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M395 DMR: Difference between revisions

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(I looked multiple times, and asked multiple people if they could find it. There's no ejection port. If you mean the little orange thing in front of the cheekrest, that's a paint stripe.)
 
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{{Era|Post}}
{{Status|Canon}}
{{disambig header|the Halo 4 variant of the DMR|the Halo: Reach variant|M392 Designated Marksman Rifle}}
{{disambig header|the model introduced in Halo 4|the Halo: Reach variant|M392 DMR}}
{{Weapon Infobox
{{Weapon infobox
|image=[[File:Halo4-M395DMR-Side.png|350px]]
|image = [[File:H4-Render-M395DMR-Side.png|300px]]
|manufacturer=[[Misriah Armory]]
|manufacturer = [[Misriah Armory]]
|series=
|series =  
|type=[[Wikipedia:bullpup|Bullpup]] [[Wikipedia:designated marksman rifle|marksman rifle]]
|type = [[Wikipedia:bullpup|Bullpup]] [[Wikipedia:designated marksman rifle|marksman rifle]]
|cost=1833 [[Credit|cR]]<ref name="brief">'''Halo 4 Limited Edition''', UNSC ''Infinity'' Briefing Packet</ref>
|cost = 1833 [[Credit|cR]]<ref name="brief">'''Halo 4 Limited Edition''', UNSC ''Infinity'' Briefing Packet</ref>
|variant=
|variant =  
|service=
|service = *[[Human-Covenant War]]<ref name=SC2>''[[Halo Legendary Crate]]'', Series 1</ref>
|affiliation=[[UNSC Defense Force]]
*[[Post-Covenant War conflicts]]
|weight={{Convert|8.5|kg|lb}}<ref name="brief"/>
|affiliation = [[United Nations Space Command]]
|length={{Convert|119.2|cm|in}}<ref name="brief"/>
|weight = {{Convert|6.1|kg|lb}}<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/dmr '''Halo Waypoint''' - ''DMR'']</ref>
|ammotype=[[M118 Full Metal Jacket Armor-Piercing|7.62x51mm FMJ-AP]]<ref name="brief"/>
|length = {{Convert|46.9|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 62''</ref>
|feed=14-round box magazine
|width = {{Convert|2.9|in|cm}}{{Ref/Reuse|H4VG}}
|operation=Gas-operated, magazine-fed<ref name="brief"/>
|height = {{Convert|12.6|in|cm}}{{Ref/Reuse|H4VG}}
|rate=Select-fire<ref name="select-fire">[[:File:Halo4_DMR.png|'''Image of the M395''']]</ref>
|ammotype = [[7.62x51mm|7.62×51mm FMJ-AP]]{{Ref/Reuse|brief}}
|velocity=
|capacity =
|range=
|feed = 14-round box magazine {{C|M395 DMR}}<br>
15-round box magazine {{C|M395B DMR}}
|operation = Gas-operated{{Ref/Reuse|brief}}
|rate = 165 RPM {{C|M395 DMR}}<br />175 RPM {{C|M395B DMR}}<ref name="H5GA">[https://www.youtube.com/watch?v=ub8C2bkYkdg '''YouTube''' - ''Halo 5 | DMR and Carbine Changes (Update Analysis)'']</ref>
|velocity =
|optics =
|range = {{Convert|950|m|ft|sigfig=4|sp=us}}{{Ref/Note|Id=range|The [[:File:Dmr hud.jpeg|tick marks]] on the M395's smart-linked scope range between 100 and 950 meters. This presumably reflects the weapon's maximum effective range.}}
}}
}}
The '''M395 Designated Marksman Rifle''', or simply '''DMR''', is a [[wikipedia:Gas-operated reloading|gas-operated]] [[wikipedia:designated marksman rifle|designated marksman rifle]] designed by [[Misriah Armory]] and used by the [[UNSC Defense Force]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site:''' ''Ordnance + Armor'']</ref><ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer:''' ''The Arsenal of Halo 4'']</ref>
The '''M395 Designated Marksman Rifle''' ('''M395 DMR''') is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:designated marksman rifle|marksman rifle]] designed by [[Misriah Armory]] and used by the [[United Nations Space Command]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' - ''Ordnance + Armor'']</ref><ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer''' - ''The Arsenal of Halo 4'']</ref>


