Serina: Difference between revisions
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'''Serina''' is an [[Artificial Intelligence|artificial intelligence]] (AI) construct that is assigned to the | '''Serina''' is an [[Artificial Intelligence|artificial intelligence]] (AI) construct that is assigned to the {{UNSCShip|Spirit of Fire}}, a modified [[Phoenix-class Colony Ship]]. She is set to be one of the main characters in the upcoming game ''[[Halo Wars]]'', helping the players as they play the game.<ref>http://www.gamespot.com/xbox360/strategy/halowars/news.html?sid=6174221</ref> | ||
==Overview== | ==Overview== | ||
Little is known about Serina at this point other than the fact that she acts as a Military Advisory AI, which may, or may not be, her only function.<ref name = "Game">http://www.gametrailers.com/player/24125.html</ref> She is a | Little is known about Serina at this point other than the fact that she acts as a Military Advisory AI, which may, or may not be, her only function.<ref name = "Game">http://www.gametrailers.com/player/24125.html</ref> She is a [[smart AI]] (see quotes beneath), which is usually a sign of advanced memory capacity, like [[Cortana]]. In contrast, other AI's known throughout the Halo Canon exhibit only minor aspects of personality. Her [[avatar]] is a young female with long hair. Her clothes look like those worn on a farmland. This is most likely due to the fact that she was assigned to a Colony Ship that was sent to [[Harvest]], an agricultural colony. Serina also has a English accent. Being a Smart AI, she may only have a few years of run time left if she has stayed near [[Harvest]] for the five years it took to get it back. Smart AI only have about [[7]] years of run time before they "[[Rampancy|think themselves to death]]". | ||
==Trivia== | ==Trivia== | ||
*Her avatar hovers in place over the projector, seeing her shoes are lifted to her toes. | *Her avatar hovers in place over the projector, seeing her shoes are lifted to her toes. | ||
*She is the first known AI to wear clothes all over her body. | |||
==Images== | ==Images== |
Revision as of 14:02, February 24, 2009
Template:Ratings Template:New Content
Serina | |
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Biographical information | |
Began service: |
|
Ended service: |
Somewhere between 2530 and 2538 |
Gender: |
Female Programming |
Color(s): |
Blue |
Political and military information | |
Affiliation: |
|
Functionality: |
UNSC Spirit of Fire AI Construct |
Serina is an artificial intelligence (AI) construct that is assigned to the UNSC Spirit of Fire, a modified Phoenix-class Colony Ship. She is set to be one of the main characters in the upcoming game Halo Wars, helping the players as they play the game.[1]
Overview
Little is known about Serina at this point other than the fact that she acts as a Military Advisory AI, which may, or may not be, her only function.[2] She is a smart AI (see quotes beneath), which is usually a sign of advanced memory capacity, like Cortana. In contrast, other AI's known throughout the Halo Canon exhibit only minor aspects of personality. Her avatar is a young female with long hair. Her clothes look like those worn on a farmland. This is most likely due to the fact that she was assigned to a Colony Ship that was sent to Harvest, an agricultural colony. Serina also has a English accent. Being a Smart AI, she may only have a few years of run time left if she has stayed near Harvest for the five years it took to get it back. Smart AI only have about 7 years of run time before they "think themselves to death".
Trivia
- Her avatar hovers in place over the projector, seeing her shoes are lifted to her toes.
- She is the first known AI to wear clothes all over her body.
Images
- Ai 02.jpg
Early image of Serina
- 1223611200 Serina.JPG
Serina
Quotes
"Recalling surface troops so we can all die together. Aye sir!"[3]
"What the heck is that?!" (When seeing a Covenant Scarab coming out from a hole)[2]
"Well, this is new... and scary." (Upon seeing a Covenant Scarab)[2]
"The MAC is online and primed. Payback time!"[2]
"Expecting trouble, Captain?"
"Standard orbit achieved, all status systems normal."
"So... nothing too difficult then?"
"Here are some reinforcements...play nice."
References