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{{Era|HCW}}
{{Status|Canon}}
{{Ratings}}
{{Center|''"Flamethrowers" redirects here. You may be looking for the [[M6634 flamethrower|M6634]] or [[M7057 flamethrower]]s.''}}
<center>''"Flamethrowers" redirects here. For the weapons, see either [[M7057/Defoliant Projector]] or [[NA4 Flamethrower]].''</center>
{{Military infobox
{{Infobox Military Unit
|name=Hellbringers
|unit_name= Hellbringers
|image=[[File:HW2 Kinsano logo.png|150px]]<br>The Hellbringers' insignia.<br>[[File:HW2-VeterenHellbringers.jpg|300px]]<br>Hellbringers fighting [[Banished]] infantry during the [[Second Ark Conflict]].
|image=[[File:Halo-wars-Hellbringers.jpg|250px]]
|formed=
|dates=  
|affiliation=[[Unified Earth Government]]<ref name="commsite">[http://www.halowars.com/GameInfo/barracks.aspx#flamethrower '''Official Halo Wars Community Site''': ''Flamethrower'']</ref>
|country=
|branch=[[UNSC Marine Corps]]{{Ref/Reuse|commsite}}
|allegiance= [[United Nations Space Command]]
*[[Orbital Drop Shock Troopers]]{{Ref/Reuse|enc22pg58}}
|branch= [[UNSC Marine Corps]]
**[[Special Tactics and Equipment Group]]{{Ref/Reuse|enc22pg58}}
|type= Anti-infantry troops
|type=Specialized infantry{{Ref/Reuse|commsite}}
|role=
|role=Anti-infantry{{Ref/Reuse|commsite}}
|size=
|size=
|command_structure=
|nicknames=
|garrison=
|battles=
|garrison_label=
|commanders=[[Lieutenant Colonel]] [[Morgan Kinsano]]<ref name="kinsano">[https://www.halowaypoint.com/en-us/news/welcome-kinsano '''Halo Waypoint''': ''Welcome Kinsano'']</ref>
|nickname=
|patron=
|motto=  
|colors=
|colors_label=
|march=
|mascot=
|anniversaries=
|equipment=[[NA4 Flamethrower]] and [[M301 40mm Grenade Launcher]]
|weapons=
|equipment_label=
|battles=
|decorations=
|battle_honors=
|commander1=
|commander1_label=
|commander2=
|commander2_label=
|commander3=
|commander3_label=
|notable_commanders=
}}
}}
{{Article Quote|They know it’s a dirty job, but someone has to do it.<ref name="gameinfo">'''[[Halowars.com]]''': [http://www.halowars.com/GameInfo/barracks.aspx#flamethrower ''Game Info'']</ref>}}
{{Article quote|They know it’s a dirty job, but someone has to do it.{{Ref/Reuse|commsite}}}}
The "'''Hellbringers'''", referred to as "'''UNSC Flamethrowers'''" in ''Halo Wars'', are specialized [[UNSC Marine Corps|Marines]], equipped with the [[NA4 Flamethrower]].<ref name="gameinfo"/>
 
The '''Hellbringers''' are specialized [[Orbital Drop Shock Troopers]] that are part of the [[Special Tactics and Equipment Group]].{{Ref/Book|Id=enc22pg58|Enc22|Page=58}} Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.{{Ref/Reuse|commsite}}<ref name="plhellbringers">'''[[Halo Wars 2]]''', ''[[Phoenix Log]]: Hellbringers''</ref>
 
