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Banished Phantom

From Halopedia, the Halo wiki

This article is based on canon information, but the article's name is conjectural, as there is currently no official name for the subject.
This article is about the Phantom used by the Banished in Halo Wars 2. For other Phantom models, see Phantom.
Production information


The Banished[1]




Technical specifications


Twin impulse drive system[1][2]

Other system(s):

Gravity lift[2]


One heavy plasma cannon[2]


At least 18

Chronological and affiliation


Post-Covenant War conflicts[1]


The Banished[1]

"Phantom awaiting commands."
— A Phantom pilot during the Banished occupation of Installation 00.[3]

The Phantoms utilized by the Banished are heavily modified Type-44 and Type-52 Phantom dropships.[4]

Design Details[edit]


These Phantoms are heavily modified Type-44 and Type-52 Phantom dropships,[4] designed to serve as gunships and firing platforms for the Banished.[1]

They are fitted with a twin impulse drive system, this makes the Phantom capable of long-range subluminal travel.[1][2]

It is also equipped with a gravity lift that can be used to pick up and drop off individuals.[1]


These Phantoms are fitted with one heavy plasma cannon.[1]

Operational History[edit]

Several of these Phantoms were kept aboard Enduring Conviction to augment her existing stocks of Spirits and Liches during the Banished's operations on Installation 00 in 2559.[1]


Halo Wars 2[edit]

  • Info: Mobile Garrison, Aerial transport for infantry, Provides armed support
  • Tier: 1
  • Cost: Population 3, Supplies 225, Power 90

Phantom Upgrade: Gunboat Capacity

  • Info: Increases unit capacity from 2 infantry squads to 3.
  • Tier: 3
  • Cost: Supplies 0, Power 800

In Halo Wars 2, Banished Phantoms are exclusive units for Arbiter Ripa 'Moramee and can be made at Banished outposts once the leader power has unlocked them. Similar to the M650 Mastodon, the Phantom can be used as a mobile garrison. Phantoms perform okay against aircraft, but poorly against infantry, vehicles, and structures. Due to their low offensive power Phantoms benefit greatly from a complement of infantry. If the Phantom is destroyed the passengers will survive, but will take damage. In Blitz the Phantom costs 80 energy.


List of appearances[edit]