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Halo: Campaign Evolved skulls

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"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
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Halo: Campaign Evolved press kit image promoting skulls.
The skull menu in Halo: Campaign Evolved.

Skulls are a collectible in the campaign mode of Halo: Campaign Evolved.[1][2][3]

Overview[edit]

Halo: Campaign Evolved press kit image with John-117 and a skull.
The Chief finds a skull.

The skulls are hidden throughout campaign missions; once picked up, the skulls unlock gameplay-modifiers in the menu that either increases difficulty or grants additional perks/upgrades.[2] Halo: Campaign Evolved has more skulls than any prior Halo game,[4] with 42 available for unlock and use.[5][6] The skulls broadly fall under two categories: 26 Legacy skulls—skulls from the original Halo: Combat Evolved Anniversary as well as other ones introduced in Halo: The Master Chief Collection—and 16 new skulls with unique effects, some of which modify gameplay elements to resemble the original Halo: Combat Evolved.[2]

There are 39 collectible skulls to be retrieved across 13 missions; three skulls are hidden in each of the ten original campaign missions,[1] while nine can be found in the three missions depicting Operation: METEORITE.[2] The skulls are in different locations to their equivalents in Anniversary due to the increased number of skulls and altered level layouts.[7]

After players have found two skulls, they will unlock three additional skulls (Adaptation, Reload, and Armistice) as well as the Campaign Remix feature,[2] which allows players to randomise weapon behaviours, enemy placements, player attributes, environmental effects, and more.[5]

A specifically-curated selection of 17 skulls must be found in order to unlock the game's official LASO difficulty. Despite the name, Campaign Evolved's iteration of LASO does not require all 42 skulls to be enabled as unlike prior games many skulls now make the game easier. Details on LASO in Campaign Evolved can be found here.[7]

List of new skulls[edit]

Adaptation[edit]

Icon for the Adaptation Skull.

"Randomizes the enemy factions present in the mission."

Unlock requirement: Unlock any two skulls.[2]
Effects: Randomises the spawns for enemy AI during campaign levels. Automatically enabled in Campaign Remix mode.

Armistice[edit]

Icon for the Armistice Skull.

"Enemy factions never fight one another."

Unlock requirement: Unlock any two skulls.[2]
Effects: Aligns all enemy AI on the same team, so that Covenant, Flood, and Sentinels do not fight each other (particularly if spawned together via Adaptation skull). Automatically enabled in Campaign Remix mode.

Efficient[edit]

Icon for the Efficient Skull.

"Enemies killed while the player is at full health drop more ammo."

Unlock location:
Effects: Enemies drop more spare ammunition if killed when the player has full health.

Endurance Spec[edit]

Icon for the Endurance Spec Skull.

"UNSC vehicles cannot be damaged."

Unlock location:
Effects: Changes the UNSC vehicles (the Warthog and Scorpion) so they can't be damaged, mimicking their behaviour in the original Combat Evolved.

Floor is Lava[edit]

Icon for the Floor is Lava Skull.

"Take continuous damage whenever touching the "ground"."

Unlock location:
Effects: The player takes damage when they touch the floor.

Give & Take[edit]

Icon for the Give & Take Skull.

"Firing your weapon drains your shield, but dealing damage to enemies recharges it."

Unlock location:
Effects:

Hip Fire[edit]

Icon for the Hip Fire Skull.

"All weapon zoom functionality is disabled."

Unlock location:
Effects: Mimics traditional Halo gameplay by disabling all weapon zoom functionality.

Johnny Ammo Seed[edit]

Icon for the Johnny Ammo Seed Skull.

"When reloading you lose the ammo remaining in the discarded clip."

Unlock location:
Effects: Mimics the reload behaviour seen in tactical shooters, where discarding a magazine also means discarding any remaining rounds in that magazine.

Leadhead[edit]

Icon for the Leadhead Skull.

"Headshots no longer provide extra damage or instant kills."

Unlock location:
Effects: Disables headshots.

