Halopedia Era UNSC.png
HaloArray.png

M392 DMR: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 1: Line 1:
{{Era|UNSC|HCW}}
{{Era|UNSC|HCW}}
<center>'''''DMR''' redirects here. For the Halo 4 version, see [[M395 Designated Marksman Rifle]]''.</center>
<center>See [[M395 Designated Marksman Rifle]] for the DMR in ''[[Halo 4]]''.</center>
{{Weapon Infobox
{{Weapon Infobox
|image = [[File:Designated Marksman Rifle.png|300px]]
|image = [[File:Designated Marksman Rifle.png|300px]]
Line 9: Line 9:
|variant=
|variant=
|service= [[Insurrection]] <br> [[Human-Covenant War]]
|service= [[Insurrection]] <br> [[Human-Covenant War]]
|affiliation = [[United Nations Space Command|UNSC]] [[UNSC Defense Force|Defense Force]]
|affiliation = [[United Nations Space Command]]
|weight=
|weight=
|length= 109 centimeters (42.9 inches)<ref name="Waypoint"/>
|length= 109 centimeters (42.9 inches)<ref name="Waypoint"/>
Line 15: Line 15:
|feed=15 round box magazine
|feed=15 round box magazine
|operation=[[Wikipedia:Gas-operated reloading|Gas-operated]], [[Wikipedia:Bullpup|bullpup]]
|operation=[[Wikipedia:Gas-operated reloading|Gas-operated]], [[Wikipedia:Bullpup|bullpup]]
|rate=Select-fire<ref group="note" name="selectfire"/>
|rate=Select-fire
|velocity=
|velocity=
|range = Long
|range = Long
}}
}}
The '''M392 Designated Marksman Rifle''', abbreviated '''DMR''' and formally known as the '''Designated Marksman Rifle, Caliber 7.62 mm, M392''',<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24579 '''Bungie.net''': ''M392 Designated Marksman Rifle'']</ref> is a select-fire rifle used by the [[UNSC Defense Force]]. It is manufactured by [[Misriah Armory]].<ref name="EVG"/><ref name="GI">[http://gameinformer.com/mag/haloreach.aspx '''GameInformer''': ''February Edition'']</ref>
The '''M392 Designated Marksman Rifle''' ('''DMR'''), formally '''Designated Marksman Rifle, Caliber 7.62 mm, M392''',<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24579 '''Bungie.net''': ''M392 Designated Marksman Rifle'']</ref> is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:Bullpup|bullpup]] rifle used by the [[United Nations Space Command]]. It is manufactured by [[Misriah Armory]].<ref name="EVG"/><ref name="GI">[http://gameinformer.com/mag/haloreach.aspx '''GameInformer''': ''February Edition'']</ref>


==Overview==
==Overview==
[[File:ReachSchematic - DMR.png|left|150px|thumb|A blueprint of the M392 DMR.]]
===Service history===
The M392 Designated Marksman Rifle once saw more widespread use throughout all branches of the UNSC Defense Force, particularly during the [[Insurrection]]. However, it has been largely superseded by the [[BR55 Battle Rifle]], especially since the latter weapon's [[BR55HB SR Battle Rifle|heavy-barreled variant]] was introduced in [[2548]].<ref name="EVG"/><ref name="Waypoint"/> Nonetheless, due to its reliability and efficiency it is still fielded extensively by the [[UNSC Army|Army]].<ref name="Waypoint">[http://www.halowaypoint.com/en-us/universe/detail/c0dfea7c-87fa-4224-82ff-c44d93b73f03/dmr '''Halo Waypoint''': ''DMR'']</ref><ref name="EVG"/>
[[File:ReachSchematic - DMR.png|left|150px|thumb|A blueprint of the M392 DMR]]
The M392 Designated Marksman Rifle once saw more widespread use throughout all branches of the UNSC, particularly during the [[Insurrection]]. However, it has been largely superseded by the [[BR55 battle rifle]], especially since the BR55's [[BR55HB battle rifle|heavy-barreled variant]] was introduced in [[2548]].<ref name="EVG"/><ref name="Waypoint"/> Nonetheless, due to its reliability and efficiency the M392 is still fielded extensively by the [[UNSC Army|Army]].<ref name="Waypoint">[http://www.halowaypoint.com/en-us/universe/detail/c0dfea7c-87fa-4224-82ff-c44d93b73f03/dmr '''Halo Waypoint''': ''DMR'']</ref><ref name="EVG"/>


