Halo Mash-Up: Minecraft Evolved
The Halo Mash-Up: Minecraft Evolved, also referred to as the Minecraft: Xbox 360 Edition - Halo Mash-Up Pack, for the Xbox 360 edition of Minecraft is a texture pack created by 4J Studios, with the help of Microsoft Studios, 343 Industries and Mojang. The texture set includes Halo-themed menus and user interface, craftable items, and thirty-one music tracks that originated from the Halo franchise. Additionally, the pack includes six Halo-themed maps and forty characters from the Halo universe. When Minecraft was released for the Xbox One, the mash-up pack was made able to transfer over for free.
The Halo Mash-Up Pack was released for download on Xbox Live on May 28, 2014 for $3.99 USD. A limited trial version of the mash-up pack is available for download for free. Due to Halo's partnership with Microsoft, the mash-up pack is not available for PlayStation editions of Minecraft.
It will also be available on the Nintendo Switch.
All items, blocks and mobs in the Minecraft world have been retextured to match a Halo theme. Minecraft swords are now energy swords, with a different blade color for each type of sword. Maps are now UNSC data pads. Axes have been reskinned and are now gravity hammers, with different colors based on axe-type. The Minecraft bow is now a needler, with the arrows being retextured to look like the needler's ammunition, and flint and steel is a frag grenade. Shields were retextured as point defence gauntlets. Beds are Halo 4's rendition of the cryo chamber with Minecraft "Steve?" inside of it. Zombies are made to look like Halo 4 Flood combat forms and creepers are Pod infectors. Ingots look like Halo armor abilities and dyes look like different colors of fusion coils. Some food items are retextured to look like military ration packs. Leather armor is Commando armor, chainmail armor is Raider armor, iron armor is Scout armor, gold armor is Thel 'Vadam's kaidon armor, and diamond armor is Venator armor. Equipping a pumpkin as a helmet will give a player a mask pattern that resembles the Heads-up display from the MJOLNIR armor.
All six remade maps appear in the same Minecraft world. On the world in the mash-up, the player spawns near the Bumblebee escape pod surrounded by hallways that lead to the recreated Halo maps. A Spirit dropship appears hovering above the spawning location. Guardian is located in the only jungle biome in the world. Next to the Guardian is Sandtrap. The Forerunner structures on Sandtrap are constructed out of retextured sandstone. Although the crashed Phantom and Albatross are included on Sandtrap, the Elephants are not. On The Silent Cartographer, the player is given boats to travel to the map. The map features M12 Warthogs and Pelicans. Valhalla also features Warthogs and the downed Pelican, but the surface is not as elevated as it is in the Halo 3 map. To get to Blackout, the player must traverse across a icy tundra, occasionally using boats. The Blackout map features all the rooms that Halo 3's Blackout does. Blood Gulch has Warthogs and Banshees, along with the recreation of the map's caves and cliffs. Some of the maps feature chests containing items for the player.
In addition to the six maps, several isolated objects from the Halo series appear scattered for the player to find throughout the world. The Nether has the Didact's Cryptum surrounded by a Nether fortress. Near Blood Gulch, a Scarab is engaged in combat with a Mammoth, with several Type-32 Ghosts and Warthogs in between the two. Near Valhalla, one of the Covenant Bases from Snowbound can be found. Several vehicles like Warthogs and Pelicans and Forerunner-style buildings are scattered around the map. Halo installation appears as the world's skybox and the planet Threshold is the re-textured sun.
Several multiplayer maps and campaign levels were recreated in Minecraft:
Forty characters and enemies from the Halo universe were depicted as Minecraft player skins:
Many of Minecraft's Mobs feature new Halo-themed textures:
When Bedrock Edition was released, the map went through major modifications. Instead of players freely exploring the world, they engaged in a Campaign-style system where upon starting a new world, players completed in certain tasks in each of the different Halo locations. Upon completing the task, players unlocked the next location, and after completing all six 'missions', were then able to enter the nether and destroy the Didact's Cryptum. However, by completing each mission, enemies became much more varied and difficult.