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M313 Elephant: Difference between revisions

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{{Era|H3|HW}}
{{Status|Canon}}
{{Ratings}}
{{Disambig header|the vehicle introduced in ''Halo 3''|other vehicles in the Elephant family|Elephant}}
{{Ship
{{Vehicle infobox
|image=[[Image:Elephant 1up.jpg|300px]]
|name=
|name=Elephant
|image=[[File:Halo3-M313HRV-Elephant1.png|300px]]
|manufacturer=
|manufacturer=[[JOTUN Heavy Industries]]{{Ref/Book|Id=visual|EVG|Page=55}}{{Ref/Book|Id=Enc22|Enc22|Page=145}}
|line=
|line=[[Elephant]]
|model=Behemoth-class Troop Transport
|model=
|class=Mobile Assault, Support and Recovery Platform
|cost=
|length=
|length={{Convert|84.3|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Book|Id=Enc09|Enc09|Page=236}}{{Ref/Book|Id=Enc11|Enc11|Page=246}}
|width=
|width={{Convert|44.5|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|height=
|height={{Convert|37.9|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}}
|mass=
|mass={{Convert|186|MT}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max accel=
|max speed-title=Range
|max speed space= unknown
|max speed={{Convert|466|mi|km|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max speed air= unknown
|engine=
|engine=
|slipspace drive=None
|hull=Ultra high density armor plating{{Ref/Reuse|screen1}}
|slipspace speed=
|armament=
|poweroutput=
*1 [[12.7×99mm Armor-Piercing|12.7mm]] [[M41 Vulcan]] light anti-aircraft gun with 260<sup>o</sup> FOV{{Ref/Game|Id=screen1|H3|[[:File:H3 Sandtrap ElephantScreen 1.png|Elephant readout]]}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|power=
*2 [[7.62x51mm|7.62mm]] [[AIE-486H machine gun]]s{{Ref/Book|Halo 3: The Official Guide|Page=192}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|shield gen=None
|crew=
|hull=
*1 driver{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|sensor=
*2 gunners{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|target=
|navigation=
|avionics=
|countermeasures=
|armament=*[[M41 Light Anti-Aircraft Gun]] (1)
*[[AIE-486H Heavy Machine Gun]] (2) (optional)<ref>''[[Halo 3: The Official Guide]]'', page 192</ref>
|complement=
|complement=
|crew=*Driver (1)
*12-16 passengers{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
*Personnel (12-16)
*Up to 6 [[Mongoose]]s (1 standard){{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
*Gunner (2)
::or
|skeleton=
:2 [[Warthog]]s{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|passengers=*Personnel (12-16)
|capacity=*[[Mongoose]] (6)
*[[Warthog]] (2)
*[[Scorpion]] (1 ([[Forge]] Only)
*[[Wraith]]  (1 (Forge Only)
*[[Chopper]]  (2 (Forge Only)
*[[Hornet]]   (1 (Forge Only)
*[[Banshee]]  (1  Forge Only)
|consumables=
|consumables=
|othersystems=*Crane
|othersystems=
*Crane system
*Mobile launch pad for high speed recon and recovery vehicles{{Ref/Reuse|screen1}}
|firstuse=
|firstuse=
|role=*Mobile command
|service=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
*Search & recovery
|role=
*Recon & Patrol
*Mobile command base
*Troop Deployment
*Mobile recovery platform
|era=[[Human-Covenant war]]
*Troop deployment platform
|affiliation=[[United Nations Space Command Marine Corps]]}}
|affiliation=[[United Nations Space Command]]
}}
The '''M313 Heavy Recovery Vehicle'''{{Ref/Book|Id=H3Art|AoH3|Page=41}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|visual}} is a vehicle in the '''[[Elephant]]''' line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by [[JOTUN Heavy Industries]] and employed by the [[United Nations Space Command]].{{Ref/Game|Id=H3|H3|Elephant in-game vehicle}} Sometimes referred to as the '''Behemoth-class Troop Transport''',{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the [[Human-Covenant War]] in 2552 it has been surpassed in size by the [[M510 Mammoth]].