==Roles and operations==
{{Quote|Bringin’ the fire.|A Hellbringer aboard ''Spirit of Fire''<ref name="hw">''[[Halo Wars]]''</ref>}}
[[File:HW2 Kisano.png|thumb|250px|Morgan Kinsano and Hellbringers attacking.]]
Inspired by the use of [[flamethrower]]s in the trenches during [[Wikipedia:World War I|World War I]], the Hellbringers are specialized infantry of the [[UNSC Marine Corps]] outfitted with flamethrowers. Organized into [[squad]]s of two, Hellbringers serve as anti-infantry.{{Ref/Reuse|commsite}} Hellbringers are effective against infantry, even those garrisoned within structures. However, these Marines are of limited use against armored vehicles. Regardless, Hellbringers have proven effective at neutralizing dug-in [[Covenant]] forces and sterilizing [[Flood]] infestations.{{Ref/Reuse|plhellbringers}} Hellbringers are occasionally deployed to the battlefield via [[Single Occupant Exoatmospheric Insertion Vehicle]]s.<ref name="hw2">''[[Halo Wars 2]]''</ref>
 
Flamethrower-armed personnel are not particularly common within the [[United Nations Space Command]]. As Hellbringers are deployed to engage only the most heavily entrenched enemies, these Marines tend to suffer heavy casualties.{{Ref/Reuse|commsite}} As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.<ref name="evg">'''[[Halo: The Essential Visual Guide]]''', ''page 69''</ref> Hellbringers are generally regarded as brave, and "crazier" than most.{{Ref/Reuse|plhellbringers}}


==History==
==History==
The Hellbringers are an anti-infantry unit equipped with NA4 Flamethrowers, carrying a potent chemical mix in a tank that is spewed through a gun onto the target. A variety of mixtures have been created for work in various atmospheric and gravitational conditions, but they all work similarly in that they set almost everything on fire.
Hellbringers served aboard the {{UNSCShip|Spirit of Fire}} under the command of [[Lieutenant Colonel]] [[Morgan Kinsano]] by the end of the [[Harvest Campaign]].<ref name="pax">[https://youtu.be/7g7VIGnl3Uc '''YouTube:''' ''PAX East 2017 - Halo Wars 2 Panel'']</ref> The Hellbringers aboard the ''Spirit of Fire'' participated in the [[Battle of Arcadia]] and the [[Battle of Trove]].{{Ref/Reuse|hw}} While the ''Spirit of Fire'' attempted to return to human space [[Serina]] planned for the Hellbringers to eventually test [[cryonics|cryo]]-based weapons.{{Ref/Reuse|plcryotroopers}} During the [[Banished]] [[Battle of Installation 00|occupation]] of [[Installation 00]] Hellbringers were used against Banished infantry and structures.{{Ref/Reuse|hw2}}
 
==Equipment==
[[File:HW2 - Hellbringer.png|thumb|250px|A Hellbringer with an M7057]]
{{Quote|Flamethrower comin’ in hot.|A Hellbringer aboard ''Spirit of Fire''{{Ref/Reuse|hw}}}}
===Weaponry===
Hellbringers are qualified to maintain, operate, and deploy a number of specialist weapon systems in the UNSC arsenal. This includes a range of incendiary, thermobaric, energetic, chemical, and biological weapons that most UNSC personnel are not even aware of.<ref name="plcryotroopers">'''Halo Wars 2''', ''[[Phoenix Log]]: Cryo Troopers''</ref> Although the [[United Nations Space Command]] has adopted thermobaric munitions for deploying most incendiary weaponry, Hellbringers most often operate with [[flamethrower]]s. These flamethrowers are capable of doing damage to close-range targets in a wide area.{{Ref/Reuse|plhellbringers}}


