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From Halopedia, the Halo wiki

  • Halo 3 Beta (category Halo 3) (section Details of the Beta)
    The Halo 3 Beta was a phase in the development of Halo 3, produced by Bungie Studios and organized by Microsoft. It was the open beta of the video game
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  • Cut Halo 3 levels (category Halo 3 multiplayer maps)
    Updates Halo 3 Beta Original script To check out cut content for other Halo games, see here! v • d • e During the development of Halo 3, a number of levels
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  • Halo 3 (category Halo 3) (section Original Halo 3)
    in-game, in order of appearance. Main articles: Halo 3 Beta, Halo 3 Epsilon The Halo 3 Beta was a phase in the development of Halo 3, produced by Bungie
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  • Halo 3 Title Updates (category Halo 3 DLC)
    is part of a series on Halo 3 cut content Cut content Cut enemies and NPCs Cut dialogue Cut levels Cut vehicles Cut weapons Development Halo 3 development
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  • Cut Halo 3 weapons (category Halo 3 deleted material)
    is part of a series on Halo 3 cut content Cut content Cut enemies and NPCs Cut dialogue Cut levels Cut vehicles Cut weapons Development Halo 3 development
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  • Cut Halo 3 vehicles (category Halo 3 deleted material)
    on Jul 18, 2022) [archive] Halo Encyclopedia (2011 edition), page 64 The Art of Halo 3, page 45 Halo 3 early script PDF Halo Encyclopedia (2009 edition)
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  • Cut Halo 3 dialogue (category Halo 3 deleted material) (section Halo)
    following lines of dialogue are found in the map files for Halo. Halo 3, campaign level Sierra 117 Halo 3, campaign level The Covenant Halo 3, campaign level
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  • Cut Halo 3 enemies (category Halo 3 deleted material) (section Halo 2 leftover Elites)
    their logic utterly alien." Early Halo 3 concept art. Early Halo 3 concept art. Early Halo 3 concept art. Near-final Halo 3 concept art. The Guardian hologram
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  • The Art of Halo 3 (category Halo 3)
    Like the previous art book, The Art of Halo 3 focuses on the artistic development aspects of Halo 3. The Art of Halo 3 provides an inside look behind ideas
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  • Halo 3: ODST (category Halo 3: ODST) (section Halo 3: ODST Pre-mission Evaluation)
    " — Halo 3: ODST tagline. Halo 3: ODST (formerly Halo 3: Recon) is a first-person shooter video game developed by Bungie for the Xbox 360. Halo 3: ODST
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  • Development of Halo: Combat Evolved (category Development) (section Early development)
    aspects of development on. This terrain was rebuilt several times over the course of development, and was later used for early demonstrations of the game
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  • Armor customization (Halo 3) (category Halo 3 multiplayer armor permutations) (section Halo 3 unlock requirements)
    Xbox 360 edition of Halo 3. The armor permutation menu for Sangheili in the Xbox 360 edition of Halo 3. The armor permutation menu for Halo 3 on The Master
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  • Halo 3 storyboards (category Halo 3) (section Halo)
    twenty-six pages of storyboards for Halo 3 was included in the release of the Halo 3 Limited Edition. These boards were produced for the Halo 3 announcement
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  • Terminal (Halo 3) (category Halo 3) (section The Didact and the Halos)
    article is about the Terminals in Halo 3. For other uses of "Terminal", see Terminal (disambiguation) The terminals in Halo 3 are Forerunner terminals that
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  • Halo: Reach announcement trailer (category Halo: Reach trailers)
    of Halo: Reach. It premiered during the Microsoft press conference just after Halo 3: ODST's demo. FROM THE BEGINNING YOU KNOW THE END The surface of Reach
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  • Halo Wars 3 (rejected pitch) (category Halo games) (section Development history)
    sequel to Halo Wars 2. This article is part of a series on Halo Wars 2 cut content Cut content Cut units Cut skulls Development Halo Wars 2 development Concept
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  • Halo 2 E3 demo (category Halo 2 trailers)
    Bungie out of demand for material to show at E3 amidst the exceedingly hectic development process of Halo 2. The demo runs on an early development version
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  • This is a list of ambient AI removed during the development of the Halo games. Main article: Antaeus Main article: Chaefka Main article: Arctic ice hound
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  • Existed halo.bungie.org, New H2V content at HaloMaps (Retrieved on Sep 24, 2021) [archive] Halo 2, Behind the Scenes Making of Halo 2 The Art of Halo: Creating
