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Close Call: Difference between revisions

From Halopedia, the Halo wiki

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File:Close Call!.png|The final version in ''Halo: Reach''.
File:Close Call!.png|The final version in ''Halo: Reach''.
File:H4 - Close Call.png|The ''Halo 4'' version.
File:H4 - Close Call.png|The ''Halo 4'' version.
File:H5G-CloseCall.png|The ''Halo 5: Guardians'' version
File:H5G-CloseCall.png|The ''Halo 5: Guardians'' version.
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Revision as of 20:09, September 11, 2021

Close Call is a medal in Halo: Reach, Halo 4 and Halo 5: Guardians multiplayer, campaign, Firefight and Spartan Ops. It is awarded when a player kills an opponent when they themselves have no shields. The player receives the medal when their shields begin to recharge, signifying that they have survived the encounter.

In the Halo: Reach Beta it was awarded when a player killed an opponent when he/she had no shields and had one health bar. Most players died once this medal had been received, as the player was extremely vulnerable to enemy fire once it had been acquired. In the Halo Reach Beta, the announcer verbally announced the medal but does not in the final game, possibly because playtesters found it annoying.

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