The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62x51mm ammunition.<ref name="EVG"/><ref name="Waypoint"/> It takes a fifteen round detachable box magazine, similar aesthetically to that of the BR55. The weapon has a mounted [[EVOS-D]] optic capable of 3x magnification, and it possesses a fire selector switch located above the grip of the weapon. This switch has three settings: ''SAFE'', ''FIRE'', and ''AUTO''.<ref group="note" name="selectfire">In-game, the M392's fire selector switch switch is always set to ''FIRE''.</ref><ref name="Waypoint"/> The M392 also has a magazine release button which is located directly above the magazine well, behind the trigger. The weapon has two ejection ports, one on the left and right hand sides of the weapon, respectively, so that a left- or right-handed shooter can fire the weapon.
===Design and operation===
The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62x51mm ammunition.<ref name="EVG"/><ref name="Waypoint"/> It accepts a fifteen-round detachable box magazine similar. The weapon has a mounted [[EVOS-D]] optic capable of 3x magnification. The weapon's fire selector switch (located above the grip) has three settings: ''SAFE'', ''FIRE'', and ''AUTO''.<ref name="Waypoint"/> The magazine release button is located directly above the magazine well, behind the trigger. The weapon has an ejection port on either side so it may be used comfortably by a right- or left-handed shooter.


===Operation===
The M392 DMR's intended battlefield application is to provide accurate fire at medium to long range. It is intended for experienced operators with proficient skill in shot placement and controlled firing since the recoil from multiple shots must be controlled to effectively deliver maximum damage to the target and to ensure that the target is neutralized at the fastest possible rate.
The M392 DMR's intended battlefield application is similar to that of the BR55 Battle Rifle, fulfilling a role as the most effective medium-to-long range weapon in the UNSC arsenal. It is intended for experienced operators with proficient skill in shot placement and "controlled firing" since the recoil from multiple shots must be controlled to effectively deliver maximum damage to the target and to ensure that the target is neutralized at the fastest possible rate. However, the M392 requires considerably higher proficiency in controlled firing and precision than the BR55 to attain successive hits.


==Gameplay==
==Gameplay==
{{Quote|The single-shot DMR fits somewhere between the [[Sniper Rifle System 99 Anti-Matériel|sniper rifle]] and the battle rifle. It's deadly at range, but a quick trigger finger and careful aim assure that even at medium to short distances it packs a punch.|''Game Informer''<ref name="GI"/>}}
{{Quote|The single-shot DMR fits somewhere between the [[Sniper Rifle System 99 Anti-Matériel|sniper rifle]] and the battle rifle. It's deadly at range, but a quick trigger finger and careful aim assure that even at medium to short distances it packs a punch.|''Game Informer''<ref name="GI"/>}}


In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticle to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticle to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticle to contract at all, and it is most effective to fire the rifle as fast as possible.
In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible.


In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III Program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G Personal Defense Weapon System|M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage.
In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage.


===Advantages===
===Advantages===
The M392 is a very precise weapon with very fast projectile speed, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The M392 DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy]], [[Kig-yar]], [[Yanme'e]], and [[Jiralhanae]].
The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy|Grunts]], [[Kig-Yar|Jackals]], [[Jiralhanae|Brutes]], and [[Yanme'e|Drones]].  


===Disadvantages===
===Disadvantages===
Though being a precise, powerful weapon which in the right hands has the capability of engaging targets at long range, the M392 has its drawbacks. To retain shooter accuracy, the shooter must pace their fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the SRS99-AM Sniper Rifle.
Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle.


