M7S SMG
From Halopedia, the Halo wiki
M7S SMG
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Production overview
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Manufacturer:
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Misriah Armory[1]
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Model series:
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M7
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Type:
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Caseless Submachine Gun
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Cost:
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1484 cR[1]
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Specifications
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Length:
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- Extended: 62.7 centimetres (24.7 in)[1]
- Retracted: 47.4 centimetres (18.7 in)[1]
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Weight:
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Loaded: 1.3 kg (2.86 lbs)[1]
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Ammunition type:
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5×23mm M443 Caseless Full Metal Jacket/.197 Caliber rounds[1]
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Feed system:
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48-round magazine
60-round magazine
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Operation:
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Gas-operating, rotating breech
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Rate of fire:
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900 rounds/min[1]
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Effective range:
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50 metres (160 ft)[1]
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Service history
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In service:
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2431 - present[2]
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- "The suppressed M7 -- tears through armor and turns bad guys into chum."
- — Gunnery Sergeant Edward Buck[3]
The M7S Submachine Gun, sometimes referred to as the Suppressed or Silenced SMG or more colloquially by UNSC personnel as the bullet hose, black box, chum and popcorn, is a personal defense weapon issued to UNSC Armed Forces special operators.[1]
Overview[edit]
Design details[edit]
A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with an underbarrel flashlight.[1] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[1] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[1] Some usage of the M7S sees the SMG employed with a laser sight.[4]
History[edit]
The M7S was introduced into UNSC service in 2431[2], and saw use during the Insurrection. The M7S was notably employed by SPARTAN-II Blue Team during Operation: TALON, during which they captured URF leader Robert Watts.[5] The weapon continued to see use throughout the Human-Covenant War, becoming notably iconic in the hands of Orbital Drop Shock Troopers. The weapon saw heavy use during the Battle of Mombasa in late 2552[6], and has since continued to see use by ODST units in the Post-Covenant War conflicts.[7][4]
Gameplay[edit]
Changes from Halo 2 Vista to Halo 3: ODST[edit]
- The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon.
- The M7S now has a 2× zoom scope, adding more ranged capabilities.
Changes from Halo 3: ODST to Halo 2: Anniversary[edit]
- The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
- The M7S can now be dual wielded, however the player will be unable utilize the guns' scope while dual wielding.
- The weapon now has visible reticle bloom in place of spread.
Changes from Halo 2: Anniversary to Halo 3[edit]
- Can no longer be dual wielded.
- Visible reticle bloom is replaced by spread.
- The M7S made its first in-game debut in the Example multiplayer map, featured in Halo 2 for Windows Vista.
- The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
- The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
- The M7S is the first fully-automatic weapon in the Halo series to have a usable scope.
- In Halo Wars 2, the M7S SMGs wielded by ODSTs are equipped with laser sights.
- The M7S was added to the Halo: The Master Chief Collection version of Halo 3 when Halo 3: ODST was added to PC.
Gallery[edit]
First-person view of the M7S on Last Resort in Halo: The Master Chief Collection.
Another side view of the model.
The Rookie wielding an M7S with fully extended stock.
First-person view of the M7S.
The scope of the M7S, with VISR mode activated.
A Spartan dual wielding M7Ss.
A Sangheili dual wielding M7Ss on Skyward.
First-person view while dual wielding.
An M7S SMG in Halo: The Master Chief Collection
List of appearances[edit]
Sources[edit]
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