Magnified[edit]

Icon for the Magnified Skull.

"AR holds 60-round magazines."

Unlock location:
Effects: Changes the magazine and firing properties of the Assault Rifle to mimic the original weapon in Combat Evolved.

Perspective[edit]

Icon for the Perspective Skull.

"Changes the player camera to third-person."

Unlock location:
Effects: Lets the player play in third-person.

The concept of a third-person skull was originally considered for inclusion in Halo 3: ODST.[8]

Pop[edit]

Icon for the Pop Skull.

"Shooting Flood in their weak point causes them to explode."

Unlock location:
Effects: Makes Flood enemies explode if shot in their weak points.

Reload[edit]

Icon for the Reload Skull.

"Randomizes the pre-placed weapons for the mission."

Unlock requirement: Unlock any two skulls.[2]
Effects: Randomises weapon placements on a mission. Automatically enabled in Campaign Remix mode.

Speed Limit[edit]

Icon for the Speed Limit Skull.

"Disables sprint."

Unlock location:
Effects: Disables sprint, mimicking traditional Halo gameplay.

Stowed Reload[edit]

Icon for the Stowed Reload Skull.

"Weapons reload while stowed."

Unlock location:
Effects: Mimics the speedy reload exploit present in the original Halo: Combat Evolved; swapping weapons reloads them.

Temperamental[edit]

Icon for the Temperamental Skull.

"Allies will attack the player more quickly if the player kills a friendly."

Unlock location:
Effects: Enemy AI gets more aggressive when the player kills their allies.

List of Legacy skulls[edit]

Acrophobia[edit]

Icon for the Acrophobia Skull.

"The Corps: now issues rifles AND wings."

Unlock location:
Effects: Allows the player to fly by holding the jump button.

Angry[edit]

Icon for the Angry Skull.

"Enemies fire their weapons faster and more frequently."

Unlock location:
Effects: Enemy AI becomes more aggressive.

Bandana[edit]

Icon for the Bandanna Skull.

"Infinite ammo and grenades."

Unlock location:
Effects: Grants the player unlimited ammo and grenades.

Black Eye[edit]

Icon for the Black eye Skull.

"Your shields will only recharge when you melee enemies."

Unlock location:
Effects: The player's energy shields only recharge when they melee enemies.

Blind[edit]

Icon for the Blind Skull.

"HUD and weapons do not appear on screen."

Unlock location:
Effects: Disables the HUD and first-person weapon. This is distinct from the disable HUD option in the settings menu, which still leaves the weapon on-screen.

Boom[edit]

Icon for the Boom Skull.

"Explosion radius is increased by 2x."

Unlock location:
Effects: Doubles explosion radius.

Catch[edit]

Icon for the Catch Skull.

"Enemies throw and drop more grenades."

Unlock location:
Effects: Enemies throw and drop more grenades.

Cowbell[edit]

Icon for the Cowbell Skull.

"Mass of all objects is reduced, making them more easily displaced."

Unlock location:
Effects: Objects weigh less, meaning they are flung further when moved.

Eye Patch[edit]

Icon for the EyePatch Skull.

"All auto-aim is disabled for all weapons."

Unlock location:
Effects: Disables auto-aim.

Famine[edit]

Icon for the Famine Skull.

"Weapons dropped by enemies contain half the ammo."

Unlock location:
Effects: All weapons dropped by enemies have their ammo reserves halfed.

Fog[edit]

Icon for the Fog Skull.

"Motion tracker is disabled."

Unlock location:
Effects: Disables the motion tracker.

Foreign[edit]

Icon for the Foreign Skull.

"Players cannot use weapons from another faction."

Unlock location:
Effects: The player can only use human weapons (the Assault Rifle, Magnum, SMG, Battle Rifle, Shotgun, Sniper Rifle, Frag Grenade, and Rocket Launcher).

Ghost[edit]

Icon for the Ghost Skull.

"Enemies no longer flinch when taking fire."

Unlock location:
Effects: Enemies do not flinch when being shot.

