CEV:Two Betrayals
From Halopedia, the Halo wiki
"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!" This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
|
| This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy. |
|
Prev: |
|
|
Next: |
|
| Two Betrayals | |
|---|---|
|
Game: |
|
|
Player: |
|
|
Date: |
|
|
Location: |
|
|
Objective(s): |
Disable Halo's phase pulse generators |
|
|
Halopedia doesn't currently have a walkthrough for this level; could you write one? |
| “ | Re-activate the weapon at the heart of Halo... and learn the truth. | ” |
Two Betrayals is the eighth campaign level in Halo: Campaign Evolved. It is a remake of a level of the same name originally in Halo: Combat Evolved.
Plot summary
This section is a stub. You can help Halopedia by expanding it.
Transcript
This section is a stub. You can help Halopedia by expanding it.
Differences from the original game
This section is a stub. You can help Halopedia by expanding it.
- Like the previous two levels, there are large amounts of Flood biomass growing throughout various sections of the level, in this case creating a significant difference in the map’s layout during Assault on the Control Room.
- The method of damaging the Pulse generators has changed from disrupting the field with the Master Chief’s MJOLNIR armor shields to destroying three corresponding power conduits in each room.
- A large secret area can be accessed by landing on top of the central platform near the second Pulse generator, where a terminal unlocks a door on a platform opposite the generator platform. The player will first fight a mixture of Sangheili combat forms,Spec Ops and Stealth Sangheili and Spec Ops Unggoy in a round chamber similar to those through the rest of the level’s interiors. The next room is a long hallway with carrier forms and combat forms wielding energy swords in front of one with a rocket launcher. The third and final room contains a mixture of combat forms and Tank forms in an area with a deactivated pulse generator. Each room must be cleared of all enemies and the next will be opened by a terminal, the final wave will cause the Mythic Skull to spawn in the middle of the pulse generator.
- Flood biomass is used to block previously accessible areas from Assault on the Control Room. This includes the cave used to reach the end of the canyon where Fireteam Zulu waits for evac, the cave near the beginning of the Scorpion run, and the door the Master Chief enters the first canyon in early in the mission.
- During the final cutscene, the Master Chief continues to fight Sentinels as Cortana discusses using teleportation grid.
Achievements
The following achievements and trophies can be unlocked on Two Betrayals across all editions of Halo: Campaign Evolved.
| Xbox | Steam | Title | Unlock requirement |
|---|---|---|---|
| File:CEV Achievement DoubleTrouble.png | Double Trouble | Complete Two Betrayals. | |
| File:CEV Achievement OutpostDiscoveries.png | Outpost Discoveries | Find all skulls and terminals in Two Betrayals. |
Gallery
Cinematics
Sources
| Preceded by The Library |
Campaign Evolved Campaign Missions Two Betrayals |
Succeeded by Keyes |
| ||||||||