Eklon'Dal Workshop Phantom

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This article is about the Phantom used by the Banished in Halo Wars 2. For other Phantom models, see Phantom.
Eklon'Dal Workshop warrior transport
Production information


Eklon War-Forges[1][2]




Technical specifications


32.7 meters (107.2 ft)[2]


22.4 meters (73.5 ft)[2]


11.6 meters (38.1 ft)[2]


188.6 metric tons (185.6 LT; 207.9 ST)[2]


Twin impulse drive system[1][3]

Other system(s):

Gravity lift[3]



1 pilot[2]
24 Passengers[2]

Chronological and affiliation


Post-Covenant War conflicts[1]




"Phantom awaiting commands."
— A Phantom pilot during the Banished occupation of Installation 00.[4]

The Eklon'Dal Workshop Warrior Transport, more commonly known as the Phantom, are heavily modified Ru'swum-pattern dropships utilized by the Banished.[5]

Design details[edit]


These Phantoms are heavily modified Ru'swum-pattern Phantom dropships,[5] designed to serve as gunships and firing platforms for the Banished.[1] They are fitted with a twin impulse drive system, this makes the Phantom capable of long-range subluminal travel.[1][3] It is also equipped with a gravity lift that can be used to pick up and drop off individuals.[1] Banished Phantoms were manufactured by Eklon War-Forges and developed by the Eklon'dal workshop.[2]


These Phantoms are fitted with a heavy plasma cannon and two Shea'p-pattern plasma cannons.[1]

Operational history[edit]

Several of these Phantoms were kept aboard Enduring Conviction to augment her existing stocks of Spirits and Eklon'Dal Workshop Liches during the Banished's operations on Installation 00 in 2559.[1] In 2560, the Banished used another chassis variant of the Banished Phantom during the conflict on Installation 07.[6]


Halo Wars 2[edit]

  • Info: Mobile Garrison, Aerial transport for infantry, Provides armed support
  • Tier: 1
  • Cost: Population 3, Supplies 225, Power 90

Phantom Upgrade: Gunboat Capacity

  • Info: Increases unit capacity from 2 infantry squads to 3.
  • Tier: 3
  • Cost: Supplies 0, Power 800

In Halo Wars 2, Banished Phantoms are exclusive units for Arbiter Ripa 'Moramee and can be made at Banished outposts once the leader power has unlocked them. Similar to the M650 Mastodon, the Phantom can be used as a mobile garrison. Phantoms perform okay against aircraft, but poorly against infantry, vehicles, and structures. Due to their low offensive power Phantoms benefit greatly from a complement of infantry. If the Phantom is destroyed, the survival of the passenger depends on their remaining health when aboard. If the Phantom was destroyed with passengers in full health, they will survive but will take damage. If the Phantom was destroyed with heavily wounded passengers, the entire passengers will be killed. In Blitz the Phantom costs 80 energy.

Halo Infinite[edit]

Banished Phantoms in Halo Infinite have more health than its predecessor but has less resistance with other weaponry. The Banished Phantom can be destroyed by explosive weapons, Sentinel Beams, and Sniper Rifles. If players are caught inside a fifteen-meter radius when the Phantom is destroyed, the player will suffer an effect similar to receiving a flashbang.


List of appearances[edit]