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Season 01: Heroes of Reach: Difference between revisions

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|start=November 15, 2021{{Ref/Site|Id=BetaLaunch|URL=https://www.halowaypoint.com/news/welcome-to-the-halo-infinite-mp-beta|Site=Halo Waypoint|Page=Welcome to the Halo Infinite MP Beta|D=15|M=11|Y=2021}}
|start=November 15, 2021{{Ref/Site|Id=BetaLaunch|URL=https://www.halowaypoint.com/news/welcome-to-the-halo-infinite-mp-beta|Site=Halo Waypoint|Page=Welcome to the Halo Infinite MP Beta|D=15|M=11|Y=2021}}
|end=May 2022{{Ref/Reuse|BetaLaunch}}
|end=May 2022{{Ref/Reuse|BetaLaunch}}
|numtiers=+100
|numtiers=100
|totalcost=
|totalcost=100,000 [[XP]]
|games=''[[Halo Infinite]]''
|games=''[[Halo Infinite]]''
|gamelabel=Halo Infinite
|gamelabel=Halo Infinite

Revision as of 16:42, November 16, 2021

This article is about Season 1 of Halo Infinite. For other uses of the term Season 1, see Season 1 (disambiguation).

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Previous:

Season 00: For Our Tomorrow

Next:

Season 02

Heroes of Reach

Start date:

November 15, 2021[1]

End date:

May 2022[1]

Number of tiers:

100

Total unlock cost:

100,000 XP

Includes content for:

Halo Infinite

 

Heroes of Reach is the first multiplayer Season of Halo Infinite multiplayer.[2] The Season launched on November 15, 2021 alongside the release of the Halo Infinite Multiplayer Beta, and is scheduled to last until May 2022.[1]

The season followed Season 00: For Our Tomorrow, which was utilised during the game's Technical Previews for testing purposes.

Season content

Many of the customization options available in this season will be exclusive for the Mark V(B) armor core, based on Halo: Reach's armor permutations, including armor kits based on NOBLE Team's permutations. The Season will also feature customization options for the Mark VII armor core and other options for players, such as Death animations.[3]

The Yoroi armor will be free for players to unlock by participating in in-game Fracture events during the season.[2]

Production notes

Halo Infinite's Head of Design Jerry Hook and Lead Progression Designer Chris Blohm stated that Infinite's first Season being based on Halo: Reach's designs was a beat 343 Industries started after Halo 5: Guardians, starting with Halo: Shadows of Reach and the fact 343 Industries "know people like [Halo] Reach and we knew the story was going to have another Reach beat".[3]

Gallery

Sources