Hellbringers aren't particularly common in the UNSC's arsenal, as they are usually only called in to deal with the most firmly entrenched enemies, like the Flood, which means that they also take many casualties themselves. They also have poor performance against vehicles, especially tanks, but they are very good against basic infantry. Similar to the M7057/Defoliant Projector's role in Halo 3, the Hellbringers are very effective against the Flood, but require assistance from vehicles to prevent infection, since the incoming Flood forces will probably be large in number.
During the first years of the [[Human-Covenant War]], Hellbringers were often armed with the [[M6634 flamethrower]], a variant of the [[NA4 flamethrower]] that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.{{Ref/Reuse|commsite}} The M6634 may be outfitted with an underslung [[M301 grenade launcher|M301 40mm grenade launcher]] which is often used to fire [[flashbang grenade]]s; these grenades are used to incapacitate hostiles while the Marines move closer to engage.{{Ref/Reuse|hw}} By [[2559]], Hellbringers aboard {{UNSCShip|Spirit of Fire}} utilized [[M7057 flamethrower]]s,{{Ref/Reuse|hw2}} another, more modern variant of the NA4 flamethrower.{{Ref/Reuse|evg}} These flamethrowers can be upgraded with dispersion nozzles that increase damage and size of the flame sheets.{{Ref/Reuse|plhellbringers}}


They appear as trainable units in Halo Wars, operating in teams of two. They are best suited for an anti-infantry role and they have up to three upgrades:Flash Bang which Unlocks the Hellbringers' special ability to stun enemy infantry with Flashbang Grenades launched from M301 40mm Grenade Launchers for a short time. Costs 200 resources.
===Suits===
Napalm Adherent which allows the flame to stick onto targets and continue to burn after initial attack, causing continuous damage. Costs 400 resources.
Hellbringers wear a flame-retardant [[powered exoskeleton]] with an enclosed helmet that offers a wide field of view.{{Ref/YouTube|A04ZmY2UHgU|jungle_penguins|Halo Wars 2: UNSC Hellbringer All Quotes|Time=39|Quote=I feel like a tank in this thing! Does your exo chafe? Mine chafes.|Quotee=Hellbringer ambient dialogue|Detail=0:39}} Flamethrower fuel is stored in a cylindrical tank attached to the Hellbringers' backs.{{Ref/Reuse|plhellbringers}} Several design features of the Hellbringer armor were incorporated into the helmet of [[TORCHBEARER-class Mjolnir]], developed by [[Beweglichkeitsrüstungsysteme]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Torchbearer - Helmet Description|Quote=TORCHBEARER adapts materials and design features from Hellbringer armor, with improvements only possible with GEN3 Mjolnir architecture.}}
Oxide Tank which provides the Hellbringers a higher temperature blue flame to increase damage to all organic targets. Costs 700 resources.


==Combat==
===Vehicles===
Easy and cheap to train, Hellbringers are probably the best UNSC anti-infantry unit, not only against standard units, but also Covenant Leader unique units, like Honor Guard Elites and Brutes. Their upgrades allow them to deal even more damage. However, they act poorly against armored vehicles, and are completely useless against air units. They need to get close to targets to engage them, thus can be easily dispatched by long range units like Beam Rifle equipped Jackals. Researching Adrenaline from the Field armory can increase the Hellbringer's usefulness by letting them run faster and get in closer.
In addition to traditional flamethrowers, Hellbringers under Lieutenant Colonel Morgan Kinsano operate with [[M12 Warthog|Warthogs]] with a flamethrower installed in place of the typical machine gun. They also use an adapted [[HRUNTING Mark III (B) Cyclops|Cyclops exoskeleton]] armed with two M7057 flamethrowers.{{Ref/Reuse|kinsano}}


==Strategies==
==Gameplay==
A good strategy is to make Hellbringers "en masse" and then transport them during a battle, as needed, via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock the base and train a large unit of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG upgraded Marines or ODST's to protect them at range. Do not send Hellbringers unassisted in battle against the Flood. They become infected more quickly than Marines and, when infected, become Infected Flamethrowers. These Flood units can be exceedingly dangerous to infantry, and can take down Spartans in seconds, just like how Rebel Snipers can take down units quickly.
===''Halo Wars''===
Hellbringers, identified simply as "Flamethrowers", are a playable unit in ''[[Halo Wars]]'' that can be built from a [[Barracks]] for 100 resources and one population slot. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like [[Kig-Yar|Jackals]] equipped with [[Type-50 particle beam rifle|beam rifles]]. Hellbringers have the following upgrades:


During a Skirmish battle, if an enemy Covenant team who's leader is the Arbiter or Brute Chieftain, and you decide to suicide rush their leader, it is a good idea to recruit a large amount of Hellbringers in large groups. They can quickly take down the Arbiter or Chieftain with little to no damage to your base and minimal casualties to your forces.
*''Flash Bang'': Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
*''Napalm Adherent'': Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
*''Oxide Tank'': Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.
 