The '''''Behemoth''-class Troop Transport'''<ref>''[[Halo 3: The Official Guide]]'', page 192</ref>, colloquially  known as the '''Elephant''', is a heavy [[UNSC Marine Corps]] Mobile Assault, Support, and Recovery Platform. <ref>''[[Halo 3]]'', Ops Display on underneath the drivers section</ref> It appears in ''[[Halo 3]]'' on the [[multiplayer]] [[map]] ''[[Sandtrap]]'' and as a unit in ''[[Halo Wars]]''. The Elephant has two [[turret]]s, a detachable one on the side and one that is similar to the LRV [[Warthog]]'s stationary [[M41 Light Anti-Aircraft Gun]] that cannot be detached from its position. The Behemoth-class also houses a [[Mongoose]] in its lower bay. The Elephant seems to serve a similar role to the [[Shadow]] of ''[[Halo 2]]'', albeit much slower, larger and less maneuverable.  
==Overview==
[[File:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]]
===Design details===
[[File:H3 Sandtrap ElephantScreen 1.png|thumb|left|The Elephant's readout screen.]]
The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as [[Mongoose]]s).  The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several [[List of UNSC crates|equipment crates]] built into the external walls, including [[M52B body armor]], [[CH252 helmet]]s, an AIE-486H chaingun and several crates marked [[:File:H3 NerveGas.png|NT/B with a biohazard symbol]].{{Ref/Reuse|H3}} Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.{{Ref/Reuse|Enc22}}


===Specifications===
The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six [[Mongoose]] recon ATVs or two [[Warthog]] FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other [[UNSC battle network|network systems]]) also allows it to be deployed into the front lines as a mobile command post for front-line officers.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
[[Image:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]][[Image:Screenshot 6 preview.jpg|thumb|left|Marines deploy from an early Elephant variant.]]The Elephant is a mobile command base and repair [[vehicle]]. It can hold as many soldiers as you want to ride in it, and a Mongoose spawns in its forward hold. It is armed with a forward [[Elephant - M41 LAAG|M41 LAAG]] on the top right and a [[AIE-486H Heavy Machine Gun]] on  the mid left.<ref>''[[Halo 3 Epsilon]]''</ref> It is a three storied vehicle <ref>http://www.1up.com/do/newsStory?cId=3161595</ref> with the bottom story, the respawn locale that opens out into the rear cargo tray, the second story, a walkway around the cargo ramp and leads onto the driver's cabin then a small, elevated third story where the M41 LAAG is assembled. It features a crane, numerous firing ports and elevated positions for defending it.<ref>''Famitsu Magazine''</ref> It has four tracks set up on each side of the chassis. Its chassis is as high as it is wide, providing stability. An IGN video shows its top speed, driver's cabin and turrets.
Like its [[M312 Elephant|M312 cousin]], the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one [[M41 Light Anti-Aircraft Gun]] with 260 degrees rotation{{Ref/Reuse|screen1}} as its armament, though this can be improved with two additional [[AIE-486H Heavy Machine Gun]]s. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.


In multiplayer, it can spawn troops, and holds both the flag and the capture point for certain multiplayer maps on [[Capture The Flag]] mode. Therefore, in CTF you can actually bring the Capture Point to the enemy flag, although this makes it easier for the enemy to steal yours. The elephant is one of the best weapons on huge battles, since it is basically a drivable fortress, though it it not very effective with only a few people. These mobile command bases can spawn troops and vehicles into battle quickly. Although it may not seem possible, the Elephant cannot be destroyed. In addition to the Elephant's indestructibility, it also grants the driver a few advantages. Due to the indestructible nature of the elephant, the driver is immune to damage from frontal fire, though rarely [[Spartan Laser]] blasts may penetrate the driver's window and kill him. In [[Forge]] mode drop pods can sometimes damage the pilot's shield. However, the pilot is not immune to damage and any shots from behind will hurt him as they would normally, and he can be easily assasinated. Even with these good qualities, this vehicle is basically useless in Free For All custom games. In Forge, the Elephant cannot be picked up by the monitor. However, through modding, one can pick up the elephant and read the information on the elephant. According to the details, one map is only allowed about 255 elephants and the cost of an elephant is about $ -255. This is through modding however and cannot be confirmed without mods.
The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}


