Grappleshot: Difference between revisions
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The '''Grappleshot''' | The '''Grappleshot''' is a piece of wrist-mounted [[United Nations Space Command|UNSC]] [[equipment]].{{Ref/Site|Id=CampaignEvolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=6|M=11|Y=2021}} | ||
==Overview== | |||
The Grappleshot was the product of [[Project Magnes]], which begun in [[2549]].{{Ref/Generic|Id=archives|[[UNSC Archives]]|Detail=[[Project Magnes (trailer)|Project Magnes]]}} The Grappleshot fires a [[Wikipedia:Grappling hook|grappling hook]] that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. [[John-117]] made use of a grappleshot with his [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR Powered Assault Armor <nowiki>[GEN3]</nowiki>]], during the [[Installation 07 conflict]] in [[2560#May|May 2560]].{{Ref/Reuse|HICGP}} | |||
==Gameplay== | ==Gameplay== | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The Grappleshot is a piece of usable equipment in ''Halo Infinite'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[gravity hammer]]. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|HICGP}} It is available in multiplayer as well, but will function slightly differently than in singleplayer, serving as a battlefield pickup similarly as [[equipment]] in ''[[Halo 3]]''. | The Grappleshot is a piece of usable equipment in ''Halo Infinite'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[gravity hammer]]. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|HICGP}} It is available in multiplayer as well, but will function slightly differently than in singleplayer, serving as a battlefield pickup similarly as [[equipment]] in ''[[Halo 3]]''.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}} | ||
==Production notes== | ==Production notes== |
Revision as of 12:59, November 6, 2021
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The Grappleshot is a piece of wrist-mounted UNSC equipment.[2]
Overview
The Grappleshot was the product of Project Magnes, which begun in 2549.[3] The Grappleshot fires a grappling hook that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. John-117 made use of a grappleshot with his MJOLNIR Powered Assault Armor [GEN3], during the Installation 07 conflict in May 2560.[1]
Gameplay
Halo Infinite
The Grappleshot is a piece of usable equipment in Halo Infinite, which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as fusion coils or a gravity hammer. After use, the grappleshot has a short cooldown time before it can be used again.[1] It is available in multiplayer as well, but will function slightly differently than in singleplayer, serving as a battlefield pickup similarly as equipment in Halo 3.[2][4]
Production notes
While the Grappleshot's first in-game appearance occurred in Halo Infinite, the idea of a grappling hook has been around for many years, with Bungie or 343 Industries trying the mechanic on several prior Halo titles, ultimately shelving it due to the mechanic not working well.[5]
Gallery
Grappling the underside of a Banished anti-aircraft cannon in the Halo Infinite Campaign Gameplay Trailer.
Grappling a fusion core in Halo Infinite.
A Spartan-IV using the Grappleshot to board an AV-49 Wasp on Behemoth.
List of appearances
- Halo: Shadows of Reach (First appearance)
- Halo Infinite
Sources
- ^ a b c Halo Infinite Campaign Gameplay Premiere
- ^ a b Halo Waypoint, Campaign Evolved (Retrieved on Nov 6, 2021) [archive]
- ^ UNSC Archives: Project Magnes
- ^ Halo Waypoint, Infinite Inquiries (Retrieved on Jun 1, 2020) [archive]
- ^ Twitter, Vic Deleon: "Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved." (Retrieved on Jun 1, 2020) [archive]
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