List of REQ cards/Power Weapons

From Halopedia, the Halo wiki

Image Name Rarity Sale Price Energy Cost Description
REQ card - Beam Rifle.jpg Beam Rifle Rare REQ Points 100 6 energy Long-range semi-automatic energy rifle variable-zoom 4x/10x optics . Use Smart-Link to line up headshots for one-shot kills.
REQ card - Sword of the Faithful.jpg Sword of the Faithful Ultra Rare REQ Points 150 6 energy Personalized by the Prophet of Regret's majordomo. Improved Beam Rifle with enhanced hipfire accuracy, faster heat dissipation, and a higher rate of fire.
REQ card - Krith's Left Hand.jpg Krith's Left Hand Legendary REQ Points 200 7 energy Reclaimed from the notorious Kig-Yar Pirate King's personal vaults by the previous Arbiter, Ripa 'Moramee. Advanced Beam Rifle that fires a burst of energy with each pull of the trigger.
REQ card - Binary Rifle.jpg Binary Rifle Ultra Rare REQ Points 150 6 energy Semi-automatic sniper energy rifle with variable-zoom 4x/9x optics. Use Smart-Link when engaging targets at long range.
REQ card - Retina of the Mind's Eye.jpg Retina of the Mind's Eye Ultra Rare REQ Points 150 6 energy The core of this ancient weapon holds a shackled mind. Improved Binary Rifle upgraded with additional magazine capacity.
REQ Card - Twin Jewels of Maethrillian.jpg Twin Jewels of Maethrillian Legendary REQ Points 200 7 energy A twin missing its sibling. Advanced Binary Rifle modified with dual beam emitters that enhance the rifle's anti-armor utility.
REQ Card - Boltshot.jpg Boltshot Common REQ Points 50 1 energy Burst-fire energy pistol. Bolts home-in on close range targets. This new functionality appears to be related to other adaptions the Prometheans have displayed since the disappearance of the Didact.
REQ card - Closed Fist.jpg Closed Fist Uncommon REQ Points 75 2 energy Left hand of Endurance-of-Will, the Didact's loyal lieutenant. Improved Boltshot with an extended magazine and faster rate of fire.
REQ card - Open Hand.jpg Open Hand Rare REQ Points 100 3 energy Right hand of Endurance-of-Will, the Didact's loyal lieutenant. Advanced Boltshot that fires a swarm of tracking bolts with each press of the trigger.
REQ card - Brute Plasma Rifle.jpg Brute Plasma Rifle Uncommon REQ Points 75 2 energy Newly manufactured Brute Plasma Rifles continue to appear in the hands of mercenaries and raiders, though their source is unknown. All Brute Plasma Rifles are capable of unleashing a devastating fusillade of plasma bolts between emergency cooling breaks.
REQ card - Sorrow of Teash.jpg Sorrow of Teash Rare REQ Points 100 3 energy The warlords who control marauding Brute fleets and thrall colonies have the resources to procure the services of expert weapon smiths from across known space. Improved Brute Plasma Rifle with better accuracy and upgraded heat dissipation.
REQ card - Scale of Soirapt.jpg