Gameplay

Powerhouse: Difference between revisions

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{{Era|RE}}
{{Status|Gameplay}}
{{Ratings}}
{{Multiplayer map infobox
{{New Content}}
|pagegamelabel=HR
{{Multiplayer Map Infobox
|name=Powerhouse
|name=Powerhouse
|image=[[File:HaloReach - Powerhouse.jpg|250px]]
|image=[[File:Halo Reach Powerhouse.jpg|250px]]
|game=''[[Halo: Reach]]''  
|game=''[[Halo: Reach]]''  
|location=[[Unidentified hydroelectric power plant|Hydroelectric power plant]], [[Reach]]
|devname=<code>30_settlement</code>
|location=[[Ütközet hydroelectric power plant]], [[Reach]]
|terrain= Human structures
|terrain= Human structures
|weapons=*[[Designated Marksman Rifle]]
|weapons=*[[Designated Marksman Rifle]]
* [[Focus Rifle]]
*[[Focus Rifle]]
* [[Gravity Hammer]]
*[[Gravity Hammer]]
* [[Grenade Launcher]]
*[[Grenade Launcher]]
* [[Magnum]]  
*[[Magnum]]  
* [[Needle Rifle]]  
*[[Needle Rifle]]  
* [[Needler]]  
*[[Needler]]  
* [[Plasma Pistol]]  
*[[Plasma Pistol]]  
* [[Plasma Repeater]]  
*[[Plasma Repeater]]  
* [[Rocket Launcher]]  
*[[Rocket Launcher]]  
* [[Shotgun]]
*[[Shotgun]]
* [[Frag Grenade]]  
*[[Frag Grenade]]  
* [[Plasma Grenade]]
*[[Plasma Grenade]]
}}
}}
{{Article Quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538 '''Bungie.net''': ''Powerhouse Preview'']</ref>}}
{{Article quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538 '''Bungie.net''': ''Powerhouse Preview'']</ref>}}
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''. It is set in a hydroelectric facility on planet [[Reach]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10 '''Bungie.net''': ''Halo: Reach Rolls Into Fog City'']</ref>
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''. It is set in a [[Ütközet hydroelectric power plant|hydroelectric facility]] on planet [[Reach]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10 '''Bungie.net''': ''Halo: Reach Rolls Into Fog City'']</ref>
 
==Universe and lore==
Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.<ref name="BWU09">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update 04.09.10'']</ref>  


==Overview==
==Overview==
Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.<ref name="BWU09">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update 04.09.10'']</ref> The map is primarily designed for 4v4 gametypes and appeared in the [[Grab Bag]] and [[Arena]] playlists during the [[Halo: Reach Multiplayer Beta]].
The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and [[Arena]] playlists during the [[Halo: Reach Multiplayer Beta]].
===Strategies===
In team modes, such as Team Slayer, both teams spawn almost equal distances from the Gravity Hammer and the Rocket Launcher. Most players will head towards the rocket launchers first. It you also choose to go for the Rocket Launcher, it is advisable to throw a grenade or two towards the rocket launcher to wound any players from the other teams that might have been going for it too, making for an easy kill.


==Locations==
The Gravity Hammer and the shotgun are the most valuable weapons to have. If you can, have one player get the gravity hammer, and the other get the shotgun. To round out your arsenal, both players should also have a mid-range weapon, such as a DMR. Once you obtain these things, it is a good strategy to camp it out in the big two story building at the back of the map.
 
===Layout===
{{expand-section}}
<gallery>
File:HMCC_HR_Powerhouse_Map.png|Powerhouse Map.
</gallery>
 
===Callouts===
{{col-begin}}
{{col-2}}
*Boiler
*Boiler
*Cement Path
*Cement Path
Line 37: Line 52:
*Office
*Office
*Powerhouse 1st Floor
*Powerhouse 1st Floor
{{col-2}}
*Powerhouse 2nd Floor
*Powerhouse 2nd Floor
*Ridge
*Ridge
Line 44: Line 60:
*Water Tank
*Water Tank
*Yard
*Yard
*Abyss
*Vaya Con Dios!
*Concrete Hall
{{col-end}}
 
==Weapons==
*The [[Rocket Launcher]] is located in the Spillway, under the bridges between the Powerhouse and the Boiler
*The [[Focus Rifle]] is located in the Yard, between the Powerhouse and the Dormitory, immediately below the Ridge.
*The [[Grenade Launcher]] is located in the shower stall of the Lockers, below the Office.
*The [[M45 TS|Shotgun]] is located on the Cliffside, near the Dormitory, on the opposite side from the Ridge, notably near Blue Team's spawn area.
*The [[Gravity Hammer]] is located in the Shed, off the Cement Path, above the Cliffside.


