Season 6: Raven
From Halopedia, the Halo wiki
This article is about the content update released for Halo: The Master Chief Collection. For the seasonal update for Halo Wars 2, see Season 6 (Halo Wars 2).
Season 6: Raven is a season for Halo: The Master Chief Collection, and was released on April 7, 2021. As of November 2020, work had begun on Season 6 content. The Season's name and emblem are referential to those of Fireteam Raven; themselves the namesake for the 2018 game Halo: Fireteam Raven and the origin for several new armor permutations introduced to the collection in the season.
Season 6 introduced the following content into The Master Chief Collection;
Halo: The Master Chief Collection
Challenge and event unlocks
Flighting for Season 6 was originally set to begin on or after February 18, 2021. The release was ultimately delayed, and Flighting began on the 26th. The Flight was designed to test Season 6 content in new features, though not all of it was available at the start. At the Flight's start, available content included;
In an update later in the flight on March 11, the new season points store will be added alongside a number of bugfixes for the existing content. Due to player feedback, the map Edge has been delayed and will be released in a future season. Originally, this update for the flight was planned to add a custom games browser initally only supporting Halo: Reach, though this was halted due to time constraints. This update also changed the Sword and Board back accessory to be color-coded to the player primary color, replaced the crack in the skull on the shield with lacerations, and removed one sword and raised the model to prevent it from clipping with chestpieces.
Menu artwork trailer
On March 31, 2021, a short trailer was released in the style of the ONI Archive videos premiered for prior seasons. The video depicts the Season 6 menu background - an M808 Scorpion - with some new dialogue depicting Fireteam Raven's Landing on Installation 04 between the Halo: Fireteam Raven levels Escape and Rubble.
April 7 patch notes (Version 1.2241.0.0)
The Season 6 patch launched alongside the start of the season on April 7, 2021.
Install Size by Version
New in this update
Season 6: Raven
Season 6 “Raven” has begun, bringing 100 new tiers of customizations to unlock. That includes:
Players can now use the Exchange to spend season points on unique customizations from past Seasons or limited-time challenges. Visit the Exchange from the main menu to see what’s currently available.
New Halo 3 Map: “Waterfall”
Originally made for Halo Online, the map Waterfall is now available in Halo 3 Custom Games. Waterfall is a symmetrical map that supports all major game variants in Halo 3.
Waterfall received significant updates after flight testing, but we would like to gather more data from players around performance or bugs so we can make sure Waterfall is ready to enter the regular rotation in matchmaking.
New game variant: “Escalation Slayer”
In Escalation Slayer, players progress through a series of weapons by earning kills with each one. When a player gets a kill with the final weapon, they win the round. You can also downgrade opponents to the previous weapon tier by assassinating them or sticking them with a Plasma Grenade.
Escalation Slayer will be available in Halo: Reach, Halo 4, and Halo 2: Anniversary. Players can configure game settings to customize the experience and create unique variants.
Team Changing in Custom Games
In Custom Games across all multiplayer titles, all players can now change teams during a match. Choose Leader Only, Pre-Game Only, or Always options while setting up the Custom Game lobby. (Always is the default setting).
Mouse & Keyboard support for Xbox
Console players can now play using a mouse and keyboard with this feature supported for Xbox.
Secondary bindings for Mouse & Keyboard
Any action can now be bound to multiple inputs while using mouse and keyboard.
Field-of-View (FOV) and Crosshair Position options for Xbox
Field-of-View (FOV) and Crosshair Position options are now available on all Xbox platforms, including 120Hz supported devices.
Expanded audio options
New audio options allow players to choose:
These settings will override the Windows default settings.
Expanded accessibility options
Players can now configure additional accessibility options directly within Halo: The Master Chief Collection.
Per game Gameplay Settings
Each game now has its own unique Gameplay Settings section in the menu, including some settings that are unique to each title.
Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:
Halo: Combat Evolved
Halo 2: Anniversary
Fixed a bug that caused vehicle sound effects to sound significantly quieter or nonexistent for players who are near the vehicle but not in it.
Halo 3: ODST
Cut Season content
Season 6 was originally slated to release with two former-Halo Online maps. While Waterfall made it into the final release, the map Edge was cut from Season 6 during the season flighting, as 343 Industries felt the map needed "fundamental improvements" before release. The Custom Game Browser and the View Model Offset were also originally intended to debut in Season 6, though were eventually cut. The Sword and Board backpack piece for Halo 3 originally appeared in the flight with two crossed machetes and a blue shield, though in the updated flight build this was updated to just one machete and a shield inheriting the player colour.