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Invincible: Difference between revisions

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Revision as of 00:42, December 2, 2012

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The Invincible medal is awarded in Halo 3, Halo: Reach and Halo 4 for killing 30 opponents in a row without dying in multiplayer and Spartan Ops. In Halo 3: ODST and Halo: Reach campaign and Firefight it is awarded for killing 100 enemies in a row. In Halo 3 it is represented by a light blue target inside a black hexagon. This likeness later became the Unfrigginbelievable Medal in Halo: Reach. In Reach, Invincible is represented by a light blue target on a blue 20-point star. In Halo 4 it is represented by a white target on a blue ten-pointed star.

In Halo 3 it serves as the highest spree medal. Higher spree medals were added in Reach.

Trivia

  • This medal is usually achieved by playing Big Team Battle and killing people instead of actually trying to get the flag, bomb, etc.
  • Earning this medal in campaign or Firefight in Halo: Reach will unlock Jun-A266's helmet for the player's Xbox 360 avatar.

Gallery