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  • Alpine (cut Halo 3 level) (category Halo 3 campaign)
    presence of 090 in Halo 3 remained a mystery within the Halo community for some time prior to the work posted by Rob Stokes. In the base Halo 3 file structure
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  • Halo 3 skulls (category Halo 3) (section List of gold skulls)
    all seven of the Halo games that feature skulls: Halo 2, Halo 3, Halo 3: ODST, Halo Wars, Halo: Reach, Halo 4, and Halo 5: Guardians. Halo 3 skulls are
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  • Halo 3: ODST ViDoc: Terra Incognita (category Halo 3: ODST)
    their development of Halo 3: ODST. 0:12 - Curtis Creamer: There was this great idea that we could get, you know like maybe a two/three hour sort of mini-campaign
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  • The Halo 3 credits is a list of credits for people who worked on Halo 3. "Thanks for playing Halo 3 and thanks for being part of the engine that drives
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  • Revised versions of Halo: The Fall of Reach, Halo: The Flood, and Halo: First Strike. Halo: The Essential Visual Guide - A guidebook to the Halo universe published
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  • Cut Halo 2 vehicles (category Halo 2)
    the Halo 2 Falcon, Marcus Lehto continued to work on the idea, producing sketches between the production of Halo 2 and Halo 3 that later became Halo 3's aerial
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  • Cut Halo Wars units (category Halo Wars deleted material)
    featured in Halo 3, Halo 3: ODST, and Halo: Reach. In the E3 2007 demo, the Scarab appears near the end in a short vignette, climbing out of a Forerunner
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  • Halo 3: ODST credits (category Halo 3: ODST) (section Halo 3: ODST)
    The Halo 3: ODST credits is a list of credits for people who worked on Halo 3: ODST. The soundtrack Orbital Drop Shock Trooper section from Finale plays
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  • Halo 3 Limited Edition (category Halo 3)
    limit exceeded|Halo 3 Limited Edition}} {{Expansion depth limit exceeded|RealWorld}} The Halo 3 Limited Edition is a limited edition of Halo 3. It has additional
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  • Halo Infinite announcement trailer (category Halo Infinite trailers) (section Concept art and development)
    from Halo 4's soundtrack, and the second half is an arrangment of Kazuma's favourite Halo 3 piece. Nicolas Bouvier was also a factor in the design of certain
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  • Cut Halo 2 enemies (category Halo 2)
    check out cut content for other Halo games, see here! v • d • e During the development of Halo 2, a number of creature designs were considered for inclusion
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  • Cut Halo Wars levels (category Halo Wars deleted material)
    article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • ViDoc (redirect from Halo 3 ViDoc)
    Halo 3: ODST. Halo 3: ODST ViDoc: Dramatis Personae, a ViDoc focusing on the development of the cinematics and characters of Halo 3: ODST. Halo 3: ODST ViDoc:
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  • Halo Online (category Halo games) (section Halo 3 Maps)
    showing the first in-game gameplay of Halo: Online, displaying the return of some weapons of Halo 3 and the introduction of new armors. On March 26, 2015 a
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  • Cut Halo 2 weapons (category Halo 2)
    other Halo games, see here! v • d • e During the development of Halo 2, a number of weapons were cut from the game's release. Also found in the Halo 2 beta
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  • Halo Infinite (category Halo games) (section The Art of Halo Infinite)
    original trilogy, especially Halo 3, along with the gameplay from Halo: Reach, Halo 4, and Halo 5: Guardians, with a focus on the use of Equipment rather than
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  • Halo: Reach Multiplayer Beta (category Halo: Reach) (section Details of the Beta)
    The Halo: Reach Multiplayer Beta, also known as the Halo: Reach Beta, was a phase of the development of Halo: Reach, produced by Bungie, LLC and organized
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  • Series 3: Recon (category Halo: The Master Chief Collection seasons) (section Halo 3)
    update released for Halo: The Master Chief Collection. For the seasonal update for Halo Wars 2, see Season 3 (Halo Wars 2). Season 3: Recon is the third
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  • does not appear in the Skulls menu. Two Skulls were cut during the development of Halo 3: ODST. The skull was supposed to shift the player's view to third-person
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  • Early Halo 2 script (category Halo 2) (section "Moments of Crisis" Page)