== Overview ==
== Overview ==
The M395 DMR is the successor to the [[M392 Designated Marksman Rifle|M392]] model used throughout the [[Insurrection]] and the [[Human-Covenant War]]. It reintroduces this series into the [[UNSC Marine Corps|Marine Corps]] and the [[UNSC Navy|Navy]] after its predecessor's widespread replacement by the [[BR55 Battle Rifle|BR55 series]]. Like its predecessor, the M395 DMR is a select-fire weapon.<ref name="select-fire"/> It is primarily used by light infantry scouts requiring powerful, long-range precision.<ref name="O+A"/>
[[File:Nightfall - Jameson Locke muscles.jpg|thumb|250px|left|Agent [[Jameson Locke]] holding an M395.]]
The M395 DMR succeeds the [[M392 DMR|M392 model]], which was used throughout the [[Insurrection]] and the [[Human-Covenant War]]. It was introduced at some point before the [[Battle for Earth]], where some were used during the final confrontation between the UNSC and the [[Covenant]] on a [[human]]-controlled [[world]].{{Ref/Reuse|SC2}} The newer model was designed to accommodate [[Spartan Operations|Spartan]] operators and is consequently heavier.{{Ref/Reuse|universe}} Though the M392 was discontinued from [[UNSC Marine Corps|Marine Corps]] and [[UNSC Navy|Navy]] service in favor of the [[BR55 battle rifle|BR55 series]], the M395 is fielded by all branches of the UNSC. It is used primarily by light infantry scouts requiring powerful, long-range precision fire.{{Ref/Reuse|O+A}} M395s are intended for use by personnel who can take advantage of smart-linked telescopic sights.{{Ref/Reuse|LAL}}
 
=== Design specifications ===
The M395 is an air-cooled, magazine-fed, gas-operated semi-automatic bullpup rifle that fires 7.62×51mm ammunition, with a maximum effective range of 950 meters.{{Ref/NoteReuse|range}} It accepts a fourteen-round detachable box magazine in contrast to its predecessor's fifteen-round magazine. Unlike its predecessor (capable of semi-automatic and fully automatic fire) the M395 is restricted to semi-automatic fire.{{Ref/Note|Id=select-fire|Unlike the M392, what appears to be the M395's fire-selector switch has only two settings; the first is represented by a horizontal line and the second is represented by two parallel, diagonal lines. This is presumably the rifle's safety switch given the lack of any apparent safety elsewhere on the weapon. The first and second positions settings would thus correspond to ''Safe'' and ''Fire'', respectively.}} The weapon's mounted optic is capable of 3× magnification. The ambidextrous magazine release buttons are located directly above the magazine well, behind the trigger. The safety, also ambidextrous, is mounted slightly behind the trigger.
 
== Variants ==
[[File:H5G-Render-DMR.png|thumb|250px|The M395B Designated Marksman Rifle.]]
=== M395B Designated Marksman Rifle ===
The M395B's scope lacks the external ammo counter of the M395 and has an increased magazine size of 15. There is now a visible ejection port on the right side of the weapon. Very minor cosmetic differences can be seen, such as the shorter cheek rest. It is most often fielded with a [[Longshot sight]].<ref name="LAL">[https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load '''Halo Waypoint''' - ''Canon Fodder - Locke and Load'']</ref><ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>
* '''Morph M395B''': DMR with [[Morph sight]]. The Morph sight has demonstrated enhanced acquisition speed against targets exhibiting Flood signatures.
* '''Recon M395B''': DMR with [[Recon sight]]. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy.
* '''Sentinel M395B''': DMR with [[Sentinel sight]]. Precision configuration with variable-zoom 4×/6× optics, used by unaugmented UNSC snipers.
* '''Hybrid M395B''': DMR with [[Hybrid sight]]. This variant is an improvised configuration used by Swords of Sanghelios warriors on joint patrols.
* '''COG M395B''': DMR with [[COG sight]]. Increasingly popular configuration offered for sale in civilian markets on the frontier.
 
