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Halo: Ground Command: Difference between revisions

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File:HGC-UNSCArmy1.jpg|A small UNSC Army
File:HGC-UNSCArmy1.jpg|A small UNSC Army
File:HGC-Covies.jpg|A large Covenant Army
File:HGC-Covies.jpg|A large Covenant Army
File:HGC-Infantrybattle.jpg|An infantry battle between Grunts and Marines.  
File:HGC-Infantrybattle.jpg|An infantry battle between Grunts and Army Troopers.  
File:HGC-MoreBattle.jpg|A large Covenant invasion towards an UNSC base.
File:HGC-MoreBattle.jpg|A large Covenant invasion towards an UNSC base.
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Revision as of 07:57, August 13, 2023

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Halo: Ground Command
Halo Ground Command Logo.jpg

Developer(s):

Spartan Games[1]

Publisher(s):

Microsoft Studios[1]

Release date(s):

July 20, 2016[2]

Genre(s):

Tabletop wargaming[1]

 

Halo: Ground Command is a tabletop game developed by Spartan Games,[1] released to distributors on July 20, 2016 and directly to customers on July 27, 2016.[2] Set in the year 2552, Ground Command takes place during the Fall of Reach. The figures in the game are detailed at a 1:100 scale.[1][3]

Halo: Ground Command features dice-based game mechanics, similar to Halo: Fleet Battles, though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships and drop pods both play an important role in the game.[4]

Halo: Ground Command was discontinued officially by Spartan Games after the company closed. However, there exists a dedicated group of fans seeking to keep the game's community alive in spite of its official cancellation.[5]

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