    other Halo games, see here! v • d • e The "Behind the Scenes: The Making of Halo 2" feature included with the Limited Collector's Edition of Halo 2, Joseph
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  • Halo: Combat Evolved Anniversary (category Halo games) (section Development)
    menu, the credits for Halo 2, Halo 3, Halo 3: ODST and Halo Wars are shown. All of the credits videos are sped up by 1.25x. On Halo 2, the credits are based
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  • Halo: Chronicles (category Halo games) (section Development and design)
    some time around the time of Halo 3's release. When Chronicles was later cancelled, the team returned to Bungie to work on Halo 3: ODST instead. Staten in
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  • final release of Halo: Combat Evolved and Halo 2. This concept was finally introduced officially in Halo 3. At some point during development, Blind Wolves
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  • Cut Halo 4 levels (category Halo 4 deleted material) (section Development and testing levels)
    final game, the Halo 3 multiplayer map Sandtrap was used in development for testing the vehicle sandbox of Halo 4. Sandtrap in the Halo 4 tags build. First
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  • Halo announcement trailer (category Halo: Combat Evolved trailers)
    At this point in development, Halo was still a third-person shooter for the Mac, and while this early build of the game differed heavily from the retail
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  • permutations (Halo 3: ODST) In Firefight, players can choose to play as any of the members of Alpha-Nine, the ODST squad featured in the Halo 3: ODST campaign
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  • Halo 2 (category Halo games) (section Development)
    PC version of Halo 2 was released in 2007. Halo 2: Anniversary, a remastered edition of the game, was released for the Xbox One as part of Halo: The Master
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  • Halo: Reach (category Halo: Reach) (section Original Halo: Reach)
    from that of Halo 3, so that every weapon has a specific role. The number of different grenade types has also been reduced from that of Halo 3, and incendiary
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  • Cut Halo 4 weapons (category Halo 4 deleted material) (section Halo 5 plasma pistol)
    Awakening: The Art of Halo 4 is a concept design for the M7 SMG previously featured in Halo 2 and Halo 3. A 3D model for this iteration of the SMG is present
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  • Cut Halo: Combat Evolved enemies (category Halo: Combat Evolved)
    e During the development of Halo: Combat Evolved, a number of creature designs were considered for inclusion by Bungie to serve the role of enemies, ambient
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  • Cut Halo Wars buildings (category Halo Wars deleted material)
    article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • Halo: Combat Evolved (category Halo games) (section Development)
    Rereleased as part of the Japan exclusive Halo History Pack, which contained Halo: Combat Evolved, Halo 2, and a sneak peek of Halo 3, and as part of Xbox LIVE's
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  • Cut Halo 4 customization (category Halo 4 deleted material) (section Halo: The Master Chief Collection skins)
    would not appear in Halo 4, the armor's Halo 5: Guardians incarnation would feature it, as would Halo Online, and later, Halo 3's variant of the armor. The
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  • buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel
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  • similar to Halo: Reach. Below is a list of armor by the build of Halo Online they were in. This is a list of armor that was seen in the Halo Online Announce
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  • The Halo E3 2000 Trailer was an in-engine cinematic trailer for Halo: Combat Evolved, shown at E3 2000. This trailer was released before the game was converted
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  • Skins (Halo 3) (category Halo 3)
    introduced in Halo: The Master Chief Collection. For the armor customization found in Halo 3, see here. This article is part of a series on Halo gameplay Engine
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  • Cut Halo 5: Guardians levels (category Halo 5: Guardians campaign)
    weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo games, see here! v
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  • Forerunner City (category Halo 3 campaign)
    Rob Stokes. Forerunner City received some limited development and 3D prototyping in Halo 3's development before being combined with Alpine to form The Covenant
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  • Halo 2 Multiplayer Map Pack (category Halo 2 Multiplayer Map Pack)
    similar disc, Halo 3: Mythic, was later released for Halo 3. Halo 2 in-game content and Maps: Xbox live Auto-Update 1, Auto-Update 2 and Auto-Update 3 Multiplayer