==== M395B attachments ====
* '''[[Long barrel]]''': Increases range of bullet magnetism and aim assist.
* '''[[Laser targeter]]''': Increases weapon accuracy by reducing bullet spread.
* '''[[Silencer]]''': Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
* '''[[Stabilization jets]]''': Helps control vertical recoil.
* '''[[Kinetic bolts]]''': Augments knockback and damage against vehicles.
* '''[[Energy bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents.
* '''[[Knight blade]]''': Increases melee effectiveness, with extra damage and knockback against vehicles.
* '''Extended magazine''': Increases both ready and reserve ammunition capacity by 66.7%.
* '''[[Threat marker]]''': Tracks targeted enemy personnel for a short time.
* '''[[Sound dampener]]''': Increases effective range and reduces firing signature.


== Gameplay ==
== Gameplay ==
The DMR has the same trigger-pulls to kill as the [[BR85 Heavy Barrel Service Rifle|Battle Rifle]], along with having some recoil, but has a slightly faster kill time and longer range. This makes it much more desirable on larger maps with open sightlines. The DMR falls short of the [[Z-250 Directed Energy Engagement Weapon|Lightrifle's]] long range effectiveness, but is much more flexible at medium and close ranges. This makes the DMR one of the most utilitarian weapons in ''Halo 4''.
{{Linkbox|gameplay=yes}}
The DMR takes one more trigger pull to kill than the [[BR85HB battle rifle|battle rifle]], while also possessing a slightly slower kill time. However, due to its semi-auto fire mode, 3× scope magnification, and lack of muzzle climb, the DMR is more effective at longer ranges. This makes it much more desirable on larger maps with open sightlines. The DMR falls short of the [[Z-250 lightrifle|LightRifle]]'s long range effectiveness, but is still somewhat flexible at medium and close ranges and has a larger magazine by 2 shots. Arguably, this makes the DMR one of the most utilitarian weapons in ''Halo 4''.


==Trivia==
=== Changes from M392 DMR in ''Halo: Reach'' to M395 DMR in ''Halo 4'' ===
*In the final release version of ''Halo 4'', the HUD icon for the M395 is actually that of the M392 DMR from ''[[Halo: Reach]]''. Ironically, some pre-release screenshots of the game show a different HUD icon depicting the correct version of the weapon, albeit lacking the forward iron sight.
* One less round per magazine from 15 to 14.
*As with the M392 DMR in ''Halo: Reach'', the M395 erroneously ejects spent [[M634 Experimental High-Powered Semi-Armor-Piercing|M634 X-HP-SAP]] shell casings rather than the M118 7.62x51mm round it actually uses.
* Default reserve magazine limit decreased from 4 (15/60 rounds) to 3 (14/42).
*The UNSC ''Infinity'' Briefing Packet erroneously states that the M395 uses a fifteen-round magazine.<ref name="brief"/> While this is true of the M392, the M395 carries fourteen rounds.
* Heavily decreased bloom, with maximum bloom not exceeding the outer reticle.
*The M395 appears to lack an opening for spent shell casings to be ejected from the weapon.
* Accuracy for continuous fire increased slightly.
* Rate of fire has been increased slightly to 165 RPM.


==Gallery==
=== Changes from ''Halo 4'' to Turbo update ===
* Red reticle range has been decreased.
 
