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CQS48 Bulldog: Difference between revisions

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|image=[[File:HINF - CQS-48 Bulldog Product Logo.png|100px]]
|image=[[File:HINF - CQS-48 Bulldog Product Logo.png|100px]]
[[File:HINF CQS48 Bulldog Render.png|300px]]
[[File:HINF CQS48 Bulldog Render.png|300px]]
|manufacturer=[[Misriah Armory]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|manufacturer=[[Misriah Armory]]{{Ref/Book|Id=EN|Enc22|Page=172}}
|series=
|series=
|type=[[Shotgun]]{{Ref/Reuse|HICGP}}
|type=[[Shotgun]]{{Ref/Reuse|EN}}
|cost=
|cost=
|variant=
|variant=
|service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]]
|service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]]
|length={{Convert|37.5|in|cm}}{{Ref/Book|Id=EN|Enc22|Page=172}}
|length={{Convert|37.5|in|cm}}{{Ref/Reuse|EN}}
|width=
|width=
|height=
|height=
|weight=
|weight=
|ammotype=M301 12-gauge magnum{{Ref/Reuse|HICGP}}{{Ref/Reuse|EN}}
|ammotype=M301 12-gauge magnum{{Ref/Reuse|EN}}
|feed=7-round rotating drum{{Ref/Reuse|EN}}
|feed=7-round rotating drum{{Ref/Reuse|EN}}
|operation=Pump-action{{Ref/Reuse|HICGP}}
|operation=Pump-action{{Ref/Game|Id=hinf|HINF|gameplay}}
|rate=Semi-automatic{{Ref/Reuse|EN}}
|rate=Semi-automatic{{Ref/Reuse|EN}}
|velocity=
|velocity=
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}}
}}


The '''CQS48 Bulldog''', otherwise known as the '''CQS-48 Combat Shotgun''', is a type of [[human]] [[shotgun]] manufactured by [[Misriah Armory]] in [[Eos Chasma]]. It is in service with the [[UNSC]], being employed by UNSC forces as early as [[2551]].{{Ref/Book|Id=Contention|Winter Contention}} During the [[Battle for Zeta Halo]] in [[2560]], many CQS48 were seemingly scavenged and employed by [[Banished]]-affiliated [[Jiralhanae]].{{Ref/Reuse|HICGP}}
The '''CQS48 Bulldog''', otherwise known as the '''CQS-48 Combat Shotgun''', is a type of [[human]] [[shotgun]] manufactured by [[Misriah Armory]] in [[Eos Chasma]]. It is in service with the [[UNSC]], being employed by UNSC forces as early as [[2551]].{{Ref/Book|Id=Contention|Winter Contention}} During the [[Battle for Zeta Halo]] in [[2560]], many CQS48 were seemingly scavenged and employed by [[Banished]]-affiliated [[Jiralhanae]].{{Ref/Reuse|hinf}}


==Overview==
==Overview==
===Design details===
===Design details===
The CQS48 Bulldog is a pump-action combat shotgun which fires 12-gauge shells from an 7-round rotating drum.{{Ref/Reuse|EN}}After every shot, the foregrip must be retracted and pushed forward again to work the weapon's action and rotate the cylindrical magazine into the next position. The rotary magazine allows the CQS48 to replenish its supply of loaded ammunition substantially faster than the non-detachable magazines of the [[M45]] and [[M90]] shotguns. However, the 12-gauge ammunition it fires is substantially smaller. The Bulldog integrates iron sights and multiple attachment rail segments on its body. The CQS48 used in 2560 features a matte black and dark grey finish.{{Ref/Reuse|HICGP}}
The CQS48 Bulldog is a pump-action combat shotgun which fires 12-gauge shells from an 7-round rotating drum.{{Ref/Reuse|EN}} After every shot, the foregrip must be retracted and pushed forward again to work the weapon's action and rotate the cylindrical magazine into the next position. The rotary magazine allows the CQS48 to replenish its supply of loaded ammunition substantially faster than the non-detachable magazines of the [[M45]] and [[M90]] shotguns. However, the 12-gauge ammunition it fires is substantially smaller. The Bulldog integrates iron sights and multiple attachment rail segments on its body. The CQS48 used in 2560 features a matte black and dark grey finish.{{Ref/Reuse|hinf}}


The weapon's side contains various decals including barcode which translates to details of the weapon's manufacturer, the [[Misriah Armory]] facility at [[Eos Chasma]], [[Mars]] and the weapon's name - CQS48 Combat Shotgun.
The weapon's side contains various decals including barcode which translates to details of the weapon's manufacturer, the [[Misriah Armory]] facility at [[Eos Chasma]], [[Mars]] and the weapon's name - CQS48 Combat Shotgun.