==Trivia==
==Trivia==
*The map was known as "Settlement" at some point in development.<ref name="BWU09"/>
*The map was known as "Settlement" at some point in development.{{Ref/Reuse|BWU09}}
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map was re-purposed from the campaign, although the campaign level takes place at night instead of day in the level [[Nightfall]].<ref>[http://uk.gamespot.com/events/microsoftx10/story.html?sid=6250303&tag=picks;title;4 '''GameSpot:''' ''Halo: Reach First Look'']</ref>
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map has been repurposed and used in campaign, although the level takes place at night instead of day in the level [[Nightfall]].<ref>[http://uk.gamespot.com/events/microsoftx10/story.html?sid=6250303&tag=picks;title;4 '''GameSpot:''' ''Halo: Reach First Look'']</ref>
*Powerhouse's art style and environmental layout is very similar to that of ''[[Halo 3]]'''s {{Levelname|High Ground}} multiplayer level.
*Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
*If you jump into the abyss at certain points, such as the broken bridge or the end of the spillway, the text below the radar will say "Vaya con Dios!" ("Go with God!" in Spanish). It is easier to see if you have the jetpack. <ref>[http://www.bungie.net/stats/reach/fileshare.aspx?player=CJtheDJ96&fc=0 '''Bungie.net:''' ''File Share: ¡Vaya con Dios!'']</ref>
*If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
*The water in the small reservoir at the back of the map acts differently than other bodies of water in the game: grenades and bullets land and impact as though it is solid ground rather than water, and do not create a splash effect.
*The map makes an appearance in the TV show ''[[wikipedia:Psych|Psych]]'' in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the [[Pillar of Autumn]], mistakenly referring to the [[The Maw|last level]] of ''[[Halo: Combat Evolved]]''.
*Originally there were shower heads in the Beta, however they were removed in the final game due to players getting stuck in the shower head's geometry.<ref>[https://twitter.com/enfu/status/232259795405664256 '''Twitter''' ]</ref>


==Gallery==
==Gallery==
<gallery widths="160" captionalign="left">
{{Linkbox|gallery=yes}}
File:Halo Reach - Powerhouse Concept.jpg|Concept art of the level.
<gallery>  
File:Halo Reach - Powerhouse Concept Art.jpg|A concept art piece of an interior space.
File:HR_Powerhouse_Dam_Concept.jpg|Concept art of the level.
File:HR_Powerhouse_Interior_Concept.jpg|A concept art piece of an interior space.
File:HR Powerhouse Gate Concept.jpg|Concept art of the gate on one part of the map.
File:HaloReach - Powerhouse.jpg|A view of the center of the map.
File:Halo Reach Powerhouse 02.jpg|An interior area on the map.
File:Halo Reach Powerhouse 02.jpg|An interior area on the map.
File:Halo Reach Powerhouse 04.jpg|Powerhouse from another angle, showing the background scenery of the map.
File:Halo Reach Powerhouse 04.jpg|Powerhouse from another angle, showing the background scenery of the map.
Reach MPBeta PowerhouseOH.jpg|A top-down view of the general area of Powerhouse.
File:Reach MPBeta PowerhouseOH.jpg|A top-down view of the general area of Powerhouse.
espanol__powerhouse.jpg|Vaya con Dios appearing as a player jumps into the Ravine.
File:HR Oddball Fight.jpg|A Free-for-all [[Oddball]] game on the map.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels}}
{{Levels|HR|mode=yes}}
[[Category:Halo: Reach]]
[[Category:Multiplayer Levels]]

Latest revision as of 15:00, February 20, 2024

Powerhouse
Halo Reach Powerhouse.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

30_settlement

Lore information

Location:

Ütközet hydroelectric power plant, Reach

Gameplay overview

Terrain:

Human structures

 
Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.[1]

Powerhouse is an asymmetrical multiplayer map appearing in Halo: Reach. It is set in a hydroelectric facility on planet Reach.[2]

Universe and lore[edit]

Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.[3]

Overview[edit]

The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and Arena playlists during the Halo: Reach Multiplayer Beta.

Strategies[edit]

In team modes, such as Team Slayer, both teams spawn almost equal distances from the Gravity Hammer and the Rocket Launcher. Most players will head towards the rocket launchers first. It you also choose to go for the Rocket Launcher, it is advisable to throw a grenade or two towards the rocket launcher to wound any players from the other teams that might have been going for it too, making for an easy kill.

The Gravity Hammer and the shotgun are the most valuable weapons to have. If you can, have one player get the gravity hammer, and the other get the shotgun. To round out your arsenal, both players should also have a mid-range weapon, such as a DMR. Once you obtain these things, it is a good strategy to camp it out in the big two story building at the back of the map.

Layout[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts[edit]

  • Boiler
  • Cement Path
  • Cliffside
  • Dirt Path
  • Dormitory
  • Lockers
  • Office
  • Powerhouse 1st Floor
  • Powerhouse 2nd Floor
  • Ridge
  • Rock Garden
  • Shed
  • Spillway
  • Water Tank
  • Yard
  • Vaya Con Dios!

Trivia[edit]

  • The map was known as "Settlement" at some point in development.[3]
  • Like almost all Halo: Reach multiplayer maps (excluding Forge World), the map has been repurposed and used in campaign, although the level takes place at night instead of day in the level Nightfall.[4]
  • Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
  • If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
  • The map makes an appearance in the TV show Psych in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the Pillar of Autumn, mistakenly referring to the last level of Halo: Combat Evolved.
  • Originally there were shower heads in the Beta, however they were removed in the final game due to players getting stuck in the shower head's geometry.[5]

Gallery[edit]

Sources[edit]