==Halo Wars==
===Background===
[[image:Burningcritters.jpg|300px|thumb|left|An Elephant Prototype deploys Marines into combat]]
Designed and manufactured by [[JOTUN Heavy Industries]], the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.{{Ref/Reuse|visual}} After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as [[wikipedia:armoured recovery vehicle|armored repair and recovery vehicles]].{{Ref/Reuse|visual}} As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.
The ''Elephant'' also appears in ''Halo Wars'' as an Armored Personnel Carrier or mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. The elephant still has a crane, though it looks ill suited to repair and recovery as it now mounts three M41 LAAG weapons, one on the top of the drivers cabin and two at the rear on each side of the troop bay. These appear to be remotely operated. The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts on the first, possibly meaning it 'deploys' into becoming a field barracks or these are used in repair and recovery, like modern repair and recovery vehicles. <ref>http://www.halowarsaddict.com/halo-wars-units</ref> It also appears in concept art to mount a roof mounted cannon, a possible unit upgrade.{{clear}}Like other Halo Wars units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two persons high to one person high) and the bogeys are now the same size.  


===Halo Wars Stat===
The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the [[Oliphant]] refuse collection vehicle used in the urban metroplex of [[New Mombasa]].{{Ref/Reuse|Enc22}}
*Costs: 400 Resource units and requires 2 Pop. Cap. and 0 energy units
*Is capable of building SPARTANs and possible other infantry.


==Known Elephants==
==Known Elephants==
*'''E-2073 46833-S'''<ref>EGM Magazine, September 2007 issue</ref><ref>http://www.1up.com/do/slideshow?pager.offset=44&p=&g=&tr=&mt=0&cId=3144308</ref><ref>http://www.1up.com/do/slideshow?pager.offset=48&p=&g=&tr=&mt=0&cId=3144308</ref> - UNSC Elephant stationed on ''[[Sandtrap]]'' (It is interesting to note that both elephants on the level ''Sandtrap'' are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth," while the other is called the "Leviathan." Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.
*'''E-2073 46833-S''' - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.{{Ref/Reuse|H3}}


==Elephant flight==
==Gameplay==
There are two (or more) methods of achieving the flight of an Elephant, In Halo 3The first, is the well known technique of filling the hull with explosives, and setting them off. This method achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. The second, is another well known method, which is exemplified in "The Mammoth", a fan-made multiplayer variation of [[Sandtrap]]. By connecting the "wings" of a hornet to an Elephant, the player can lift the Elephant off of the ground with the propulsion system of a hornet. By this method, the player can control the flight of the Elephant by assuming command of the hornet which is lifting it off of the ground, albeit with some difficulty.
At the launch of ''Halo 3'' and ''[[Halo: The Master Chief Collection]]'', the Elephant was exclusively available for play on the multiplayer map [[Sandtrap]], located at each end of the map. With the [[Forge/Halo 3|updates]] given to the [[Forge]] mode of ''Halo 3'' for its launch on PC, the Elephant has been made available for placement on other maps including [[Avalanche]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2020|Site=Halo Waypoint|Page=MCC Development Update - May 2020}} It is completely invincible, and open-topped, unlike [[M312 HRV|its counterpart]] in ''[[Halo Wars]]''. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.
 
Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a [[Banshee]]. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.
 
In ''Halo: Spartan Strike'', the Elephant is armed with twin cannon and twin missile pods. In [[Mission 4: Reversal of Fortune|Mission A-4]], a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the [[Conduit]].