Grunt Birthday Party[edit]

Icon for the Grunt Birthday Party Skull.

"Grunt headshots produce legendary celebrations."

Unlock location:
Effects: Grunts explode in a celebration and confetti when they die to a headshot.

Grunt Funeral[edit]

Icon for the Grunt Funeral Skull.

"Grunts die in a blaze of plasma."

Unlock location:
Effects: Grunts die in a Plasma Grenade explosion when killed.

Iron[edit]

Icon for the Iron Skull.

"Dying in co-op resets you to your last checkpoint. Dying in solo restarts the level."

Unlock location:
Effects: Dying in co-op resets you to your last checkpoint. Dying in solo restarts the level.

IWHBYD[edit]

Icon for the IWHBYD Skull.

"It would have been your dialogue."

Unlock location:
Effects: NPCs play humorous dialogue more often.

Malfunction[edit]

Icon for the Malfunction Skull.

"Upon respawn a random element of your HUD no longer appears."

Unlock location:
Effects: Elements of the HUD are randomly disabled upon respawn.

Mythic[edit]

Icon for the Mythic Skull.

"Enemies have increased health."

Unlock location:
Effects: Enemies have increased health.

Piñata[edit]

Icon for the Pinata Skull.

"Punching enemies makes them drop inert grenades."

Unlock location:
Effects: Enemies drop Plasma Grenades when melee'd.

Recession[edit]

Icon for the Recession Skull.

"Every shot expends twice the normal amount of ammo."

Unlock location:
Effects: Every shot expends double the normal amount of ammo, effectively halving each weapon's magazine or battery capacity.

That's Just... Wrong[edit]

Icon for the That's.. Just.. Wrong Skull.

"Enemies have increased awareness of the player."

Unlock location: On the level 343 Guilty Spark, kill the Paranoid Marine early in the level. He drops the skull upon death.
Effects: Enemies are more easily able to detect the player.

They Come Back[edit]

Icon for the They Come Back Skull.

"Flood Combat Forms reanimated by Infection Forms are much more dangerous."

Unlock location:
Effects:

Thunderstorm[edit]

Icon for the Thunderstorm Skull.

"Upgrades the rank of most enemies."

Unlock location:
Effects: Enemies are promoted to higher ranks.

Tilt[edit]

Icon for the Tilt Skull.

"Enhances both positive and negative damage multipliers."

Unlock location:
Effects: Plasma weaponry becomes more effective at damaging energy shields and less effective at damaging health, and ballistic weapons experience the inverse.

Tough Luck[edit]

Icon for the Tough Luck Skull.

"Enemies always go berserk, constantly dive out of the way, and rarely run away from a fight."

Unlock location:
Effects: Enemies dodge out of the way of attacks more often.

Visual modifiers[edit]

The NightVision modifier in action.
The Spore Visibility modifier on The Silent Cartographer.
The NightVision and Spore Visibility Visual Modifiers in action.

Additionally listed in the Skull menu are a new category, Visual Modifiers. These optional skulls are unlocked once Campaign Remix mode becomes available and can apply visual overhauls while playing the game. Only one Visual Modifier can be used at a time, and only in Remix mode.[9]

Default[edit]

Icon for the default/blank Skull.

"No visual modifiers."

Unlock requirement: Default.
Effects: Default effect with no additional modifiers.

Nightvision[edit]

Icon for the Nightvision Skull.

"Nightvision is always on."

Unlock requirement: Unlock any two skulls.[2]
Effects: The entire level is blanked in a night vision effect like the one normally available for the Sniper Rifle scope. Enemies are outlined similar to VISR in Halo 3: ODST.

Spore Visibility[edit]

Icon for the Spore Visibility Skull.

"Level visuals are blanketed in a heavy Floodified fog."

Unlock requirement: Unlock any two skulls.[2]
Effects: The entire level is blanketed in Flood spores, reducing visibility at medium-long range.

Gallery[edit]

Icons[edit]

Miscellaneous[edit]

Sources[edit]