=== Changes from M395 DMR in ''Halo 4'' to M395B DMR in ''Halo 5: Guardians'' ===
* New scope lacks an external ammo indicator; instead, it is featured on the lower right corner of the screen when using the scope.
* Bloom is toned down to the point of near non-existence.
* Accuracy for continuous fire has been increased once again.
* Again has a 15 round magazine, with total reserve rounds of 45.
* Rate of fire has been increased once again to 185 RPM.{{Ref/Reuse|H5GA}}
 
=== Changes from ''Halo 5: Guardians'' to [[Halo Championship Series|HCS]] testing ===
* Aim assist properties have been changed, with shorter range engagements losing it.
* Fire rate has been slowed down, putting the DMR back to a state closer to ''Halo 4''{{'}}s M395 at 175 RPM (-5.4%).{{Ref/Reuse|H5GA}}
 
=== Changes from HCS testing to [[Overtime]] ===
* Aim assist has been tweaked once more to be less finicky in close range.
 
== Trivia ==
=== Mistakes ===
* As with the M392 DMR in ''Halo: Reach'', the M395 erroneously ejects spent [[M634 Experimental High-Powered Semi-Armor-Piercing|M634 X-HP-SAP]] shell casings rather than the M118 7.62×51mm round it actually uses. In addition, the weapon's in-game model lacks an ejection port. In ''Halo 5: Guardians'', this continues to be the case with the M395B, though the model has been given an ejection port. On a related note, the [[BR85 battle rifle|BR85N]] now ironically ejects the M118 shell casings that should belong to the DMR.
* The UNSC ''Infinity'' Briefing Packet erroneously states that the M395 uses a fifteen-round magazine.{{Ref/Reuse|brief}} While this is true of the M392, the M395 carries fourteen rounds. However, a variant of the M395, the M395B, does use a fifteen-round magazine. It's likely the Briefing Packet was based on earlier builds of ''Halo 4'', where the M395 had a fifteen-round magazine, and the removal of one round was a later alteration to the game.
 
=== Production notes ===
* In the final release version of ''Halo 4'', the HUD icon for the M395 is actually that of the M392 DMR from ''[[Halo: Reach]]''. Ironically, some pre-release screenshots of the game show a different HUD icon depicting the correct version of the weapon, albeit lacking the front sight. ''[[Halo: The Master Chief Collection]]'' would also lack the proper HUD and post-game scoreboard icon for the weapon.
 