==Operational history==
==Operational history==
[[Spartan-III]] [[Thom-A293]] used a CQS48 Bulldog during the [[Defense of Concord]] in [[2551]].{{Ref/Reuse|Contention}} CQS48 Bulldogs originating from the {{UNSCShip|Infinity}},{{Ref/Site|Id=insideoct2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-october-2021|SiteName=Halo Waypoint|PageName=Inside Infinite - October 2021}} were used during the [[Battle for Zeta Halo]] in [[2560]].{{Ref/Reuse|HICGP}}
[[Spartan-III]] [[Thom-A293]] used a CQS48 Bulldog during the [[Defense of Concord]] in [[2551]].{{Ref/Reuse|Contention}} CQS48 Bulldogs originating from the {{UNSCShip|Infinity}},{{Ref/Site|Id=insideoct2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-october-2021|SiteName=Halo Waypoint|PageName=Inside Infinite - October 2021|D=20|M=04|Y=2023}} were used during the [[Battle for Zeta Halo]] in [[2560]].{{Ref/Reuse|hinf}}


==Gameplay==
==Gameplay==
{{Main|Bulldog}}
{{Main|Bulldog}}
The CQS48 has a ready ammo count of 7.{{Ref/Generic|Id=TechPreview|[[Halo Infinite Multiplayer Tech Preview]]}} The pickup prompt indicates that the CQS48 is a "shotgun", with "kinetic" and "spread" properties. The weapon can be fired rapidly, with a much higher rate of fire than previous shotguns in the franchise, at the expense of heavier vertical recoil during rapid fire.{{Ref/Reuse|HICGP}} Unlike shotguns in the previous games, the CQS48 Bulldog is not a one-shot-kill weapon when fighting multiplayer Spartans at close range, instead requiring at least two shots to kill. However, some enemies like [[Unggoy]] can still be killed with one shot.{{Ref/Game|Id=HINF|HINF}}
The CQS48 has a ready ammo count of 7. The pickup prompt indicates that the CQS48 is a "shotgun", with "kinetic" and "spread" properties. The weapon can be fired rapidly, with a much higher rate of fire than previous shotguns in the franchise, at the expense of heavier vertical recoil during rapid fire. Unlike shotguns in the previous games, the CQS48 Bulldog is not a one-shot-kill weapon when fighting multiplayer Spartans at close range, instead requiring at least two shots to kill. However, some enemies like [[Unggoy]] can still be killed with one shot.{{Ref/Reuse|hinf}}


==Variants==
==Variants==
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File:HINF Concept Bulldog.jpg|Finalized concept art of the Bulldog.
File:HINF Concept Bulldog.jpg|Finalized concept art of the Bulldog.
</gallery>
</gallery>
===Renders and screenshots===
 
