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Landmine: Difference between revisions

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This '''landmine''' is a stationary explosive device. In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge Mode]]. They serve as an integral part of the [[Race]] gametype.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similarly to the [[TR/9 Antipersonnel Mine]] from ''Halo 3''.
This '''landmine''' is a stationary explosive device. In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge Mode]]. They serve as an integral part of the [[Race]] gametype.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similarly to the [[TR/9 Antipersonnel Mine]] from ''Halo 3''.


==Trivia==
==Gameplay==
*Landmines will typically appear in the Race gametype on most maps.
===''Halo: Reach''===
*Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you.
{{Main|Halo: Reach}}
*The Landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
Landmines will typically appear in the Race gametype on most maps. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
*Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it.
 
**Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
*In ''[[Halo 2: Anniversary]]'' Forge features an EMP variant of the landmine.
 
===''Halo 2: Anniversary''===
{{Main|Halo 2: Anniversary}}
In ''[[Halo 2: Anniversary]]'' forge there is an EMP variant of the landmine. The light in the center is blue for this variant.


==Gallery==
==Gallery==
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{{UNSC ordnance}}
{{UNSC ordnance}}
[[Category:Mines]]
[[Category:Mines]]
[[Category:Forge Objects]]

Revision as of 21:06, July 8, 2020

Template:Articlename Template:Weapon

Were you also looking for the Brute landmine or the TR/9 Antipersonnel Mine from Halo 3?

This landmine is a stationary explosive device. In Halo: Reach, these landmines may be placed in Forge Mode. They serve as an integral part of the Race gametype.[1] It functions similarly to the TR/9 Antipersonnel Mine from Halo 3.

Gameplay

Halo: Reach

Main article: Halo: Reach

Landmines will typically appear in the Race gametype on most maps. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.

Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, Evading over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.

Halo 2: Anniversary

Main article: Halo 2: Anniversary

In Halo 2: Anniversary forge there is an EMP variant of the landmine. The light in the center is blue for this variant.

Gallery

List of appearances

Sources