== Gallery ==
{{Linkbox|gallery=yes}}
=== Concept art and artwork ===
<gallery>
<gallery>
File:H4-Concept-DMR.jpg|Concept art of the M395 DMR.
File:H4-Concept-DMR.jpg|Concept art of the M395 DMR for ''[[Halo 4]]''.
File:H4-Concept-DMR-Scopes.jpg|Concept art for the DMR's scope in ''Halo 4''.
File:H4-Concept-M395DMR-Final.jpg|Concept art of the M395 DMR, final build.
File:H4-Concept-M395DMR-Final.jpg|Concept art of the M395 DMR, final build.
File:HE18 Tanaka DMR.jpg|[[Holly Tanaka]] using an M395 during the [[Mission to Cleyell]] in ''[[Halo: Escalation]]''.
File:HM-Battle of Meridian.jpg|Holly Tanaka using an M395B during the Battle of Meridian in ''[[Halo Mythos]]''.
</gallery>
=== Screenshots ===
<gallery>
File:Halo4 DMR.png|An old render of the M395 DMR. Note the missing front sight and blurred UNSC insignia.
File:H4-M395DMR-SideRender.png|A profile of the M395 Designated Marksman Rifle.
File:Halo-DMR-Comparisons.png|A comparison of the M395 in ''Halo 4'' (bottom) with the M392 from ''Halo: Reach'' (top).
File:H4-DMR-Schematic.jpg|An old schematic of the M395 DMR. Note the missing front sight.
File:Halo4MultiplayerDMR-HUD.jpg|Old HUD icon of the M395 DMR.
File:Halo4MultiplayerDMR-HUD.jpg|Old HUD icon of the M395 DMR.
File:H4-DMR-HUD.png|Updated HUD icon incorrectly showing the ''Halo: Reach''-era M392 DMR.
File:H4-DMR-HUD.png|Updated HUD icon incorrectly showing the ''Halo: Reach'' M392 DMR.
File:Halo4 DMR.png|An old render of the M395 DMR. Note the missing foresight and blurred UNSC insignia.
File:H4-M395DMR-Infobox.jpg|''Halo 4'' infobox.
File:H4-DMR-Schematic.jpg|An old schematic of the M395 DMR. Note the missing foresight.
File:H4 profile - Palmer.png|Render of Commander [[Sarah Palmer]] holding an M395 in ''Halo 4''.
File:H4-M395DMR-Skin.png|An M395 DMR with the "Noble" skin.
File:Dmr_hud.jpeg|The view through the DMR's scope.
File:H4-M395DMR-FirstPerson.jpg|The [[John-117|Master Chief]] wielding the M395 DMR in ''Halo 4''.
File:H4-M395DMR-FirstPerson.jpg|First-person view of [[John-117]] wielding an M395 in an earlier build of ''Halo 4''.
File:Halo4MultiplayerDMR.jpg|A first-person view of the M395 from an earlier build of ''Halo 4''.
File:Halo4MultiplayerDMR.jpg|A first-person view of the M395 on [[Haven]] from an earlier build of ''Halo 4''.
File:H4 profile - Palmer.png|Commander [[Sarah Palmer]] holding an M395.
File:H4-MP-M395DMR-Scope-01.jpg|A view through the M395 DMR's scope on [[Ravine|Shutout]].
File:H4-MP-M395DMR-Scope-02.jpg|Another view through the M395 DMR's scope on Haven.
File:Halo5 DMR.png|A render of the M395B from a preview of ''[[Halo 5: Guardians]]'' during the developmental stage.
File:H5DMR.png|The DMR on [[Truth]] in the ''Halo 5: Guardians Multiplayer Beta''.
File:H5GB-M395zoom.jpeg|[[Smart Scope]] with the DMR in the ''Halo 5: Guardians Multiplayer Beta''.
File:H5G-Fred&M395B.png|[[Frederic-104]] using an M395B on [[Genesis]] in ''Halo 5: Guardians''.
File:H5G-M395BHUD-Campaign.png|First-person view of the M395B by Fred-104 in the ''Halo 5: Guardians'' campaign.
File:H5G-M395Bzoom-Campaign.png|Smart scope with the M395B by Fred-104 in the ''Halo 5: Guardians'' campaign.
File:H5G-M395Bmelee.png|Fred-104 meleeing with his M395B DMR.
File:H5G-M395Bmelee2.png|Second melee animation.
File:H5G-M395BHUD.png|First-person view of the M395B on [[Riptide]] in ''Halo 5: Guardians''.
File:H5G-M395Bzoom.png|Smart scope with the M395B in ''Halo 5: Guardians''.
File:H5G-M395BAiming.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV using smart scope with the M395B.
File:H5G-Soldier&M395B.png|A Promethean Soldier with an M395B on [[Raid on Apex 7]].
File:HO-M395.jpg|The M395 DMR on [[Riverworld]] in ''[[Halo Online]]''.
File:HO M395 variants.png|Variants of the M395 that were originally in ''Halo Online''.
</gallery>
</gallery>


==List of appearances==
=== ''Halo 4'' skins ===
<gallery>
File:H4-M395DMR-Skin.png|Noble (NBL) skin.
File:H4 - Bones skin (transparent).png|Bones (BNS) skin.
File:H4 - Monocle skin (transparent).png|Monocle (MCL) skin.
File:H4 - Striped skin (transparent).png|Striped (STP) skin.
File:H4 Render DMR-CONCRETE.png|Concrete (CTE) skin.
</gallery>
 