====Strategies====
A good strategy is to make Hellbringers ''en masse'' and then transport them into combat via [[D77-TC Pelican|Pelicans]]. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some [[M41 rocket launcher|RPG]]-upgraded Marines or [[Orbital Drop Shock Troopers|ODSTs]] to protect them at range. Hellbringers are very useful against the [[Flood]], though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill [[SPARTAN-II program|Spartans]] in seconds. The [[Ripa 'Moramee|Arbiter]] and the [[Avitus|Brute Chieftain]] are highly vulnerable to swarms of Hellbringers.
 
===''Halo Wars 2''===
====Hellbringers====
*'''Info:''' Anti-Infantry, Effective against infantry, Strong rush unit, Good against buildings, Cannot attack air
*'''Tier:''' 0
*'''Cost:''' Population 3, Supplies 80, Power 40
'''Hellbringer upgrade: Dispersion Nozzles'''
*'''Info:''' Weapon upgrade, Sets ground on fire
*'''Tier: 2'''
*'''Cost:''' Supplies 0, Power 600
Hellbringers can be built by all UNSC leaders besides Serina at the [[Barracks]]. While they are effective against infantry and structures they do poorly against vehicles and cannot attack aircraft. In [[Blitz]], Hellbringers cost 20 energy, while Wild Hellbringers cost 40 energy.
 
====Cryo Troopers====
*'''Info:''' Anti-Infantry, Good against infantry, Cryo Troopers chill enemies, slowing them down
*'''Tier:''' 0
*'''Cost:''' Population 3, Supplies 80, Power 40
'''Cryo Trooper upgrade: Heavy Cryosprayer'''
*'''Info:''' Weapon upgrade, Increases the range, damage, and area-of-effect of the Cryo Troopers' weapons
*'''Tier: 2'''
*'''Cost:''' Supplies 0, Power 400
Cryo Troopers are infantry units exclusive to Serina that can be built at the Barracks. Like the normal Hellbringers they are effective against infantry and structures, but do poorly against vehicles and cannot attack aircraft. Unlike Hellbringers they will come equipped with energy shielding after the player has unlocked the ''Cryotech Advances'' leader ability. While they are able to chill and freeze enemies they do not do as much damage as normal Hellbringers. In Blitz Cryo Troopers cost 40 energy and come equipped with energy shielding.
 
===Pro and Cons===
====Pro====
*Lethal against infantry and structures when attacks in numbers.
*Can stop the enemy in tracks (Cryo Troopers).
 
====Cons====
*Must stand still to attack.
*Weak against snipers and other units that are strong against infantry.
*Not effective against vehicles.
*Entirely unable to engage aerial units.


