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{{Era|UNSC|HCW}}
{{Status|Canon}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{City infobox
{{City infobox
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|governance=[[New Alexandria City Council]]
|governance=[[New Alexandria City Council]]
}}
}}
{{Quote|Look at this place. Used to be the crown jewel...not anymore.|[[Jun-A266]]}}<ref name="new">''[[Halo: Reach]]'', campaign level [[New Alexandria (level)|New Alexandria]]</ref>
{{Quote|Look at this place. Used to be the crown jewel...not anymore.|[[Jun-A266]]{{Ref/Level|Id=new|[[Halo: Reach]]|[[New Alexandria]]}}}}


'''New Alexandria''' was a [[City|metropolitan city]] located at [[Eposz]] on the [[human]] colony world of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref>
'''New Alexandria''' was a [[City|metropolitan city]] located on the supercontinent [[Eposz]], on the [[human]] [[Inner Colonies|Inner]] [[Human colonies|colony]] [[world]] of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref> The city was located on the shores of an ocean.{{Ref/Map|Halo: Reach|[[Boardwalk]]|Detail=callout:"Ocean View"}}


==History==
In [[2552]], the city was attacked and partially glassed by the [[Covenant]].{{Ref/Reuse|new}} By [[2610]], the city was at least partially rebuilt.{{Ref/Reuse|dearcousin}}
===Background===
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.<ref name="exo">''Halo: Reach'', campaign level [[Exodus]]</ref>
 
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean some distance away from the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].<ref name="new"/> The city was governed by the [[New Alexandria City Council]].<ref name="exo"/>
 
In [[2522]], [[Marcus Hudson]] was born in New Alexandria.<ref name="raven">[https://www.halowaypoint.com/en-us/news/thats-so-raven ''Halo Waypoint'': Canon Fodder - That's So Raven]</ref>


===Human-Covenant War===
==Overview==
{{Main|Siege of New Alexandria}}
[[File:NA starport.jpg|thumb|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]]
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.<ref name="raven"/> The city became the target of a [[Covenant Empire|Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Unnamed civilian transport craft|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.<ref name="new"/><ref name="exo"/>
===Geography===
 
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} Two known areas of the city are Downtown New Alexandria (which housed the [[Sinoviet Center]]) and Lower New Alexandria (which was home to [[Caracalla Park]]).{{Ref/Site|Id=archive|URL=https://www.halowaypoint.com/en-us/games/haloreach/maps|SiteName=Halo Waypoint|PageName=Halo: Reach maps - Beachhead|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Games/Halo: Reach|here]] and [https://web.archive.org/web/20141012163535/https://www.halowaypoint.com/en-us/games/haloreach/maps Archive.org]}}
===Post War===
====Locations====
At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to [[Noble Team]] was built at [[Hősök tere]] as a memorial.<ref>''[[Halo: Reach Legendary Edition]]'' letter "Dear Cousin"</ref>
{{Col-begin}}
 
{{Col-2}}
==Geography==
=====2552=====
===Locations===
*Lower New Alexandria
[[File:NA_2.jpg|thumb|250px|A view of New Alexandria, showing the city's characteristic terraced architecture.]]
**[[Caracalla Park]]
*[[Caracalla Park]]
*[[New Alexandria Concourse]]s
*[[New Alexandria Concourse]]s
*[[New Alexandria Hospital]]
*[[New Alexandria Hospital]]
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*[[Fleet Command Headquarters]]
*[[Fleet Command Headquarters]]
**[[Olympic Tower]]
**[[Olympic Tower]]
*[[Sinoviet Center]]
*Downtown New Alexandria
**[[Sinoviet Center]]
*[[Traxus Tower]]
*[[Traxus Tower]]
*[[Vyrant Telecom Tower]]
*[[Vyrant Telecom Tower]]
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*[[Jotun Headquarters]]
*[[Jotun Headquarters]]
*[[Misriah Complex]]
*[[Misriah Complex]]
*[[Delphi Triple-Strand Network]]
{{Col-2}}
=====2600s=====
*[[Hősök tere]]
*[[Hősök tere]]
*[[Delphi Triple-Strand Network]]
**[[Reach War Memorial]]
{{Col-end}}
 
===Known residents===
*[[Marcus Hudson]]
*[[R. Abiad]]
 
==History==
In [[2522]], [[Marcus Hudson]] was born in New Alexandria.{{Ref/Site|Id=raven|URL=https://www.halowaypoint.com/en-us/news/thats-so-raven|SiteName=Halo Waypoint|PageName=Canon Fodder - That's So Raven}}
 
===Human-Covenant War===
{{Main|Siege of New Alexandria}}
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}}
 
The city became the target of a [[Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Egret Spaceliner|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}}
 
