Close Call
From Halopedia, the Halo wiki
Close Call is a medal in Halo: Reach, Halo 4 and Halo 5: Guardians multiplayer, campaign, Firefight and Spartan Ops. It is awarded when a player kills an opponent when they themselves have no shields. The player receives the medal when their shields begin to recharge, signifying that they have survived the encounter.
In the Halo: Reach Multiplayer Beta it was awarded when a player killed an opponent when they had no shields and had one health bar. The Multiplayer Announcer in the Halo Reach Beta would verbally announce the medal "Close Call!" but this was removed in the final game, possibly because play testers at the time found it annoying.
Gallery[edit]
The Halo: Reach Multiplayer Beta version.
The final version as it appears in Halo: Reach.
The Halo 4 version.
Unused version of the medal from Halo 5: Guardians.
The Halo 5: Guardians version.