==Trivia==
==Trivia==
*Hellbringers are never referred to as such in-game, instead simply being called "Flamethrowers".
During combat, Hellbringers occasionally yell ''"Need a light?"'', a line also spoken by the [[starcraft:Firebat|Terran Firebat]], a similar flamethrower-wielding Marine infantry unit from ''[[starcraft:Starcraft|StarCraft]]''.
*The Hellbringers' helmet bears resemblance to the [[MJOLNIR Powered Assault Armor|MJOLNIR]] [[MJOLNIR Powered Assault Armor/V variant|EVA helmet]], the [[Semi-Powered Infiltration Armor]] helmet, and the [[UNSC Air Force Pilot helmet]]. Their chest plates and shoulder pauldrons bear a slight resemblance to the [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]] chest plate and shoulder pauldrons.
*The Hellbringers are very similar to the [[w:c:cnc:Black Hand (Tiberium Wars)|Black Hand infantry]] from ''[[w:c:cnc:Command_&_Conquer_3:_Tiberium_Wars|Command and Conquer 3]]'', as both units are heavily armored soldiers equipped with flamethrowers. During combat, Hellbringers will occasionally yell ''"Need a light?"'', a line also spoken by the [[w:c:starcraft:Firebat|Terran Firebat]], a similar flamethrower-wielding Marine infantry unit from [[w:c:starcraft:Blizzard|Blizzard Entertainment]]'s ''[[w:c:starcraft:Starcraft|StarCraft]]''.
*Despite every UNSC unit in ''Halo Wars'' being slightly stronger than its equivalent Covenant unit, [[Kig-yar|Jackals]] have an advantage over their UNSC counterparts because a flamethrower squad needs to be very close to the enemy, while Jackals possess much greater range.
*Although some modern flamethrowers have effective ranges of up to 100 meters, the Hellbringers' NA4 flamethrowers have notably underwhelming range. Similarly to the M7057 in ''Halo 3'', this is an element of gameplay balance.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery>
File:Hellbringer_render.jpg|Hellbringer viewing.
File:HW_Hellbringer_Concept_1.jpg|Concept art of a Hellbringer in ''[[Halo Wars]]''.
File:HW Hellbringer Concept 1 Alt.jpg|Additional variation of the previous concept.
File:HW_Hellbringer_Concept_2.jpg|Concept art of the UNSC flamethrower Marine.
File:XHW - unscunit.jpg|An early render of a Hellbringer from ''Halo Wars'', alongside an early Spartan design.
File:Hellbringer_render.jpg|Multiple views of the Hellbringer.
File:HWunit Hellbringers.png|The in-game Hellbringer model.
File:Flame_render.jpg|Hellbringers in combat.
File:Flame_render.jpg|Hellbringers in combat.
File:Hellbringer.jpg|A Hellbringer action figure.
File:HW-HellbringervsMarine.png|Hellbringers in comparison to normal Marines.
File:Flame concept.jpg|Concept art.
File:HW floodhellbringers.jpg|Hellbringers transformed into combat forms by the Flood.
File:unsc_flamethrower.gif|A render of two Hellbringers.
File:Hellbringer.jpg|An unreleased Hellbringer action figure.
File:HW2B_Hellbringers.png|Hellbringers in the ''[[Halo Wars 2 Open Beta]]''.
File:HW2-Fire.jpg|Hellbringers fighting Banished Unggoy in ''[[Halo Wars 2]]''.
File:HW2-ODSH.jpg|Blitz card of Hellbringers departing a [[SOEIV]].
File:HW2-VeterenHellbringers.jpg|Blitz card of Hellbringers fighting Banished Jiralhanae.
File:HW2-FlameWarthog.png|Blitz card of a Hellbringer gunning on a [[M12F Flame Warthog]].
File:HW2-HellbringersvsGrunts.png|Hellbringers fighting a Grunt squad on Installation 00.
File:HW2-Kinsanocharge.png|Hellbringers attacking a Banished [[Banished outpost]] with Flame Warthogs and Morgan Kinsano.
File:HW2-cryo troops.jpg|Blitz card of Cryo Troopers.
File:HW2-Cryotroopers.png|An army of Cryo Troopers in multiplayer.
File:HW2-Frozen.png|Cryo Troopers freezing [[M808S Scorpion]]s.
</gallery>
</gallery>
==List of appearances==
*''[[Halo Wars]]'' {{1st}}
*''[[Halo Wars 2]]''
*''[[Halo Infinite]]'' {{Mo}}
*''[[Halo: Saturn Devouring His Son]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
[[Category:UNSC Military Units]]
 
[[Category:UNSC Marine Corps units]]
[[Category:UNSC combat occupations]]

Revision as of 21:59, April 8, 2024

"Flamethrowers" redirects here. You may be looking for the M6634 or M7057 flamethrowers.
Hellbringers
HW2 Kinsano logo.png
The Hellbringers' insignia.
HW2-VeterenHellbringers.jpg
Hellbringers fighting Banished infantry during the Second Ark Conflict.

