Season 5
From Halopedia, the Halo wiki
Season 5 is an upcoming season for Halo: The Master Chief Collection, expected to be released some time in January 2021. 343 Industries intends to release the previously-cut AKIS and Mariner helmets as part of this update,[1] after they were pushed back from Season 4 due to difficulties encountered during development.[2]
Season unlocks[edit]
Season 5 is expected to add the following content to the game. Notably, the Halo: Reach and Halo 3 customization options were implemented into the game in the Season 4 December update, as available for preview in the game's menus. However, they are unable to be unlocked and used in-game without the use of modding.
Halo: Reach[edit]
- 2 new Halo: Reach helmets: AKIS, Mariner
- 3 Halo: Reach helmet attachments for AKIS: GRD, CBRN, GRD/CBRN
- 3 Halo: Reach helmet attachments for Mariner: Mister Chief, Defiant and OPTREX
- Six new Halo: Reach chest armors, five of which are new robot arm variants of existing chests and one new:
- Default [R]
- UA/Counterassault [R]
- Tactical/Recon [R]
- Tactical/Patrol [R]
- Collar/Grenadier [UA] [R]
- EXO/TSCS
For Halo 3, the existing "New Skins in Halo 3" toggle will be updated to include the new armor permutations mentioned below alongside weapon and vehicle skins. If the new cosmetics are turned off, any players using Halo Online-based armor will instead display as using the default Mark VI.[3]
- Techsuit customization for Halo 3[4]
- Two new techsuit options for Halo 3 (GEN2 and GEN2 Tinted)
- The game's original GEN1 techsuit has been replaced with an updated, slimmer techsuit based on the Halo 2: Anniversary design for compatibility with the new armour
- Forearm and leg armor customization for Halo 3
- Twelve new armor permutations for Halo 3, originally from Halo Online:[4]
|
- 26 new weapon skins and 1 new vehicle skin for Halo 3
|
Sources[edit]
- ^ a b Halo Waypoint, News, MCC Development Update - November 2020
- ^ Halo Waypoint, News, MCC Development Update - October 2020
- ^ Halo Waypoint Forums, MCC Development & Flighting Updates: Page 4, post 63 "The team is currently working on a game update that expands the existing skin toggle in the settings menu to also apply to armor. If you prefer a true classic experience, you’ll be able to flip the “New Skins in Halo 3” toggle to “disabled” and you won’t see any new cosmetic items (weapon skins, vehicle skins, or armor) when you’re playing Halo 3. If you decide to turn off cosmetics, any players in your game who are wearing new armor will appear as default Mark VI."
- ^ a b Halo Waypoint, News, MCC Development Retrospective - December 2020
|