===Post War===
At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to [[Noble Team]] was built at [[Hősök tere]] as a memorial.<ref name="dearcousin">''[[Halo: Reach Legendary Edition]]'' letter "Dear Cousin"</ref>
 
==Government and society==
[[File:NA 2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]]
===Government===
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}}
 
===Architecture and infrastructure===
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.{{Ref/Level|Id=exo|Halo: Reach|[[Exodus]]}} Connecting the skyscrapers were lofty, garden concourses letting pedestrians have scenic travel paths.{{Ref/Reuse|archive}}


==Gameplay==
==Gameplay==
New Alexandria is the setting for two campaign missions in ''[[Halo: Reach]]'': ''[[Exodus]]'' and ''[[New Alexandria (level)|New Alexandria]]''. Both of which the city is depicted at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, ''[[Boardwalk]]'' and ''[[Reflection]]'' as well as the [[Firefight]] map ''[[Beachhead (Halo: Reach level)|Beachhead]]''.
New Alexandria is the setting for two campaign missions in ''[[Halo: Reach]]'': ''[[Exodus]]'' and ''[[New Alexandria]]''. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, ''[[Boardwalk]]'' and ''[[Reflection]]'' as well as the [[Firefight]] map ''[[Beachhead (Halo: Reach map)|Beachhead]]''.


==Production notes==
==Production notes==
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==Trivia==
==Trivia==
New Alexandria is most likely named after the ancient Egyptian city of [[wikipedia:Alexandria|Alexandria]], founded by and named for Alexander the Great. However, its name may also refer to the US city of [[Wikipedia:Alexandria, Virginia|Alexandria, Virginia]].
New Alexandria is possibly named after the ancient Egyptian city of [[wikipedia:Alexandria|Alexandria]], founded by and named for Alexander the Great. It is also possible, its name may also refer to the US city of [[Wikipedia:Alexandria, Virginia|Alexandria, Virginia]].


==Gallery==
==Gallery==
===Concept art===
===Concept art===
<gallery>
<gallery>
File:HR NAStyleConcept.jpg|Early concept art of the city's general architectural style.
File:HR NAStyleConcept2.jpg|Another early concept art of the city's general architectural style.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR NewAlexandria CargoPort Concept 2.jpg|Early concept art of a [[New Alexandria cargo port|cargo port]] within New Alexandria.
File:HR OrangeTreeNA.jpg|Early concept art of a courtyard within the city.
File:HR RedArchesNAConcept.jpg|Early concept art of an open public space in the city.
File:HR VistaNAConcept.jpg|Early concept art of the city's general design.
File:HR NACourtyardConcept.jpg|Early concept art of a courtyard within the city.
File:HR NACityscapeConcept.jpg|Early concept art of civilians walking along a city street.
File:HR NABirdsEyeConcept.jpg|Early concept art of the city from above.
File:HR NAAlleywayConcept.jpg|Early concept art of an alleyway in the city.
File:HR NACheckpointConcept.jpg|Early concept art of a security checkpoint in the city.
File:HR NACoastlineConcept.jpg|Early concept art of the coastal area of the city.
File:HR NAParkConcept.jpg|Early concept art of a park in the city's outskirts.
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:Reach-Concept-CCS-Glassing.jpg|Early concept art of [[CCS-class battlecruiser]]s firing upon New Alexandria.
File:HR NAGlassingConcept.jpg|Early concept art of {{Pattern|Ket|battlecruiser}}s firing upon New Alexandria.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Early concept art of the city and a hovercraft.
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
Line 71: Line 107:
File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR NAAtriumConcept.jpg|Concept art of an atrium within the city.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Concept art of the city and a hovercraft.
</gallery>
</gallery>