Affiliation:

Unified Earth Government[1]

Branch:

UNSC Marine Corps[1]

Type:

Specialized infantry[1]

Role:

Anti-infantry[1]

Commanders:

Lieutenant Colonel Morgan Kinsano[3]

 
They know it’s a dirty job, but someone has to do it.[1]

The Hellbringers are specialized Orbital Drop Shock Troopers that are part of the Special Tactics and Equipment Group.[2] Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.[1][4]

Roles and operations

"Bringin’ the fire."
— A Hellbringer aboard Spirit of Fire[5]
Art of Morgan Kinsano.
Morgan Kinsano and Hellbringers attacking.

Inspired by the use of flamethrowers in the trenches during World War I, the Hellbringers are specialized infantry of the UNSC Marine Corps outfitted with flamethrowers. Organized into squads of two, Hellbringers serve as anti-infantry.[1] Hellbringers are effective against infantry, even those garrisoned within structures. However, these Marines are of limited use against armored vehicles. Regardless, Hellbringers have proven effective at neutralizing dug-in Covenant forces and sterilizing Flood infestations.[4] Hellbringers are occasionally deployed to the battlefield via Single Occupant Exoatmospheric Insertion Vehicles.[6]

Flamethrower-armed personnel are not particularly common within the United Nations Space Command. As Hellbringers are deployed to engage only the most heavily entrenched enemies, these Marines tend to suffer heavy casualties.[1] As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.[7] Hellbringers are generally regarded as brave, and "crazier" than most.[4]

History

Hellbringers served aboard the UNSC Spirit of Fire under the command of Lieutenant Colonel Morgan Kinsano by the end of the Harvest Campaign.[8] The Hellbringers aboard the Spirit of Fire participated in the Battle of Arcadia and the Battle of Trove.[5] While the Spirit of Fire attempted to return to human space Serina planned for the Hellbringers to eventually test cryo-based weapons.[9] During the Banished occupation of Installation 00 Hellbringers were used against Banished infantry and structures.[6]

Equipment

A Hellbringer with an M7057

"Flamethrower comin’ in hot."
— A Hellbringer aboard Spirit of Fire[5]

Weaponry

Hellbringers are qualified to maintain, operate, and deploy a number of specialist weapon systems in the UNSC arsenal. This includes a range of incendiary, thermobaric, energetic, chemical, and biological weapons that most UNSC personnel are not even aware of.[9] Although the United Nations Space Command has adopted thermobaric munitions for deploying most incendiary weaponry, Hellbringers most often operate with flamethrowers. These flamethrowers are capable of doing damage to close-range targets in a wide area.[4]

During the first years of the Human-Covenant War, Hellbringers were often armed with the M6634 flamethrower, a variant of the NA4 flamethrower that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.[1] The M6634 may be outfitted with an underslung M301 40mm grenade launcher which is often used to fire flashbang grenades; these grenades are used to incapacitate hostiles while the Marines move closer to engage.[5] By 2559, Hellbringers aboard UNSC Spirit of Fire utilized M7057 flamethrowers,[6] another, more modern variant of the NA4 flamethrower.[7] These flamethrowers can be upgraded with dispersion nozzles that increase damage and size of the flame sheets.[4]

Suits

Hellbringers wear a flame-retardant powered exoskeleton with an enclosed helmet that offers a wide field of view.[10] Flamethrower fuel is stored in a cylindrical tank attached to the Hellbringers' backs.[4] Several design features of the Hellbringer armor were incorporated into the helmet of TORCHBEARER-class Mjolnir, developed by Beweglichkeitsrüstungsysteme.[11]

Vehicles

In addition to traditional flamethrowers, Hellbringers under Lieutenant Colonel Morgan Kinsano operate with Warthogs with a flamethrower installed in place of the typical machine gun. They also use an adapted Cyclops exoskeleton armed with two M7057 flamethrowers.[3]

Gameplay

Halo Wars

Hellbringers, identified simply as "Flamethrowers", are a playable unit in Halo Wars that can be built from a Barracks for 100 resources and one population slot. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like Jackals equipped with beam rifles. Hellbringers have the following upgrades:

  • Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
  • Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
  • Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.

