Gameplay

Condemned: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=HR
|name=Condemned
|name=Condemned
|image=[[File:Condemned.jpg|350px]]
|image=[[File:Condemned.jpg|350px]]
|game=''[[Halo: Reach]]''
|game=''[[Halo: Reach]]''
|location=Gamma Station, in orbit over [[Reach]]
|devname=<code>condemned</code>
|location=[[Gamma Station]], in orbit over [[Reach]]
|terrain=Metal [[United Nations Space Command|UNSC]] walkways
|terrain=Metal [[United Nations Space Command|UNSC]] walkways
|weapons=
|weapons=
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|playernumber=8-12
|playernumber=8-12
}}
}}
{{Article Quote|The final moments aboard Orbital Gamma Station, a human communications space station.}}
{{Article quote|The final moments aboard Orbital Gamma Station, a human communications space station.}}
'''Condemned''' is one of three maps in the [[Defiant Map Pack]] designed for ''[[Halo: Reach]]''.<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref><ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=30646 '''Bungie.net''': ''Defiant Map Pack'']</ref> The map is set on an intact section of [[Gamma Station]], a severely damaged communications platform in orbit of the planet [[Reach]] toward the very end of the [[Covenant]]'s [[Fall of Reach|assault on the planet]]. Outside in space, a [[UNSC frigate]] and a [[SDV-class heavy corvette|Covenant corvette]] are seen trading shots with each other, against the backdrop of a [[Glassing|glassed]] Reach.
'''Condemned''' is one of three maps in the [[Defiant Map Pack]] designed for ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx|Site=Major Nelson|Page=Announcing the Halo: Reach Defiant Map Pack}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=30646|Site=Bungie.net|Page=Defiant Map Pack}}


==Locations==
==Universe and lore==
The map is set on an intact section of [[Gamma Station]], a severely damaged communications platform in orbit of the [[planet]] [[Reach]] toward the very end of the [[Covenant]]'s [[Fall of Reach|assault on the planet]]. Outside in space, a [[UNSC frigate]] and a [[Ceudar-pattern heavy corvette|Covenant corvette]] are seen trading shots with each other, against the backdrop of a [[Glassing|glassed]] Reach.
 
==Overview==
===Layout===
<gallery>
File:HMCC_HR_Condemned_Map.png|Condemned Map.
File:Condemned_1280.jpg|An overhead view of the map.
</gallery>
====Callouts====
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
*Stairwell
*Stairwell
Line 28: Line 39:
*Space
*Space


==Map variants==
==Variants==
*Uplink
*Uplink{{Citation needed}}
 
==Production notes==
[[Certain Affinity]] looked at ''[[Halo 2]]''{{'}}s multiplayer map [[Lockout]] for reference on this map's close combat environment.{{Ref/Site|Id=waypoint|D=01|M=6|Y=2020|URL=http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da|Site=Halo Waypoint|Page=Behind the Scenes: "Defiant Multiplayer Map Pack"|Detail=(Defunct, copy on [https://web.archive.org/web/20110311130143/http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da Wayback Machine])}} An original idea for Condemned was to be darkened and "creepy", though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.{{Ref/Reuse|waypoint}}