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  • Halo: The Master Chief Collection (category Halo 3) (section Halo 3)
    includes Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 4, as well as the digital feature Halo: Nightfall and access to the Halo 5: Guardians
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  • Music of Halo Infinite (category Halo Infinite) (section Halo Infinite Original Soundtrack)
    The music of Halo Infinite is composed by Gareth Coker, Curtis Schweitzer, and Joel Corelitz during the development of Halo Infinite. This section needs
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  • exceeded|Columns=|ColWidth=|ColGap=}} Liquid Development About Liquid Development: Halo 4 Royal Sybrandt | LinkedIn Liquid Development: Halo 5
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  • Cut Halo 2 gamemodes (category Halo 2)
    "Cool #Halo 2-Digsiteish thing I got permission to share! 🧵 Halo 2 once had more gametypes, including Infection & VIP (later appearing in Halo 3), Headhunter
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  • Cut Halo: Reach vehicles (category Halo: Reach deleted material) (section Halo 3 leftovers)
    YouTube - Halo, PAX 2010: Bungie Halo: Reach Panel (Part 3) Eurogamer, Tech Interview: Halo: Reach - Page 3 (Retrieved on Sep 11, 2021) [archive] Halo: Reach:
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  • Halo Wars E3 2008 Demo (category Halo Wars)
    article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • Halo Wars 2 (category Halo games) (section Development)
    items. Development image of the internal coding. Development model of an ODST. Development model of a map. Art boards for an unknown map in Halo Wars 2
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  • New Mombasa (section Halo 3)
    early in the development of Halo 3: ODST. The initial blockout of the city from early in the development of Halo 3: ODST. The initial blockout of the city
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  • Cut Halo Online levels (category Halo Online multiplayer maps)
    (The Halo 3 multiplayer map Isolation) midship (The Halo 3 multiplayer map Heretic) salvation (The Halo 3 multiplayer map Epitaph) sandbox (The Halo 3 multiplayer
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  • Titan (canceled game) (redirect from Halo MMO) (category Halo games) (section Development)
    During the time of Titan's development, starting near the completion of Halo 2 and continuing parallel to the development of Halo 3, the modern ideas
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  • Halo Wars cut content (category Halo Wars) (section Halo Wars Alpha)
    article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • Halo Wars 2 Open Beta (category Halo Wars 2)
    The Halo Wars 2 Open Beta is a phase of the development of Halo Wars 2, developed by Creative Assembly and published by Microsoft Studios. It was publicly
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  • Cut Halo: Reach levels (category Halo: Reach deleted material) (section Mission 3 - Boat level)
    2010: Bungie Halo: Reach Panel (Part 3) Eurogamer, Tech Interview: Halo: Reach - Page 3 (Retrieved on Sep 11, 2021) [archive] Halo: Reach: Legendary Edition
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  • Halo 4 (category Halo games) (section Development)
    tagline Halo 4 is the seventh installment in the Halo franchise. Set four and a half years after the events of Halo 3, Halo 4 continues the story of John-117
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  • Halo Wars announcement trailer (category Halo Wars trailers)
    increasingly reminiscent of the beat-driven riffs of Martin O'Donnell of the Halo series, despite the fact that O'Donnell did not work on Halo Wars. After a desperate
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  • Halo 5: Guardians (category Halo games) (section Development)
    remastered "Anniversary" editions of Halo: Combat Evolved and Halo 2, as well as high-resolution versions of Halo 3 and Halo 4. Additionally, it was announced
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  • Cut Halo 5: Guardians enemies (category Halo 5: Guardians)
    weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo games, see here! v
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  • Halo: The Television Series (category Halo: The Television Series) (section Development)
    release of Halo 4: Forward Unto Dawn, a five-part live-action webseries created to promote the release of Halo 4 and 2014 saw the release of Halo: Nightfall
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  • Cut Halo 5: Guardians weapons (category Halo 5: Guardians)
    featured in Halo 3, Halo 3: ODST and Halo: Reach into Halo 5: Guardians. The weapon holds 30 rounds in its magazine, with a reserve of 80 for a total of 110 rounds
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  • Cut Halo 5: Guardians vehicles (category Halo 5: Guardians)
    weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo games, see here! v
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  • Cut Halo: Combat Evolved medals (category Halo: Combat Evolved)