===Development images===
<gallery>
<gallery>
File:HINF-CQS48Bulldog.png|Pre-release image of the Bulldog.
File:HINF CQS48Bulldog Crop.png|An early render of the Bulldog.
File:HINF CQS48Bulldog Crop.png|An early render of the Bulldog.
File:HINF Pre-Release Bulldog Render.png|Another render of the Bulldog.
File:HInf HUD Cqs48 bulldog.png|HUD Icon of the Bulldog.
File:HINF XGS 2020 CQS48 Heads Up Display.png|First person view of the CQS48 Bulldog in ''Halo Infinite''.
File:HINF XGS 2020 CQS48 Heads Up Display.png|First person view of the CQS48 Bulldog in ''Halo Infinite''.
File:HI Screenshot Gameplay-Bulldog1.png|A [[Jiralhanae Warrior]] wielding the weapon in a pre-release build of ''Halo Infinite''.
File:HI Screenshot Gameplay-Bulldog1.png|A [[Jiralhanae Warrior]] wielding the weapon in a pre-release build of ''Halo Infinite''.
File:HINF CGP Bulldog Firing.png|First-person view of a Bulldog being discharged in the ''Halo Infinite'' Campaign Gameplay Reveal.
File:HINF CGP Bulldog Firing.png|First-person view of a Bulldog being discharged.
File:HINF CGP Bulldog Reload Empty.png|First-person view of a Bulldog being reloaded in the ''Halo Infinite'' Campaign Gameplay Premiere, with the magazine entirely removed from the slot.
File:HINF CGP Bulldog Reload Empty.png|First-person view of a Bulldog being reloaded, with the magazine entirely removed from the slot.
File:HINF CGP Bulldog Reload Magazine In.png|First-person view of a Bulldog being reloaded in the ''Halo Infinite'' Campaign Gameplay Premiere, with the magazine inserted into the receptacle.
File:HINF CGP Bulldog Reload Magazine In.png|First-person view of a Bulldog being reloaded, with the magazine inserted into the receptacle.
File:HINF CGP Bulldog Pump Action.png|First-person view of the Bulldog immediately after firing in the ''Halo Infinite'' Campaign Gameplay Premiere, with the forend grip retracted towards the stock in the first phase of the pump action.
File:HINF CGP Bulldog Pump Action.png|First-person view of the Bulldog immediately after firing, with the forend grip retracted towards the stock in the first phase of the pump action.
File:HINF XGS 2020 CQS48 model.png|The Bulldog lying on the ground.
File:HINF XGS 2020 CQS48 model.png|The Bulldog lying on the ground.
</gallery>
===Renders and screenshots===
<gallery>
File:HINF Pre-Release Bulldog Render.png|A render of the Bulldog.
File:HInf HUD Cqs48 bulldog.png|HUD Icon of the Bulldog.
File:HINF-CQS48ready.jpg|A Spartan-IV in ''Halo Infinite'' wielding the Bulldog.
File:HINF-CQS48ready.jpg|A Spartan-IV in ''Halo Infinite'' wielding the Bulldog.
File:HINF-CQS48openport.jpg|A Spartan-IV on [[Firing Range]] pumping the Bulldog’s action - note the dust cover accurately flipped down, exposing the open action.
File:HINF-CQS48openport.jpg|A Spartan-IV on [[Firing Range]] pumping the Bulldog’s action - note the dust cover accurately flipped down, exposing the open action.

Revision as of 09:39, April 20, 2023

CQS48 Bulldog
The CQS48 Bulldog's product logo.

From Inside Infinite - July 2021

Production overview

Manufacturer:

Misriah Armory[1]

Type:

Shotgun[1]

Specifications

Length:

37.5 inches (95 cm)[1]

Ammunition type:

M301 12-gauge magnum[1]

Feed system:

7-round rotating drum[1]

Operation:

Pump-action[2]

Rate of fire:

Semi-automatic[1]

Service history

In service:

Human-Covenant War
Post-Covenant War conflicts

 

The CQS48 Bulldog, otherwise known as the CQS-48 Combat Shotgun, is a type of human shotgun manufactured by Misriah Armory in Eos Chasma. It is in service with the UNSC, being employed by UNSC forces as early as 2551.[3] During the Battle for Zeta Halo in 2560, many CQS48 were seemingly scavenged and employed by Banished-affiliated Jiralhanae.[2]

Overview

Design details

The CQS48 Bulldog is a pump-action combat shotgun which fires 12-gauge shells from an 7-round rotating drum.[1] After every shot, the foregrip must be retracted and pushed forward again to work the weapon's action and rotate the cylindrical magazine into the next position. The rotary magazine allows the CQS48 to replenish its supply of loaded ammunition substantially faster than the non-detachable magazines of the M45 and M90 shotguns. However, the 12-gauge ammunition it fires is substantially smaller. The Bulldog integrates iron sights and multiple attachment rail segments on its body. The CQS48 used in 2560 features a matte black and dark grey finish.[2]

The weapon's side contains various decals including barcode which translates to details of the weapon's manufacturer, the Misriah Armory facility at Eos Chasma, Mars and the weapon's name - CQS48 Combat Shotgun.

Operational history

Spartan-III Thom-A293 used a CQS48 Bulldog during the Defense of Concord in 2551.[3] CQS48 Bulldogs originating from the UNSC Infinity,[4] were used during the Battle for Zeta Halo in 2560.[2]

Gameplay

Main article: Bulldog

The CQS48 has a ready ammo count of 7. The pickup prompt indicates that the CQS48 is a "shotgun", with "kinetic" and "spread" properties. The weapon can be fired rapidly, with a much higher rate of fire than previous shotguns in the franchise, at the expense of heavier vertical recoil during rapid fire. Unlike shotguns in the previous games, the CQS48 Bulldog is not a one-shot-kill weapon when fighting multiplayer Spartans at close range, instead requiring at least two shots to kill. However, some enemies like Unggoy can still be killed with one shot.[2]

Variants

  • Convergence Bulldog: An improved version of the Bulldog. Shells per drum increased from 7 to 12. Also has an even tighter spread, allowing for greater range and accuracy.

Gallery

Concept art

Development images

Renders and screenshots

Merchandise

List of appearances

Sources