M7S SMG
From Halopedia, the Halo wiki
| M7S SMG | |
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| Production overview | |
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Manufacturer: |
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Model series: |
M7 |
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Type: |
Caseless Submachine Gun |
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Cost: |
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| Specifications | |
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Length: |
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Weight: |
Loaded: 1.3 kg (2.86 lbs)[1] |
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Ammunition type: |
5×23mm M443 Caseless Full Metal Jacket/.197 Caliber rounds[1] |
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Feed system: |
48-round magazine
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Gas-operating, rotating breech | |
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900 rounds/min[1] | |
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Effective range: |
50 metres (160 ft)[1] |
| Service history | |
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In service: |
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- "The suppressed M7 -- tears through armor and turns bad guys into chum."
- — Gunnery Sergeant Edward Buck[3]
The M7S Submachine Gun, sometimes referred to as the Suppressed or Silenced SMG or more colloquially by UNSC personnel as the bullet hose, black box, chum and popcorn, is a personal defense weapon issued to special operators of the United Nations Space Command.[1]
Overview[edit]
Design details[edit]
A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with an underbarrel flashlight.[1] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[1] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[1] Some usage of the M7S sees the SMG employed with a laser sight.[4]
History[edit]
The M7S was introduced into UNSC service in 2431[2], and saw use during the Insurrection. The M7S was notably employed by SPARTAN-II Blue Team during Operation: TALON, during which they captured URF leader Robert Watts.[5] The weapon continued to see use throughout the Human-Covenant War, becoming notably iconic in the hands of Orbital Drop Shock Troopers. The weapon saw heavy use during the Battle of Mombasa in late 2552[6], and has since continued to see use by ODST units in the Post-Covenant War conflicts.[7][4]
Gameplay[edit]
Changes from Halo 2 Vista to Halo 3: ODST[edit]
- The weapon is now using the Halo 3 SMG model with a laser sight module and a holographic sight.
- The M7S now has a 2× zoom scope, adding more ranged capabilities.
Changes from Halo 3: ODST to Halo 2: Anniversary[edit]
- The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
- The M7S can now be dual wielded, however the player will be unable to utilize the guns' scope while dual wielding.
- The weapon now has visible reticle bloom in place of spread.
Changes from Halo 2: Anniversary to Halo 3[edit]
- Can no longer be dual wielded.
- Visible reticle bloom is replaced by spread.
Production notes[edit]
The M7S is one of several weapons cut during the production of Halo 2. In this iteration, the M7S was simply the regular M7 SMG with a sound suppressor attached, alongside updated particles and sound effects. The weapon was later introduced in the Halo 2 PC port as a default spawn on the Example map, and for use in modding