==Trivia==
==Trivia==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
*This weapon's semi-automatic functionality is similar to that of the Battle Rifle as seen in the 2003 [[Halo 2 E3 Demo|''Halo 2'' E3 demo]].
*This weapon's semi-automatic functionality is similar to that of the battle rifle as seen in the 2003 [[Halo 2 E3 Demo|''Halo 2'' E3 demo]].
*The [[MIL-FBS-295937(1)B Field Manual|''Halo: Reach'' manual]] has a printing error that reverses the "effective combat range" listings for the DMR and the sniper rifle, saying that the DMR is most effective at long range, while the sniper rifle is described as excelling at medium-range combat while being inadequate at long-range engagements.
*The [[MIL-FBS-295937(1)B Field Manual|''Halo: Reach'' manual]] has a printing error that reverses the "effective combat range" listings for the DMR and the sniper rifle, saying that the DMR is most effective at long range, while the sniper rifle is described as excelling at medium-range combat while being inadequate at long-range engagements.
*A design similar to that of the DMR is featured in ''[[The Art of Halo 3]]'' as a concept design for the ''Halo 3'' battle rifle.
*The DMR held only twelve rounds until quite late in the development of ''Halo: Reach'', most notably in the game's [[Halo: Reach Multiplayer Beta|multiplayer beta]]. The increased magazine capacity was likely intended to afford the possibility of attaining three kills with a single magazine. Also during the ''Beta'', the background color and numbers of the M392's ammunition indicator were green instead of blue, and the numbers were more rounded. The scope's lens was a deeper shade of green than in the final game.
*Originally, the DMR held only twelve rounds per magazine. However, some time after the ''[[Halo: Reach Multiplayer Beta]]'', this was increased to fifteen rounds per magazine, likely so that it is possible to get three kills without the need to reload. Also during the ''Beta'', the background color and numbers of the M392's ammunition indicator were green instead of blue, and the numbers were more rounded. The scope's lens was also greener than in the final game.
*In gameplay the DMR incorrectly ejects the casing of the [[M634 Experimental High-Powered Semi-Armor-Piercing|9.5x40mm]] round used by the BR55 battle rifle instead of the 7.62x51mm round which it actually fires.
*Subscribing to [[Bungie Pro]] will give the subscriber a DMR [[nameplates|nameplate]]. These are icons displayed next to the user's gamertag in ''Halo: Reach'', similar to the septagon in ''Halo 3''.
*In the ''Halo: Reach Multiplayer Beta'' the assault rifle was given to players' Spartan models in their service records, as in ''Halo 3''. However, in the final game, this was replaced with the DMR. Similarly, Elites, who were formerly depicted carrying the [[Type-25 plasma rifle|plasma rifle]], are now drawn carrying the Covenant equivalent of the DMR, the [[Type-31 needle rifle|needle rifle]].
*In the game, the DMR incorrectly ejects the casing of the [[M634 Experimental High-Powered Semi-Armor-Piercing|9.5x40mm]] round used by the BR55 Battle Rifle instead of the 7.62x51mm round which it actually fires.
*In early concept art the M392 was stamped "[[Armalite MG UNSC]]", leading to the assumption that the weapon was manufactured by the real-world [[Wikipedia:ArmaLite|ArmaLite, Inc.]] However, this stamp is not present in the final game and ''Halo: The Essential Visual Guide'' states that the weapon is manufactured by Misriah Armory.<ref name="EVG"/>
*In the ''Halo: Reach Multiplayer Beta'', the assault rifle was given to players' SPARTAN models in their service records, as in ''Halo 3''. However, in the final game, this was replaced with the DMR. Similarly, Elites, who were formerly depicted carrying the [[Type-25 Directed Energy Rifle|plasma rifle]], are now drawn carrying the Covenant equivalent of the DMR, the [[Type-31 Rifle|needle rifle]].
*When the player activates the DMR's scope, a small pointer rotates toward the top of the screen that indicates the zoom factor. The pointer stops at 3x, but there are also marks for 2x and 1x; the player cannot use the lower zoom settings in-game.
*In early concept art, the M392 was stamped "[[Armalite MG UNSC]]", leading to the assumption that the weapon was manufactured by the real-world [[Wikipedia:ArmaLite|ArmaLite, Inc.]] However, this stamp is not present in the final game and ''Halo: The Essential Visual Guide'' states that the weapon is manufactured by Misriah Armory.<ref name="EVG"/>
 
==Notes==
<references group="note"/>


==Gallery==
==Gallery==
<gallery>
<gallery>
File:DMR Concept.png|Early concept art for the DMR, derived from the BR55.
File:HReach-M392DMRSide.png|An in-game profile view of the M392 DMR
File:HaloReach - DMR Concepts.png|Early concept art of the DMR derived from the BR55.
File:M392_ref.jpg|A turnaround reference of the DMR
File:M392_ref.jpg|A turnaround reference of the DMR.
File:Reach-M392DMR-Right.png|Angled right-side view of the rifle
File:HReach-M392-DMR-Profile.png|A profile view of M392 DMR from ''[[Halo Waypoint]]'', with Armalite labeling.
File:Reach DMR POV.png|A first-person view of the M392 DMR
File:HReach-M392DMRSide.png|An in-game profile view of the M392 DMR.
File:Reach DMR Reload.png|A fresh M118 7.62mm magazine being inserted
File:Reach-M392DMR-Right.png|Angled right-side view of the M392 DMR.
File:M392-DMR-Scope.png|The reticule of the EVOS-D scope
File:Halo- Reach - DMR Zoom.jpg|The 3x zoom of the M392
File:HaloReach - MultiplayerScreen.jpg|A Spartan wielding an M392 Designated Marksman Rifle
File:DMRSix.jpg|[[SPARTAN-B312]] wielding an M392 DMR
File:DMR Concept.png|Early concept art for the DMR, derived from the BR55
File:HaloReach - DMR Concepts.png|More BR55-influenced concepts for the DMR
File:HReach-M392-DMR-Profile.png|A profile view of M392 DMR from ''[[Halo Waypoint]]'', with Armalite labeling
File:Reach MPBeta DMR.png|A rear-angle view of the M392 DMR from [[Halo: Reach Beta|''Halo: Reach'' Beta]]. Note the digital ammo counter readout says 12 rounds instead of the usual 15 rounds.
File:Reach MPBeta DMR.png|A rear-angle view of the M392 DMR from [[Halo: Reach Beta|''Halo: Reach'' Beta]]. Note the digital ammo counter readout says 12 rounds instead of the usual 15 rounds.
File:M392-DMR-Scope.png|The reticule of the EVOS-D scope.
File:Halo- Reach - DMR Zoom.jpg|The 3x zoom of the M392.
File:Reach DMR POV.png|A first-person view of the M392 DMR.
File:Reach DMR Reload.png|A preview of the reloading animation of the M392's magazine.
File:HaloReach - MultiplayerScreen.jpg|A SPARTAN wielding an M392 Designated Marksman Rifle.
File:DMRSix.jpg|[[SPARTAN-B312]] wielding an M392 DMR.
</gallery>
</gallery>