==Trivia==
==Trivia==
[[Image:WaitWhat-ElephantFlip.jpg|thumb|A player flips an Elephant, initiating the Easter Egg]]
===General===
*If you go to the bottom level of the Elephant, there is a screen which details about the vehicle's specification such as '''Mobile Assault Support and Recovery Platform Statistics''' and '''Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that you can rip off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite of the other.
*An [[Wikipedia:Elephant|elephant]] is a large, grey mammal native to [[Africa]] and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
*The Elephant and the Pelican are the only indestructible vehicles in the game.
*If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
*If by some chance you do manage to flip over an Elephant , the usual ''"Hold RB to flip <vehicle name>"'' script dialog is replaced with ''"Hold RB to flip...wait, what? How did you do that?"'', referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped, even by [[Spartans]], or [[Elites]]. (See [[Elephant Flipping]])
*The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in [[Forge]]) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
*On the left hand side of the red team's Elephant there is a spray-paint graffiti with text that reads ''"BEHEMOTH"'' and a red cartoon picture of a woolly mammoth. On the blue team's elephant it says ''"LEVIATHAN"'' and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two mythological creatures that are enormous in stature and girth. It is said that when the world ends, it's because these two creatures are fighting. The Elephant's size is probably what gave them these call signs, and that is another reference to mythology that [[Bungie]] uses. The Behemoth is more hippopotamus-like, while the Leviathan is more whale-like. Leviathan is aquatic and the Behemoth is terrestrial.
*The windshield in front of the driver is capable of protecting him from any kind of attack (except [[Spartan Laser]]s) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
*The Elephant is unable to go anywhere within ''Sandtrap'' but the outside ring and the middle. The Elephant can be driven to a point over most of the hills where it can't move anymore and will fall down when you stop accelerating.
*The Elephant was removed from [[Sandtrap#Variant: Sand Tarp|Sand Tarp]], a variant of "Sandtrap", by Bungie.
*The name "Elephant" is a possible reference to Fred Saberhagen's classic science fiction book [[wikipedia:Fred Saberhagen|Empire of the East]] in which the protagonist defeats an oppressive empire in a post-apocalyptic future using a giant nuclear-powered tank known as the Elephant.
*On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.
*The Elephants are capable of fitting a single [[Scorpion]] inside when the tank is being carried in Forge. This can allow you to wedge the tank inside and pick up the Elephant - unfortunately a little less gracefully than most vehicles.
*If you move the Mongoose, you can fit two [[Choppers]] on the bottom floor. Landing a [[Banshee]] on top will make this a deadly assault vehicle, especially if you have people manning the guns.
*If the Elephant is flipped, a planted bomb or a flag on its stand will stay in the same spot, essentially flipping with the vehicle, rather than dropping to the ground.
*The Elephant is the only drivable vehicle where you can place Turrets on it without them moving when you drive off. If you placed a crate or two in the cargo bay of the Elephant and place a turret on top of them and then delete the crates, then you can drive the Elephant with the Turret keeping place over the Elephant without it moving.
*Gears of War 2's [[w:c:gearsofwar:Derrick|Derrick]] looks a lot like the Elephant. Similarly, it bears a slight resemblance to the [http://starwars.wikia.com/wiki/Sandcrawler Jawa Sand crawler] from Star Wars.
*The Elephant is the slowest drivable vehicle in the Halo series, moving only slightly slower than normal Spartan/Elite running speed.
*The seemingly glass windshield in front of the driver actually is able to protect from any kind of attack except Spartan Lasers without damage; this is probably a balancing action, because the Elephant is so slow. In addition, the driver can only be attacked from the back; all other sides are completely protected.
*In the upcoming [[Halo Wars]] game, the Elephant will serve as a mobile barracks; however it appears to have a closed roof with indoor lighting, and a larger ramp.
*An excellent place to hide and wait for your shields to regenerate in an Elephant in a free-for-all match is behind the screen on the lowest level. The only weapon that can penetrate this screen is the [[Spartan Laser]], and if your opponent charges that weapon, it will give you time to escape unharmed.
*It is possible to create a zero gravity zone by driving one Elephant it to the back of the other so that it is at an angle and drive a light vehicle into the bay of the one that's flat.
*Flipping an Elephant can be accomplished if you put every explosive you have into it in [[Forge]], save it, then use it in regular [[Multiplayer]].
*You can honk the horn by pressing RT. It sounds like the sounds emitted from the war machines seen in the movie, War of the Worlds.
*Vehicles with gravity propulsion drives will levitate above the elephants cargo bay. to do this, you must place said vehicle over the cockpit and slowly drive it towards the cargo bay. it will remain floating as if theres a floor. This is a good way to see the bottom of covenant vehicles with the exception of the chopper.


