Non-Canon

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#REDIRECT [[Prophet of Candor]]
{{Status|NonCanon}}
{{Not canon}}
{{AI infobox
|image=[[File:HISG Kusanagi.jpg|300px]]
|activationsite=
|began=
|ended=
|gender=Female
|description=
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|affiliation=*[[UNSC Navy]]
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|notable=
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{{Ratings}}
'''Kusanagi''' was a 2nd Generation [[smart AI|"smart"]] [[Artificial Intelligence|AI construct]] used by the [[United Nations Space Command|UNSC]] during the [[Battle of Jericho VII]].<ref>''[[:File:Halo - Interactive Strategy Game - Back View.jpg|Strategy Game back]]''</ref>


''Looking for [[Prophet of Candor|Kusanagi]]?''
==Biography==
===Human-Covenant war===
In [[2535]], before the [[Battle of Jericho VII]], Kusanagi was monitoring all transmissions to the system, in which she intercepted an encrypted [[Covenant]] message from the [[Prophet of Candor]] stating the Covenant were to attack [[Jericho VII]]. She proceeded to go over the scenario, and asked [[Blue Team]] to assist.<ref>''[[Halo Interactive Strategy Game]]'', campaign 1, "[[Jericho VII (level)|Jericho VII]]"</ref>


An unknown being mentioned in the IGN UK description of the Halo Interactive Boardgame.
In [[2552]], during the [[Fall of Reach]], Kusanagi was intercepting Covenant communications and learnt of a force that was coming to destroy generators powering [[CASTLE Base]]. She proceeded to ask Blue team to destroy navigation data to [[Earth]].<ref>''Halo Interactive Strategy Game'', campaign 2, "[[Defense of Castle Base]]"</ref>


"''Two or more players can form teams with 15 sculpted characters direct from the Halo series including Kusunagi, The Prophet of Candor, and of course, Master Chief.''"
Soon after the planet had fallen, the Prophet of Candor ordered his forces to recover a [[Forerunner]] artifact near CASTLE Base. Kusanagi was still active and proceeded to ask surviving UNSC forces to stop the Covenant forces from getting access to the artifact.<ref>''Halo Interactive Strategy Game'', campaign 3, "[[The Hidden Artifact of Reach]]"</ref>
 
==Trivia==
*Kusanagi is voiced by voice actress Stephanie Steh.
*The AI is named after a [[wikipedia:Kusanagi|Japanese legendary sword]]. This could be a reference to [[Bungie]]'s running motif of naming important AIs after mythological swords; the names of both [[Cortana]] and [[marathongame:Durandal (AI)|Durandal]], the principal AI in the ''[[Marathon]]'' series, are based on this convention, although the two are more than tangentially connected as both are named in an inscription on Cortana's [[Wikipedia:Curtana|namesake]].
 
==List of appearances==
*''[[Halo Interactive Strategy Game]]'' {{1st}}


==Sources==
==Sources==
*[http://ign.uk.com IGN]
{{Ref/Sources}}
 
{{UNSC AI}}
[[Category:Human AI]]
[[Category:AI characters]]

Latest revision as of 13:04, December 9, 2023

Misterchief.gif
This article contains information about a non-canonical subject that, while official, is not part of the established Halo universe.
Kusanagi
HISG Kusanagi.jpg
Biographical information

Gender:

Female

Political and military information

Affiliation:

 

Kusanagi was a 2nd Generation "smart" AI construct used by the UNSC during the Battle of Jericho VII.[1]

Biography[edit]

Human-Covenant war[edit]

In 2535, before the Battle of Jericho VII, Kusanagi was monitoring all transmissions to the system, in which she intercepted an encrypted Covenant message from the Prophet of Candor stating the Covenant were to attack Jericho VII. She proceeded to go over the scenario, and asked Blue Team to assist.[2]

In 2552, during the Fall of Reach, Kusanagi was intercepting Covenant communications and learnt of a force that was coming to destroy generators powering CASTLE Base. She proceeded to ask Blue team to destroy navigation data to Earth.[3]

Soon after the planet had fallen, the Prophet of Candor ordered his forces to recover a Forerunner artifact near CASTLE Base. Kusanagi was still active and proceeded to ask surviving UNSC forces to stop the Covenant forces from getting access to the artifact.[4]

Trivia[edit]

  • Kusanagi is voiced by voice actress Stephanie Steh.
  • The AI is named after a Japanese legendary sword. This could be a reference to Bungie's running motif of naming important AIs after mythological swords; the names of both Cortana and Durandal, the principal AI in the Marathon series, are based on this convention, although the two are more than tangentially connected as both are named in an inscription on Cortana's namesake.

List of appearances[edit]

Sources[edit]

  1. ^ Strategy Game back
  2. ^ Halo Interactive Strategy Game, campaign 1, "Jericho VII"
  3. ^ Halo Interactive Strategy Game, campaign 2, "Defense of Castle Base"
  4. ^ Halo Interactive Strategy Game, campaign 3, "The Hidden Artifact of Reach"