Revision as of 18:54, June 15, 2014

See M395 Designated Marksman Rifle for the DMR in Halo 4.

Template:Weapon Infobox The M392 Designated Marksman Rifle (DMR), formally Designated Marksman Rifle, Caliber 7.62 mm, M392,[1] is a gas-operated bullpup rifle used by the United Nations Space Command. It is manufactured by Misriah Armory.[2][3]

Overview

Service history

A blueprint of the M392 DMR

The M392 Designated Marksman Rifle once saw more widespread use throughout all branches of the UNSC, particularly during the Insurrection. However, it has been largely superseded by the BR55 battle rifle, especially since the BR55's heavy-barreled variant was introduced in 2548.[2][4] Nonetheless, due to its reliability and efficiency the M392 is still fielded extensively by the Army.[4][2]

Design and operation

The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62x51mm ammunition.[2][4] It accepts a fifteen-round detachable box magazine similar. The weapon has a mounted EVOS-D optic capable of 3x magnification. The weapon's fire selector switch (located above the grip) has three settings: SAFE, FIRE, and AUTO.[4] The magazine release button is located directly above the magazine well, behind the trigger. The weapon has an ejection port on either side so it may be used comfortably by a right- or left-handed shooter.

The M392 DMR's intended battlefield application is to provide accurate fire at medium to long range. It is intended for experienced operators with proficient skill in shot placement and controlled firing since the recoil from multiple shots must be controlled to effectively deliver maximum damage to the target and to ensure that the target is neutralized at the fastest possible rate.

Gameplay

"The single-shot DMR fits somewhere between the sniper rifle and the battle rifle. It's deadly at range, but a quick trigger finger and careful aim assure that even at medium to short distances it packs a punch."
Game Informer[3]

In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible.

In multiplayer, the M392 can kill a fully shielded Spartan in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the M6G magnum, the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage.

Advantages

The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as Grunts, Jackals, Brutes, and Drones.

Disadvantages

Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle.

Trivia

  • This weapon's semi-automatic functionality is similar to that of the battle rifle as seen in the 2003 Halo 2 E3 demo.
  • The Halo: Reach manual has a printing error that reverses the "effective combat range" listings for the DMR and the sniper rifle, saying that the DMR is most effective at long range, while the sniper rifle is described as excelling at medium-range combat while being inadequate at long-range engagements.
  • The DMR held only twelve rounds until quite late in the development of Halo: Reach, most notably in the game's multiplayer beta. The increased magazine capacity was likely intended to afford the possibility of attaining three kills with a single magazine. Also during the Beta, the background color and numbers of the M392's ammunition indicator were green instead of blue, and the numbers were more rounded. The scope's lens was a deeper shade of green than in the final game.
  • In gameplay the DMR incorrectly ejects the casing of the 9.5x40mm round used by the BR55 battle rifle instead of the 7.62x51mm round which it actually fires.
  • In the Halo: Reach Multiplayer Beta the assault rifle was given to players' Spartan models in their service records, as in Halo 3. However, in the final game, this was replaced with the DMR. Similarly, Elites, who were formerly depicted carrying the plasma rifle, are now drawn carrying the Covenant equivalent of the DMR, the needle rifle.
  • In early concept art the M392 was stamped "Armalite MG UNSC", leading to the assumption that the weapon was manufactured by the real-world ArmaLite, Inc. However, this stamp is not present in the final game and Halo: The Essential Visual Guide states that the weapon is manufactured by Misriah Armory.[2]

Gallery

List of appearances

Sources

  1. ^ Bungie.net: M392 Designated Marksman Rifle
  2. ^ a b c d e Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  3. ^ a b GameInformer: February Edition
  4. ^ a b c d Halo Waypoint: DMR