Kusanagi: Difference between revisions
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'''Kusanagi''' was a 2nd Generation [[smart AI|"smart"]] [[Artificial Intelligence|AI construct]] used by the [[United Nations Space Command|UNSC]] during the [[Battle of Jericho VII]].<ref>''[[:File:Halo - Interactive Strategy Game - Back View.jpg|Strategy Game back]]''</ref> | '''Kusanagi''' was a 2nd Generation [[smart AI|"smart"]] [[Artificial Intelligence|AI construct]] used by the [[United Nations Space Command|UNSC]] during the [[Battle of Jericho VII]].<ref>''[[:File:Halo - Interactive Strategy Game - Back View.jpg|Strategy Game back]]''</ref> | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Halo - Interactive Strategy Game]]'' {{ | *''[[Halo - Interactive Strategy Game]]'' {{First mentioned}} | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
{{UNSC AI}} | |||
[[Category:Human AI]] | [[Category:Human AI]] |
Revision as of 20:11, June 2, 2014
Kusanagi was a 2nd Generation "smart" AI construct used by the UNSC during the Battle of Jericho VII.[1]
Name
The AI is named after a Japanese legendary sword. This could be a reference to Bungie's running motif of naming important AIs after mythological swords; the names of both Cortana and Durandal, the principal AI in the Marathon series, are based on this convention, although the two are more than tangentially connected as both are named in an inscription on Cortana's namesake.
List of appearances
Sources