==Sources==
===Easter eggs===
<references/>
{{Main|Elephant flipping}}
[[File:H3 Elephant Flip Message.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg.]]
If by some chance the player does manage to flip over an Elephant, the usual “''Hold RB to flip [vehicle name]''” string entry is replaced with “''Hold RB to flip… wait, what? How did you do that?''”, referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.
 
===Glitches===
*There are many methods of achieving the flight of an Elephant on the multiplayer map [[Sandtrap]] in ''Halo 3''. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see [[Flying Elephant]].
*If you place a Covenant hover vehicle like a {{Pattern|Karo'etba|Ghost}} or [[Qavardu Workshop Prowler]] on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in ''Halo 2'', although with the Scarab instead of the Elephant.{{Ref/YouTube|xJIdIX4hIMQ|Generalkidd|Halo 3 - Invisible Floor On "Sandtrap" Glitch}}
*[[Lag]] from [[Cheating#Standbying|standbying]] can allow a player to directly manipulate an Elephant in [[Forge]]. In some cases, lag on map variants [[modding|with a lot of Elephants]] can have the same effect.


==Images==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
Image:H3 Elephant Sharpened2.jpg|An Elephant being engaged on Sandtrap.
File:Leviathan.jpg|Leviathan insignia on the Blue Team's Elephant.
Image:Elephant Sand.jpg|An image of the Elephant seen from above.
File:Beh.jpg|Behemoth insignia on the Red Team's Elephant.
Image:Elephant.jpg|An Elephant as seen in a Japanese magazine
File:H3_Sandtrap_Elephant.jpg|An unoccupied Elephant in Halo 3.
Image:Elephant.gif|Elephant from the side
File:Halo3-M313HRV-Elephant2.png|Another angle of the Elephant.
Image:HW4.png|A pair of 'barracks' Elephants as they appear in Halo Wars
File:H3-M313HRV-Profile.png|A profile view of the Elephant from ''Halo 3''.
File:H3 ElephantFlipPrepared.jpg|The rear of the Elephant, showing the cargo ramp leading to the driver's cabin.
File:H3 Sandtrap ElephantScreen 2.png|The viewscreen of the vehicle on Sandtrap, showing a readout of the map's atmosphere and related info.
File:Escape from Faraday.png|An Elephant in the briefing for the ''Halo: Spartan Assault'' mission [[Mission 19: Escape from Faraday|Escape from Faraday]].
File:H3 Avalanche Thorage.jpg|An Elephant on Avalanche in the updated ''Halo 3'' Forge mode.
</gallery>
</gallery>


== Related Links ==
==List of appearances==
'''Videos'''*http://uk.youtube.com/watch?v=DzsNrfrBvCs
*''[[Halo 3]]'' {{1st}}
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''


== See Also ==
==Sources==
*[[Shadow]]- Covenant equivalent in ''Halo 2''.
{{Ref/Sources}}


{{UNSC Vehicles}}
{{Human vehicles}}
{{Halo Wars UNSC Units}}

Latest revision as of 18:21, December 8, 2023

This article is about the vehicle introduced in Halo 3. For other vehicles in the Elephant family, see Elephant.
M313 Elephant
A cropped screenshot of the M313 Elephant in Halo 3, with a player mounting the M41 Vulcan turret.
Production information

Manufacturer:

JOTUN Heavy Industries[1][2]

Product line:

Elephant

Technical specifications

Length:

25.7 meters (84.3 ft)[1][2][3][4]

Width:

13.6 meters (44.5 ft)[1][2]

Height:

11.6 meters (37.9 ft)[2]

Mass:

186 metric tons (183 LT; 205 ST)[1][2][3][4]

Range:

750 kilometers (466 mi)[3][4]

Other system(s):

