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Halo: Ground Command: Difference between revisions

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(Added closure of Spartan Games and fan support (please fix my formatting, first time adding to a wiki))
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''Halo: Ground Command'' features dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref>
''Halo: Ground Command'' features dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref>


'''''Halo: Ground Command''''' was discontinued officially by Spartan Games after the company closed. The game is continued on by a dedicated group of fans. <ref>[https://www.facebook.com/groups/HaloGroundCommand/ '''Halo: Ground Command''' ''Facebook Group'']</ref>
==Appearances==
==Appearances==
{{Featurelist|secondcolumn=title-5|title-1=Characters|
{{Featurelist|secondcolumn=title-5|title-1=Characters|

Revision as of 20:17, September 23, 2017

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Halo: Ground Command
Halo Ground Command Logo.jpg

Developer(s):

Spartan Games[1]

Publisher(s):

Microsoft Studios[1]

Release date(s):

July 20, 2016[2]

Genre(s):

Tabletop wargaming[1]

 

Halo: Ground Command is a tabletop game developed by Spartan Games,[1] released to distributors on July 20, 2016 and directly to customers on July 27, 2016.[2] Set in the year 2552, Ground Command takes place during the Fall of Reach. The figures in the game are detailed at a 1:100 scale.[1][3]

Halo: Ground Command features dice-based game mechanics, similar to Halo: Fleet Battles, though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships and drop pods both play an important role in the game.[4]

Halo: Ground Command was discontinued officially by Spartan Games after the company closed. The game is continued on by a dedicated group of fans. [5]

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