Strategies

A good strategy is to make Hellbringers en masse and then transport them into combat via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG-upgraded Marines or ODSTs to protect them at range. Hellbringers are very useful against the Flood, though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill Spartans in seconds. The Arbiter and the Brute Chieftain are highly vulnerable to swarms of Hellbringers.

Halo Wars 2

Hellbringers

  • Info: Anti-Infantry, Effective against infantry, Strong rush unit, Good against buildings, Cannot attack air
  • Tier: 0
  • Cost: Population 3, Supplies 80, Power 40

Hellbringer upgrade: Dispersion Nozzles

  • Info: Weapon upgrade, Sets ground on fire
  • Tier: 2
  • Cost: Supplies 0, Power 600

Hellbringers can be built by all UNSC leaders besides Serina at the Barracks. While they are effective against infantry and structures they do poorly against vehicles and cannot attack aircraft. In Blitz, Hellbringers cost 20 energy, while Wild Hellbringers cost 40 energy.

Cryo Troopers

  • Info: Anti-Infantry, Good against infantry, Cryo Troopers chill enemies, slowing them down
  • Tier: 0
  • Cost: Population 3, Supplies 80, Power 40

Cryo Trooper upgrade: Heavy Cryosprayer

  • Info: Weapon upgrade, Increases the range, damage, and area-of-effect of the Cryo Troopers' weapons
  • Tier: 2
  • Cost: Supplies 0, Power 400

Cryo Troopers are infantry units exclusive to Serina that can be built at the Barracks. Like the normal Hellbringers they are effective against infantry and structures, but do poorly against vehicles and cannot attack aircraft. Unlike Hellbringers they will come equipped with energy shielding after the player has unlocked the Cryotech Advances leader ability. While they are able to chill and freeze enemies they do not do as much damage as normal Hellbringers. In Blitz Cryo Troopers cost 40 energy and come equipped with energy shielding.

Pro and Cons

Pro

  • Lethal against infantry and structures when attacks in numbers.
  • Can stop the enemy in tracks (Cryo Troopers).

Cons

  • Must stand still to attack.
  • Weak against snipers and other units that are strong against infantry.
  • Not effective against vehicles.
  • Entirely unable to engage aerial units.

Trivia

During combat, Hellbringers occasionally yell "Need a light?", a line also spoken by the Terran Firebat, a similar flamethrower-wielding Marine infantry unit from StarCraft.

Gallery

List of appearances

Sources

  1. ^ a b c d e f g h i Official Halo Wars Community Site: Flamethrower
  2. ^ a b c Halo Encyclopedia (2022 edition), page 58
  3. ^ a b Halo Waypoint: Welcome Kinsano
  4. ^ a b c d e f Halo Wars 2, Phoenix Log: Hellbringers
  5. ^ a b c d Halo Wars
  6. ^ a b c Halo Wars 2
  7. ^ a b Halo: The Essential Visual Guide, page 69
  8. ^ YouTube: PAX East 2017 - Halo Wars 2 Panel
  9. ^ a b Halo Wars 2, Phoenix Log: Cryo Troopers
  10. ^ YouTube - jungle_penguins, Halo Wars 2: UNSC Hellbringer All Quotes: 0:39 "I feel like a tank in this thing! Does your exo chafe? Mine chafes." - Hellbringer ambient dialogue
  11. ^ Halo Infinite, Armor Hall: Torchbearer - Helmet Description "TORCHBEARER adapts materials and design features from Hellbringer armor, with improvements only possible with GEN3 Mjolnir architecture."