Gameplay

Beachhead (Halo: Reach map): Difference between revisions

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{{Era|RW}}
{{Title|Beachhead}}
{{Title|Beachhead}}
{{Status|Gameplay}}
{{disambig header|the Halo: Reach Firefight level|the Halo Wars Campaign level|Beachhead (Halo Wars level)}}
{{disambig header|the Halo: Reach Firefight level|the Halo Wars Campaign level|Beachhead (Halo Wars level)}}
{{Article Quote|Fight for prime real estate on the shores of New Alexandria.}}
{{Article quote|Fight for prime real estate on the shores of New Alexandria.}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|image = [[File:Reach_E310_Firefight_Beachhead03.jpg|265px]]
|pagelabel=Firefight map
|pagegamelabel=HR
|image = [[File:Reach E310 Firefight Beachhead03.jpg|265px]]
|name = Beachhead
|name = Beachhead
|game = ''[[Halo: Reach]]''
|game = ''[[Halo: Reach]]''
|location = [[Caracalla Park]], [[New Alexandria]], [[Reach]]<ref name="gameplay"/>
|devname=<code>ff50_park</code>
|location = [[Caracalla Park]], [[New Alexandria (location)|New Alexandria]], [[Reach]]{{Ref/Reuse|gameplay}}
|terrain = Human city, park
|terrain = Human city, park
|gametypes = [[Firefight]]
|gametypes = [[Firefight]]
}}
}}


'''Beachhead''' is a [[Firefight]] map in ''[[Halo: Reach]]''.<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> The level is set in [[Caracalla Park]], a natural park in the metropolitan city of [[New Alexandria]] on the planet [[Reach]] and is based on the final section of the [[campaign]] level ''[[Exodus]]''.<ref name="gameplay">[http://www.youtube.com/watch?v=yyWmnbni02U '''YouTube''': ''Halo: Reach Firefight 2.0 Gameplay'']</ref>
'''Beachhead''' is a [[Firefight]] map in ''[[Halo: Reach]]''.<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> The level is set in [[Caracalla Park]], a natural park in the metropolitan city of [[New Alexandria (location)|New Alexandria]] on the planet [[Reach]] and is based on the final section of the [[campaign]] level ''[[Exodus]]''.<ref name="gameplay">[http://www.youtube.com/watch?v=yyWmnbni02U '''YouTube''': ''Halo: Reach Firefight 2.0 Gameplay'']</ref>


==Overview==
==Overview==
Beachhead is a large asymmetrical Firefight map set in the verdant Caracalla Park. Beachhead's playing area runs from a small lagoon on the right through some open areas studded with boulders, trees and other buildings to a rocky wooded area to the right. Dividing the lagoon from the wooded area is an access road that runs from the main Pavilion building where players spawn to a small structure in the center of the map, which also has a bridge that runs from it to another smaller building set on top of a hill. The main Pavilion building has a set of steps leading up from the main road to the hallway where players spawn and also has some stairs that lead up to the roof, which has a full view of the entire map. On the lower right of the building is an open garage that has a drivable [[M12R Light Anti-Armor Vehicle|Rocket Hog]] in it.
Beachhead is a large asymmetrical Firefight map set in the verdant Caracalla Park. Beachhead's playing area runs from a small lagoon on the right through some open areas studded with boulders, trees and other buildings to a rocky wooded area to the right. Dividing the lagoon from the wooded area is an access road that runs from the main Pavilion building where players spawn to a small structure in the center of the map, which also has a bridge that runs from it to another smaller building set on top of a hill. The main Pavilion building has a set of steps leading up from the main road to the hallway where players spawn and also has some stairs that lead up to the roof, which has a full view of the entire map. On the lower right of the building is an open garage that has a drivable [[M12R Rocket Warthog]] in it.


==Locations==
==Locations==
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==Trivia==
==Trivia==
*The design and setting of Beachhead are similar to that of ''[[Lost Platoon]]'', the Firefight map from ''[[Halo 3: ODST]]''. However, ''Lost Platoon'' is set on a savanna, whereas Beachhead takes place in a much more temperate area.
*The design and setting of Beachhead are similar to that of ''[[Lost Platoon]]'', the Firefight map from ''[[Halo 3: ODST]]''. However, ''Lost Platoon'' is set on a savanna, whereas Beachhead takes place in a much more temperate area.
*The hazards on this map are the [[Type-26 Wraith]] and the [[Type-32 Ghost]].
*The hazards on this map are the {{Pattern|Zurdo|Wraith}} and the {{Pattern|Karo'etba|Ghost}}.
*Beachhead was the first Firefight map to feature the [[M12R Light Anti-Armor Vehicle|Rocket Hog]].
*Beachhead and the DLC map Unearthed is the only Firefight map to feature the Rocket Hog.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC_HR_Beachhead_Map.png|Beachhead Map.
File:HMCC_HR_Beachhead_Map.png|Beachhead Map.
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|HR|mode=yes}}
{{Levels|HR|mode=yes}}
[[Category:Halo: Reach Firefight maps]]

Latest revision as of 14:12, April 24, 2024

This article is about the Halo: Reach Firefight level. For the Halo Wars Campaign level, see Beachhead (Halo Wars level).
Fight for prime real estate on the shores of New Alexandria.
Beachhead
Reach E310 Firefight Beachhead03.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

ff50_park

Lore information

Location:

Caracalla Park, New Alexandria, Reach[1]

Gameplay overview

Terrain:

Human city, park

Recommended gametype(s):

Firefight

 

Beachhead is a Firefight map in Halo: Reach.[2] The level is set in Caracalla Park, a natural park in the metropolitan city of New Alexandria on the planet Reach and is based on the final section of the campaign level Exodus.[1]

Overview[edit]

Beachhead is a large asymmetrical Firefight map set in the verdant Caracalla Park. Beachhead's playing area runs from a small lagoon on the right through some open areas studded with boulders, trees and other buildings to a rocky wooded area to the right. Dividing the lagoon from the wooded area is an access road that runs from the main Pavilion building where players spawn to a small structure in the center of the map, which also has a bridge that runs from it to another smaller building set on top of a hill. The main Pavilion building has a set of steps leading up from the main road to the hallway where players spawn and also has some stairs that lead up to the roof, which has a full view of the entire map. On the lower right of the building is an open garage that has a drivable M12R Rocket Warthog in it.

Locations[edit]

The following are locations on the map that are so named on the player's HUD during gameplay:

  • Pavilion
  • Mezzanine
  • Beach Road
  • Terrace
  • Bridge
  • Breezeway
  • Stage
  • Central Coast
  • Lake
  • Access Road
  • Garage
  • Roof

Trivia[edit]

  • The design and setting of Beachhead are similar to that of Lost Platoon, the Firefight map from Halo 3: ODST. However, Lost Platoon is set on a savanna, whereas Beachhead takes place in a much more temperate area.
  • The hazards on this map are the Zurdo-pattern Wraith and the Karo'etba-pattern Ghost.
  • Beachhead and the DLC map Unearthed is the only Firefight map to feature the Rocket Hog.

Gallery[edit]

Sources[edit]