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<gallery>
<gallery>
File:NA 3.jpg|An example of the city's multi-layered design.
File:NA 3.jpg|An example of the city's multi-layered design.
File:NA starport.jpg|The New Alexandria starport, with the city center in the background.
[File:Reach New Alexandria Veiw.jpg|Some of the city, as seen from the Concourse.
File:Noble Six City.jpg|Noble Six arrives to the city under siege.
File:Noble Six City.jpg|Noble Six arrives to the city under siege.
File:CorvettesNA.jpg|Four Covenant corvettes holding position over the city.
File:CorvettesNA.jpg|Four Covenant corvettes holding position over the city.
File:New Alexandria.jpg|New Alexandria prior to the Covenant glassing.
File:New Alexandria.jpg|New Alexandria prior to the Covenant glassing.
File:Reach New Alexandria Veiw.jpg|A view of New Alexandria from the Concourse.
File:Reach New Alexandria Under Seige.jpg|New Alexandria under siege.
File:Reach New Alexandria Under Seige.jpg|New Alexandria under siege.
File:New Alexandria Header.jpg|Noble Six's [[UH-144 Falcon]] over the damaged city during the Fall of Reach.
File:New Alexandria Header.jpg|Noble Six's [[UH-144 Falcon]] over the damaged city during the Fall of Reach.
File:HR_Alexandria_Tethers.jpg|Three [[space elevator]]s near the city.
File:HR_Alexandria_Tethers.jpg|The Delphi-triple strand near the city.
File:HaloReach - Glassing.jpg|The Covenant glass New Alexandria.
File:HaloReach - Glassing.jpg|The Covenant glass New Alexandria.
File:NA_Glassed.jpg|Noble Team looking at the glassed city.
File:NA_Glassed.jpg|Noble Team looking at the glassed city.
File:Caracalla_park.jpg|An overhead view of Caracalla Park, one of the city's public recreational areas.
File:Caracalla_park.jpg|An overhead view of Caracalla Park, one of the city's public recreational areas.
File:New Alexandria (1)G94.jpg|Skyline of New Alexandria
File:New Alexandria (1)G94.jpg|Skyline of New Alexandria.
File:Reach New Alexandria Veiw.jpg|A hillside in the city, with buildings built on top and along it.
File:HOD - Reach Map.jpg|The location of New Alexandria on Reach.
</gallery>
</gallery>


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*''[[Hunt the Truth]]'' {{Mo}}
*''[[Hunt the Truth]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition|Limited Edition]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition dossiers|Limited Edition dossiers]]'' {{Mo}}
*''[[Halo: Ground Command]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]'' {{Mo}}
*''[[Halo Mythos]]'' {{Mo}}
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{New Alexandria}}
{{New Alexandria}}
[[Category:New Alexandria| ]]
[[Category:New Alexandria| ]]
[[Category:Reach locations]]
[[Category:Reach locations]]
[[Category:Human cities]]

Latest revision as of 17:28, March 8, 2024

"New Alexandria" redirects here. For other uses of New Alexandria, see New Alexandria (disambiguation).
New Alexandria
New Alexandria as seen in the Halo: Fleet Battles books
Overview

Location:

Eposz, Reach

Notable structure(s):

Governed by:

New Alexandria City Council

 

"Look at this place. Used to be the crown jewel...not anymore."
Jun-A266[1]

New Alexandria was a metropolitan city located on the supercontinent Eposz, on the human Inner colony world of Reach.[2] The city was located on the shores of an ocean.[3]

In 2552, the city was attacked and partially glassed by the Covenant.[1] By 2610, the city was at least partially rebuilt.[4]

Overview[edit]

The New Alexandria starport, with the city center in the background.[5]

Geography[edit]

In the city center, a central MagLev train line connected some of the buildings, terminating at the Nomolos Tower. Closer to the city's cargo port, numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three space elevators as part of the Delphi Triple-Strand Network were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's Fleet Command Headquarters and the ONI Olympic Tower.[1] Two known areas of the city are Downtown New Alexandria (which housed the Sinoviet Center) and Lower New Alexandria (which was home to Caracalla Park).[6]

Locations[edit]

2552[edit]
2600s[edit]

Known residents[edit]

History[edit]

In 2522, Marcus Hudson was born in New Alexandria.[7]

Human-Covenant War[edit]

Main article: Siege of New Alexandria

Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the Outer Colonies would never happen to them.[7]

The city became the target of a Covenant attack during the Fall of Reach in 2552, which resulted in the five-day Siege of New Alexandria. Although several civilian transports successfully evacuated the city thanks to the efforts of Noble Six, the city was ultimately glassed by the Covenant.[1][5]

Post War[edit]

At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to Noble Team was built at Hősök tere as a memorial.[4]

Government and society[edit]

A view of New Alexandria, showing the city's characteristic terraced architecture.[5]

Government[edit]

The city was governed by the New Alexandria City Council.[5]

Architecture and infrastructure[edit]

Unlike on Earth, where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.[8] The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.[5] Connecting the skyscrapers were lofty, garden concourses letting pedestrians have scenic travel paths.[6]

Gameplay[edit]

New Alexandria is the setting for two campaign missions in Halo: Reach: Exodus and New Alexandria. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, Boardwalk and Reflection as well as the Firefight map Beachhead.

Production notes[edit]

New Alexandria was apparently known as "Manassas" during the development of Halo: Reach.[9][10] However, New Alexandria and Manassas were turned into separate locations.

Trivia[edit]

New Alexandria is possibly named after the ancient Egyptian city of Alexandria, founded by and named for Alexander the Great. It is also possible, its name may also refer to the US city of Alexandria, Virginia.

Gallery[edit]

Concept art[edit]

Images[edit]

List of appearances[edit]

Sources[edit]