    present in Halo: The Master Chief Collection, see here. This article is part of a series on Halo: Combat Evolved cut content Cut content Pre-Xbox Halo Cut characters
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  • comic panel page. Halo Waypoint: Halo Collateral Damage: A Master Chief Story Halo Waypoint: Halo: Silent Storm - First Look Amazon: Halo: Collateral Damage
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  • ARTAIUS-class Mjolnir (category Halo Infinite multiplayer armor permutations) (section Development history)
    core in Halo Infinite. Artaius' design is based on a concept design produced during the development of Halo 3, by Isaac Hannaford, for the design of the armor
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  • Halo Infinite PC Overview (category Halo Infinite trailers)
    Halo Infinite PC Overview is a promotional video on the development and the features of Halo Infinite on the PC. It was released on October 21, 2021. This
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  • Community - Halo: Warfleet Bloomsbury - Halo Warfleet Amazon: Halo Warfleet Halo Waypoint - Community Update: Into the Storm YouTube: An Inside Look at Halo: Warfleet
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  • intended for inclusion in Halo: Combat Evolved and later, Halo 2 - though was ultimately realised in neither. During the development of Combat Evolved, the team
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  • Halo 5: Guardians Multiplayer Beta (category Halo 5: Guardians) (section List of permutations)
    introduced team victory screen. Halo Waypoint: Halo: The Master Chief Collection Halo Waypoint: Halo 5: Guardians YouTube: Halo 5 Guardians Beta Trailer 1080p
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  • on the new Halo movie project - which saw Staten take a minimal role on Halo 3 for most of the game's development. The Halo film was born of a collaboration
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  • Cut Halo: Reach dialogue (category Halo: Reach deleted material) (section Tip of the Spear)
    Sword Base Halo: Reach, campaign level Nightfall Halo: Reach, campaign level Tip of the Spear Halo: Reach, campaign level Long Night of Solace Halo: Reach
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  • Cut Halo: Reach weapons (category Halo: Reach deleted material)
    part of a series on Halo: Reach cut content Cut content Cut dialogue Cut ambient life Cut levels Cut vehicles Cut weapons Cut armor Development Halo: Reach
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  • article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • where the Halo video game series: Halo: Combat Evolved, Halo 2, Halo 3, Halo Wars, Halo 3: ODST, Halo: Reach, Halo: Combat Evolved Anniversary, Halo 4, Halo:
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  • Cut Halo Wars 2 units (category Halo Wars 2)
    This article is part of a series on Halo Wars 2 cut content Cut content Cut units Cut skulls Development Halo Wars 2 development Concept art Storyboards
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  • Cut Halo: Combat Evolved vehicles (category Halo: Combat Evolved)
    early stages of the development of Halo, when the game bore little resemblance to the final product. In this era, prior to 1998, the design of the human vehicles
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  • Cut Halo: Combat Evolved weapons (category Halo: Combat Evolved)
    LEHTO (Co-Creator of Halo) ABOUT HALO INFINITE, joining 343, Bungie's Halo 4 +MORE YouTube - ForumsExtremeDotCom, Evolution of Halo Part 2: Pre-Xbox 1999
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  • Cut Halo: Reach armor (category Halo: Reach deleted material)
    in the game files of the second Halo Insider flight (dubbed the "FireFlight") of Halo: The Master Chief Collection's PC port of Halo: Reach, and also unearthed
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  • Pulse (2005) Halo 3 (2007) Halo 3: Mythic (2009) Halo 3: ODST (2009) Halo: Reach (2010) Halo 4 (2012) Destiny (2014) (Tiger Engine) Halo: The Master Chief
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  • mode featured in Halo: Reach, the Halo 3 Forge component will be updated as part of the addition of Halo 3 to the PC release of Halo: The Master Chief
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  • Halo Wars Title Updates (category Halo Wars DLC) (section Title Update 3)
    article is part of a series on Halo Wars cut content Cut content Cut abilities Cut buildings Cut levels Cut units Development Halo Wars development Concept art
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  • Halo: Saint's Testimony (category Halo: Fractures) (section Development)
    shots of the cover. A larger version of one of the previous covers. The finalized cover art. Halo Waypoint: Canon Fodder - Novel Ideas iTunes: Halo: Saint's
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  • scripts from Halo: Combat Evolved and Halo 2. The majority of the book focuses on the development of the major aspects of Halo: Combat Evolved and Halo 2, from
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