  • Crane system
  • Mobile launch pad for high speed recon and recovery vehicles[5]

Hull:

Ultra high density armor plating[5]

Armament:

Crew:

Complement:

or
2 Warthogs[3][4]
Usage

In service:

Human-Covenant War
Post-Covenant War conflicts

Role(s):

  • Mobile command base
  • Mobile recovery platform
  • Troop deployment platform

Affiliation:

United Nations Space Command

 

The M313 Heavy Recovery Vehicle[7][3][4][1] is a vehicle in the Elephant line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by JOTUN Heavy Industries and employed by the United Nations Space Command.[8] Sometimes referred to as the Behemoth-class Troop Transport,[3][4] the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the Human-Covenant War in 2552 it has been surpassed in size by the M510 Mammoth.

Overview[edit]

A size comparison between a Scorpion, Wraith, a real elephant, and a UNSC Elephant.
The size of the Elephant in comparison to other vehicles and a real Elephant.

Design details[edit]

One of two vehicle viewscreens on the M313 Elephant on Sandtrap, showcasing a readout of the vehicle's status (including that of the M274 Mongoose).
The Elephant's readout screen.

The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as Mongooses). The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several equipment crates built into the external walls, including M52B body armor, CH252 helmets, an AIE-486H chaingun and several crates marked NT/B with a biohazard symbol.[8] Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.[2]

The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six Mongoose recon ATVs or two Warthog FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other network systems) also allows it to be deployed into the front lines as a mobile command post for front-line officers.[3][4] Like its M312 cousin, the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one M41 Light Anti-Aircraft Gun with 260 degrees rotation[5] as its armament, though this can be improved with two additional AIE-486H Heavy Machine Guns. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.

The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.[3][4]

Background[edit]

Designed and manufactured by JOTUN Heavy Industries, the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.[1] After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as armored repair and recovery vehicles.[1] As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.

The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the Oliphant refuse collection vehicle used in the urban metroplex of New Mombasa.[2]

Known Elephants[edit]

  • E-2073 46833-S - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.[8]

Gameplay[edit]

At the launch of Halo 3 and Halo: The Master Chief Collection, the Elephant was exclusively available for play on the multiplayer map Sandtrap, located at each end of the map. With the updates given to the Forge mode of Halo 3 for its launch on PC, the Elephant has been made available for placement on other maps including Avalanche.[9] It is completely invincible, and open-topped, unlike its counterpart in Halo Wars. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.

Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a Banshee. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.

In Halo: Spartan Strike, the Elephant is armed with twin cannon and twin missile pods. In Mission A-4, a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the Conduit.

Trivia[edit]

General[edit]

  • An elephant is a large, grey mammal native to Africa and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
  • If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
  • The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in Forge) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
  • The windshield in front of the driver is capable of protecting him from any kind of attack (except Spartan Lasers) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
  • The Elephant was removed from Sand Tarp, a variant of "Sandtrap", by Bungie.
  • On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.

Easter eggs[edit]

Main article: Elephant flipping
A Spartan player in Halo 3's Multiplayer map Sandtrap attempts to flip an Elephant that had been thrown onto its side using a glitch. Rather than the standard vehicle-flipping message ("Hold RB to flip Elephant."), the game is showing an Easter Egg message: Hold RB to flip... wait, what? How did you do that?
A player flips an Elephant, initiating the Easter Egg.

If by some chance the player does manage to flip over an Elephant, the usual “Hold RB to flip [vehicle name]” string entry is replaced with “Hold RB to flip… wait, what? How did you do that?”, referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.

Glitches[edit]

  • There are many methods of achieving the flight of an Elephant on the multiplayer map Sandtrap in Halo 3. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see Flying Elephant.
  • If you place a Covenant hover vehicle like a Karo'etba-pattern Ghost or Qavardu Workshop Prowler on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in Halo 2, although with the Scarab instead of the Elephant.[10]
  • Lag from standbying can allow a player to directly manipulate an Elephant in Forge. In some cases, lag on map variants with a lot of Elephants can have the same effect.

Gallery[edit]

List of appearances[edit]

Sources[edit]