=== ''Halo 5: Guardians'' skins ===
<gallery>
File:DMR Halo.png|Clash skin.
File:H5 G - Uncommon - Fade DMR.jpg|Fade REQ card.
File:H5 G - Rare - Azure Dream DMR.jpg|Azure Dream REQ card.
File:H5 G - Rare - Green Machine DMR.jpg|Green Machine REQ card.
File:H5G-LastDawn-DMR.png|Last Dawn REQ card.
File:H5 G - Rare - Monstruous DMR.jpg|Monstrous REQ card.
File:H5 G - Rare - Pop Culture DMR.jpg|Pop Culture REQ card.
File:H5 G - Rare - Spiral DMR.jpg|Spiral REQ card.
File:Prestigedmr.png|Prestige REQ card.
File:H5 G - Ultra Rare - Ruptive DMR.jpg|Ruptive REQ card.
File:H5 G - Ultra Rare - Skulls And Roses DMR.jpg|Skulls and Roses REQ card.
File:H5 G - Ultra Rare - Sticker Shock DMR.jpg|Sticker Shock REQ card.
File:H5 G - Legendary - Bracer DMR.jpg|Bracer REQ card.
File:DMR goldstandard.png|Gold Standard REQ card.
File:H5 G - Legendary - Landgrave DMR.jpg|Landgrave REQ card.
File:H5G - Blue Steel DMR.png|Blue Steel skin.
File:H5G-M395BMasterControl.png|Master Control skin.
File:H5G - DMR Aurum.png|Aurum skin.
</gallery>
 
=== ''Halo 5: Guardians'' variants ===
<gallery>
File:H5G-ReconM395B.png|First-person view of the Recon M395B.
File:H5G-ReconM395Bzoom.png|Smart scope with the Recon M395B.
File:H5G-SentinelM395B.png|First-person view of the Sentinel M395B.
File:H5G-SentinelM395Bzoom4x.png|4× zoom of the Sentinel M395B.
File:H5G-SentinelM395Bzoom6x.png|6× zoom of the Sentinel M395B.
File:H5G-HybridM395BHUD.png|First-person view of the Hybrid M395B.
File:H5G-HybridM395Bzoom.png|Smart scope with the Hybrid M395B.
File:H5G DMR COG sight1.png|First-person view of the COG M395B.
File:H5G DMR COG sight2.png|Smart scope with the COG M395B.
File:H5G DMR Morph sight1.png|First-person view of the Morph M395B.
File:H5G DMR Morph sight2.png|Smart scope with the Morph M395B.
</gallery>
 
===''Halo Infinite''===
<gallery>
File:HINF Season 02 M395BDMR.png|Angled view of the M395B.
File:HINF Season 02 M395BDMR Sideview.png|A side view of the M395B.
</gallery>
 
== List of appearances ==
*''[[Halo 4]]'' {{1st}}
*''[[Halo 4]]'' {{1st}}
**''[[Spartan Ops]]''
**''[[Infinity Briefing Packet]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Escalation]]''
*''[[Halo: Nightfall]]''
*''[[Hunt the Truth]]''
**''[[All Hail]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Mythos]]''
*''[[Halo: Tales from Slipspace]]''
**''[[On the Brink]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Divine Wind]]''
*''[[Halo Infinite]]'' {{C|Cutscene only}}
*''[[Halo: The Rubicon Protocol]]''
==Notes==
{{Ref/Notes}}


==Sources==
== Sources ==
<references/>
{{Ref/Sources}}


{{UNSC rifles}}
{{UNSC rifles}}


[[Category:Rifles]]
[[Category:Rifles]]

Latest revision as of 15:20, July 13, 2023

This article is about the model introduced in Halo 4. For the Halo: Reach variant, see M392 DMR.
M395 DMR
H4-Render-M395DMR-Side.png
Production overview

Manufacturer:

