Gameplay

CEV:Halo

From Halopedia, the Halo wiki

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.

Prev:

The Pillar of Autumn

Next:

The Truth and Reconciliation

Halo
Main menu icon for the level Halo.

Game:

Halo: Campaign Evolved

File name (?):

A30

Player:

John-117

Date:

September 19, 2552

Location:

Installation 04

Objective(s):

Reunite with survivors after landing on Installation 04

Main-Legendary.png

Halopedia doesn't currently have a walkthrough for this level; could you write one?

 
“ Seek out surviving Marines and help them fight the Covenant. ”

Halo is the second campaign level in Halo: Campaign Evolved. It is a remake of a level of the same name originally in Halo: Combat Evolved.

Plot summary[edit]

Help.png This section is a stub. You can help Halopedia by expanding it.

Rally points[edit]

The following rally points can be used on this level to spawn in at a later point in the mission.

Rally point Description Spawn location Equipment Notes
Rally Point Alpha icon.
Alpha
Where did you learn to drive? Mission start. 1x Assault Rifle, 1x Magnum, 4x Frag Grenade N/A
Rally Point Bravo icon.
Bravo
Have you heard this may not be a natural formation? The light bridge room. Two marines and a Warthog spawn alongside the player, with the marines already engaged in combat.
Rally Point Charlie icon.
Charlie
Out of the darkness, into the plasma light. At Reunion Tour. Two marines spawn alongside the player. Cortana requests a Warthog from Foehammer, which is dropped off shortly afterwards.

Transcript[edit]

Help.png This section is a stub. You can help Halopedia by expanding it.

Differences from the original game[edit]

Help.png This section is a stub. You can help Halopedia by expanding it.
  • There is no longer a cutscene when the Master Chief activates the light bridge in the tunnel.
  • When the Master Chief approaches the marines in the rock slide area, the marine sniper will state that he has been wounded and offer his sniper rifle to trade. This was previously removed from the original game as there was no function to trade weapons with allies.
  • Foehammer now identifies the location of the three lifeboats to Cortana after the player exits the tunnel, rather than describing the remaining two after the player finds the first.
  • Although he uses the Fitzgerald voice, the squad leader of the marines hiding in the Forerunner structure is listed as Sergeant Stacker in captions.
  • Kig-Yar snipers now appear in the rock slide section.
  • In the rock slide area, there is a much larger gap between the boulders and cliff wall, allowing the player to easily drive the Warthog to the uppermost section without getting caught between rocks.
  • The mission ends immediately after clearing out the Covenant after rescuing the final squad, instead of after boarding Pelican Echo 419, which instead occurs in the closing cutscene.

Achievements[edit]

The following achievements and trophies can be unlocked on Halo across all editions of Halo: Campaign Evolved.

Xbox Steam Title Unlock requirement
Achievement art. Installation 04 Complete Halo.
Achievement art. Successful Search Find all skulls and terminals in Halo.
Achievement art. Even Tempered With the Temperamental Skull activated beat Halo without upsetting anyone

Trivia[edit]

  • Rally Point Bravo has a description of "have you heard this may not be a natural formation?" This is a reference to Cortana stating the obvious when the Master Chief enters the cave.

Gallery[edit]

Concept art[edit]

Cinematics[edit]