==Trivia==
==Trivia==
*This is one of two maps to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Highlands]].
*This is one of two maps to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Highlands]].
*Reach's moon [[Csodaszarvas]] can be seen in two places at once on this map: behind Reach in its traditional positioning and towards the back of the map above the nebula.
*The glassed Reach seems to share the same fiery effects of the [[Kill Ball|Killball]].
*The glassed Reach seems to share the same fiery effects of the [[Kill Ball|Killball]].
*When one watches the space battle outside the map, they will notice [[Type-26 Ground Support Aircraft|Banshees]] and [[YSS-1000 Sabre|Sabres]] fighting each other. Upon closer inspection, one will see that the Banshees are not [[Type-27 Exoatmospheric Multi-role Fighter|Space Banshees]], but regular atmospheric Banshees.
*When one watches the space battle outside the map, they will notice [[Type-26 Ground Support Aircraft|Banshees]] and [[FSS-1000 Sabre|Sabres]] fighting each other. Upon closer inspection, one will see that the Banshees are not [[Elsedda-pattern Banshee|Space Banshees]], but regular atmospheric Banshees.
*[[Certain Affinity]] looked at ''[[Halo 2]]''<nowiki>'s</nowiki> multiplayer map [[Lockout]] for reference on this map's close combat environment.<ref name="waypoint">[http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da '''Halo Waypoint''' - Behind the Scenes: "Defiant Multiplayer Map Pack"]</ref>
*There appears to be a third moon of Reach, which is strange as all official material states that there are only two. [[Csodaszarvas]] and [[Turul]] can be seen just above Reach, while this moon can be seen in the glass roof of Center Core.
*An original idea for Condemned was to be darkened and "creepy", though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.<ref name="waypoint"/>
**Reach's moon [[Csodaszarvas]] can be seen in two places at once on this map: behind Reach in its traditional positioning and towards the back of the map above the nebula.
* There appears to be a third moon of Reach, which is strange as all official material states that there are only two. [[Csodaszarvas]] and [[Turul]] can be seen just above Reach, while this moon can be seen in the glass roof of Center Core.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Reach-Concept-Condemned.jpg|Early concept art of Condemned.
File:Reach-Concept-Condemned.jpg|Early concept art of Condemned.
File:Condemned_1280.jpg|An overhead view of the map.
File:HR_CondemnedInterior_Concept_1.jpg|Concept art of the central core.
File:HR_CondemnedInterior_Concept_2.jpg|Concept art of the map's interior design.
File:Condemned_hall.jpg|A hallway on Condemned.
File:Condemned_hall.jpg|A hallway on Condemned.
File:Condemned_1.jpg|A battle in the central core.
File:Condemned_1.jpg|A battle in the central core.
File:Condemned_2.jpg|A battle in the repair bay.
File:Condemned_2.jpg|A battle in the repair bay.
File:Condemned_3.jpg|A view of the scenery outside the map.
File:Condemned_3.jpg|A view of the scenery outside the map.
File:Defiant_concept_1.jpg|Concept art of the central core.
File:Defiant_concept_2.jpg|Concept art of the map's interior design.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|HR|mode=yes}}
{{Levels|HR|mode=yes}}
[[Category:Defiant Map Pack]]

Latest revision as of 05:27, January 18, 2024

Condemned
Condemned.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

condemned

Lore information

Location:

Gamma Station, in orbit over Reach

Gameplay overview

Terrain:

Metal UNSC walkways

Recommended number of players:

8-12

Recommended gametype(s):

Slayer

 
The final moments aboard Orbital Gamma Station, a human communications space station.

Condemned is one of three maps in the Defiant Map Pack designed for Halo: Reach.[1][2]

Universe and lore[edit]

The map is set on an intact section of Gamma Station, a severely damaged communications platform in orbit of the planet Reach toward the very end of the Covenant's assault on the planet. Outside in space, a UNSC frigate and a Covenant corvette are seen trading shots with each other, against the backdrop of a glassed Reach.

Overview[edit]

Layout[edit]

Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Stairwell
  • Repair Bay
  • Communications
  • Comm Hallway
  • Observation Deck
  • Tram Station
  • Generator
  • Center Core
  • Space

Variants[edit]

Production notes[edit]

Certain Affinity looked at Halo 2's multiplayer map Lockout for reference on this map's close combat environment.[3] An original idea for Condemned was to be darkened and "creepy", though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.[3]

Trivia[edit]

  • This is one of two maps to feature locations previously described in the novel Halo: The Fall of Reach, the other being Highlands.
  • The glassed Reach seems to share the same fiery effects of the Killball.
  • When one watches the space battle outside the map, they will notice Banshees and Sabres fighting each other. Upon closer inspection, one will see that the Banshees are not Space Banshees, but regular atmospheric Banshees.
  • There appears to be a third moon of Reach, which is strange as all official material states that there are only two. Csodaszarvas and Turul can be seen just above Reach, while this moon can be seen in the glass roof of Center Core.
    • Reach's moon Csodaszarvas can be seen in two places at once on this map: behind Reach in its traditional positioning and towards the back of the map above the nebula.

Gallery[edit]

Sources[edit]