Misriah Armory

Type:

Bullpup marksman rifle

Cost:

1833 cR[1]

Specifications

Length:

46.9 inches (119 cm)[2]

Width:

2.9 inches (7.4 cm)[2]

Height:

12.6 inches (32 cm)[2]

Weight:

6.1 kilograms (13 lb)[3]

Ammunition type:

7.62×51mm FMJ-AP[1]

Feed system:

14-round box magazine (M395 DMR)
15-round box magazine (M395B DMR)

Operation:

Gas-operated[1]

Rate of fire:

165 RPM (M395 DMR)
175 RPM (M395B DMR)[4]

Effective range:

950 meters (3,117 ft)[Note 1]

Service history

In service:

 

The M395 Designated Marksman Rifle (M395 DMR) is a gas-operated marksman rifle designed by Misriah Armory and used by the United Nations Space Command.[6][7]

Overview[edit]

Halo: Nightfall screenshot
Agent Jameson Locke holding an M395.

The M395 DMR succeeds the M392 model, which was used throughout the Insurrection and the Human-Covenant War. It was introduced at some point before the Battle for Earth, where some were used during the final confrontation between the UNSC and the Covenant on a human-controlled world.[5] The newer model was designed to accommodate Spartan operators and is consequently heavier.[3] Though the M392 was discontinued from Marine Corps and Navy service in favor of the BR55 series, the M395 is fielded by all branches of the UNSC. It is used primarily by light infantry scouts requiring powerful, long-range precision fire.[6] M395s are intended for use by personnel who can take advantage of smart-linked telescopic sights.[8]

Design specifications[edit]

The M395 is an air-cooled, magazine-fed, gas-operated semi-automatic bullpup rifle that fires 7.62×51mm ammunition, with a maximum effective range of 950 meters.[Note 1] It accepts a fourteen-round detachable box magazine in contrast to its predecessor's fifteen-round magazine. Unlike its predecessor (capable of semi-automatic and fully automatic fire) the M395 is restricted to semi-automatic fire.[Note 2] The weapon's mounted optic is capable of 3× magnification. The ambidextrous magazine release buttons are located directly above the magazine well, behind the trigger. The safety, also ambidextrous, is mounted slightly behind the trigger.

Variants[edit]

The M395B Designated Marksman Rifle.

M395B Designated Marksman Rifle[edit]

The M395B's scope lacks the external ammo counter of the M395 and has an increased magazine size of 15. There is now a visible ejection port on the right side of the weapon. Very minor cosmetic differences can be seen, such as the shorter cheek rest. It is most often fielded with a Longshot sight.[8][9]

  • Morph M395B: DMR with Morph sight. The Morph sight has demonstrated enhanced acquisition speed against targets exhibiting Flood signatures.
  • Recon M395B: DMR with Recon sight. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy.
  • Sentinel M395B: DMR with Sentinel sight. Precision configuration with variable-zoom 4×/6× optics, used by unaugmented UNSC snipers.
  • Hybrid M395B: DMR with Hybrid sight. This variant is an improvised configuration used by Swords of Sanghelios warriors on joint patrols.
  • COG M395B: DMR with COG sight. Increasingly popular configuration offered for sale in civilian markets on the frontier.

M395B attachments[edit]

  • Long barrel: Increases range of bullet magnetism and aim assist.
  • Laser targeter: Increases weapon accuracy by reducing bullet spread.
  • Silencer: Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
  • Stabilization jets: Helps control vertical recoil.
  • Kinetic bolts: Augments knockback and damage against vehicles.
  • Energy bayonet: Increases melee damage and range, allowing for a one-hit kill against normal opponents.
  • Knight blade: Increases melee effectiveness, with extra damage and knockback against vehicles.
  • Extended magazine: Increases both ready and reserve ammunition capacity by 66.7%.
  • Threat marker: Tracks targeted enemy personnel for a short time.
  • Sound dampener: Increases effective range and reduces firing signature.

