Strongholds (Halo Wars): Difference between revisions
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{{Disambig header|the gamemode featured in [[Halo Wars 2]]|similarly-named mode featured in [[Halo 5: Guardians]]|Strongholds}} | {{Disambig header|the gamemode featured in [[Halo Wars 2]]|similarly-named mode featured in [[Halo 5: Guardians]]|Strongholds}} | ||
'''Strongholds''' is a multiplayer gamemode featured in ''[[Halo Wars 2]]''.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/halo-wars-2-twenty-questions| | '''Strongholds''' is a multiplayer gamemode featured in ''[[Halo Wars 2]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-wars-2-twenty-questions|Site=Hlao Waypoint|Page=Halo Wars 2: Twenty Questions}} | ||
==Overview== | ==Overview== | ||
In Strongholds, players start with unlimited [[Supplies]] and [[Power]], with the only limit on army building being a hard population cap. Unlike other modes such as [[Deathmatch]], Strongholds does not focus on base-building but instead on capturing and holding predesignated Stronghold sites across the map.{{Ref/Site| | In Strongholds, players start with unlimited [[Supplies]] and [[Power]], with the only limit on army building being a hard population cap. Unlike other modes such as [[Deathmatch]], Strongholds does not focus on base-building but instead on capturing and holding predesignated Stronghold sites across the map.{{Ref/Site|Id=Overview|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=KE4e5znLvSw|Site=YouTube|Page=Halo Wars 2 Multiplayer Overview w/ Creative Assembly}} Every stronghold controlled increases the controlling team's population cap by 5.{{Ref/Site|D=01|M=6|Y=2020|URL=https://segmentnext.com/2017/02/17/halo-wars-2-guide/|Site=SegmentNext|Page=Halo Wars 2 Combat Guide}} | ||
To help with the gamemode's rapid pace, the time limit is set to 15 minutes and armies and structures are built extremely quickly. In addition, tech levels are unlocked over time, keeping all players on an even footing of unit upgrades. The game victors are the team that controls the most strongholds at the end of the match,{{Ref/Reuse|Overview}} | To help with the gamemode's rapid pace, the time limit is set to 15 minutes and armies and structures are built extremely quickly. In addition, tech levels are unlocked over time, keeping all players on an even footing of unit upgrades. The game victors are the team that controls the most strongholds at the end of the match,{{Ref/Reuse|Overview}} | ||
===Stronghold bases=== | ===Stronghold bases=== | ||
The eponymous Strongholds appear on the map as predefined minibase construction sites that, when built upon, will construct a UNSC or Banished Stronghold. The [[Firebase#Stronghold|UNSC Stronghold]] comes with a [[Firebase#Minibase|UNSC Minibase]] with a [[UNSC Barracks|Barracks]], [[UNSC Garage|Garage]] and [[UNSC Airpad|Airpad]] automatically attached while the [[Banished outpost#Stronghold|Banished Stronghold]] is a [[Banished outpost#Minibase|Banished Minibase]] that comes with a [[Raid Camp]], [[Banished Foundry|Foundry]] and [[Banished Apex|Apex]] attached. This allows the controlling player to quickly begin manufacturing units. When called in, the base and buildings are dropped from orbit near-instantly. | The eponymous Strongholds appear on the map as predefined minibase construction sites that, when built upon, will construct a UNSC or Banished Stronghold. The [[Firebase#Stronghold|UNSC Stronghold]] comes with a [[Firebase#Minibase|UNSC Minibase]] with a [[UNSC Barracks|Barracks]], [[UNSC Garage|Garage]] and [[UNSC Airpad|Airpad]] automatically attached, while the [[Banished outpost#Stronghold|Banished Stronghold]] is a [[Banished outpost#Minibase|Banished Minibase]] that comes with a [[Raid Camp]], [[Banished Foundry|Foundry]] and [[Banished Apex|Apex]] attached. This allows the controlling player to quickly begin manufacturing units. When called in, the base and buildings are dropped from orbit near-instantly. | ||
==Sources== | ==Sources== | ||
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Latest revision as of 19:35, March 18, 2022
Strongholds is a multiplayer gamemode featured in Halo Wars 2.[1]
Overview[edit]
In Strongholds, players start with unlimited Supplies and Power, with the only limit on army building being a hard population cap. Unlike other modes such as Deathmatch, Strongholds does not focus on base-building but instead on capturing and holding predesignated Stronghold sites across the map.[2] Every stronghold controlled increases the controlling team's population cap by 5.[3]
To help with the gamemode's rapid pace, the time limit is set to 15 minutes and armies and structures are built extremely quickly. In addition, tech levels are unlocked over time, keeping all players on an even footing of unit upgrades. The game victors are the team that controls the most strongholds at the end of the match,[2]
Stronghold bases[edit]
The eponymous Strongholds appear on the map as predefined minibase construction sites that, when built upon, will construct a UNSC or Banished Stronghold. The UNSC Stronghold comes with a UNSC Minibase with a Barracks, Garage and Airpad automatically attached, while the Banished Stronghold is a Banished Minibase that comes with a Raid Camp, Foundry and Apex attached. This allows the controlling player to quickly begin manufacturing units. When called in, the base and buildings are dropped from orbit near-instantly.
Sources[edit]
- ^ Hlao Waypoint, Halo Wars 2: Twenty Questions (Retrieved on Jun 1, 2020) [archive]
- ^ a b YouTube, Halo Wars 2 Multiplayer Overview w/ Creative Assembly (Retrieved on Jun 1, 2020) [archive]
- ^ SegmentNext, Halo Wars 2 Combat Guide (Retrieved on Jun 1, 2020) [archive]
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