Gameplay[edit]

The DMR takes one more trigger pull to kill than the battle rifle, while also possessing a slightly slower kill time. However, due to its semi-auto fire mode, 3× scope magnification, and lack of muzzle climb, the DMR is more effective at longer ranges. This makes it much more desirable on larger maps with open sightlines. The DMR falls short of the LightRifle's long range effectiveness, but is still somewhat flexible at medium and close ranges and has a larger magazine by 2 shots. Arguably, this makes the DMR one of the most utilitarian weapons in Halo 4.

Changes from M392 DMR in Halo: Reach to M395 DMR in Halo 4[edit]

  • One less round per magazine from 15 to 14.
  • Default reserve magazine limit decreased from 4 (15/60 rounds) to 3 (14/42).
  • Heavily decreased bloom, with maximum bloom not exceeding the outer reticle.
  • Accuracy for continuous fire increased slightly.
  • Rate of fire has been increased slightly to 165 RPM.

Changes from Halo 4 to Turbo update[edit]

  • Red reticle range has been decreased.

Changes from M395 DMR in Halo 4 to M395B DMR in Halo 5: Guardians[edit]

  • New scope lacks an external ammo indicator; instead, it is featured on the lower right corner of the screen when using the scope.
  • Bloom is toned down to the point of near non-existence.
  • Accuracy for continuous fire has been increased once again.
  • Again has a 15 round magazine, with total reserve rounds of 45.
  • Rate of fire has been increased once again to 185 RPM.[4]

Changes from Halo 5: Guardians to HCS testing[edit]

  • Aim assist properties have been changed, with shorter range engagements losing it.
  • Fire rate has been slowed down, putting the DMR back to a state closer to Halo 4's M395 at 175 RPM (-5.4%).[4]

Changes from HCS testing to Overtime[edit]

  • Aim assist has been tweaked once more to be less finicky in close range.

Trivia[edit]

Mistakes[edit]

  • As with the M392 DMR in Halo: Reach, the M395 erroneously ejects spent M634 X-HP-SAP shell casings rather than the M118 7.62×51mm round it actually uses. In addition, the weapon's in-game model lacks an ejection port. In Halo 5: Guardians, this continues to be the case with the M395B, though the model has been given an ejection port. On a related note, the BR85N now ironically ejects the M118 shell casings that should belong to the DMR.
  • The UNSC Infinity Briefing Packet erroneously states that the M395 uses a fifteen-round magazine.[1] While this is true of the M392, the M395 carries fourteen rounds. However, a variant of the M395, the M395B, does use a fifteen-round magazine. It's likely the Briefing Packet was based on earlier builds of Halo 4, where the M395 had a fifteen-round magazine, and the removal of one round was a later alteration to the game.

Production notes[edit]

  • In the final release version of Halo 4, the HUD icon for the M395 is actually that of the M392 DMR from Halo: Reach. Ironically, some pre-release screenshots of the game show a different HUD icon depicting the correct version of the weapon, albeit lacking the front sight. Halo: The Master Chief Collection would also lack the proper HUD and post-game scoreboard icon for the weapon.

Gallery[edit]

Concept art and artwork[edit]

Screenshots[edit]

Halo 4 skins[edit]

Halo 5: Guardians skins[edit]

Halo 5: Guardians variants[edit]

Halo Infinite[edit]

List of appearances[edit]

Notes[edit]

  1. ^ a b The tick marks on the M395's smart-linked scope range between 100 and 950 meters. This presumably reflects the weapon's maximum effective range.
  2. ^ Unlike the M392, what appears to be the M395's fire-selector switch has only two settings; the first is represented by a horizontal line and the second is represented by two parallel, diagonal lines. This is presumably the rifle's safety switch given the lack of any apparent safety elsewhere on the weapon. The first and second positions settings would thus correspond to Safe and Fire, respectively.

Sources[edit]