H2:Fuel Rod Gun
From Halopedia, the Halo wiki
| Fuel Rod Cannon | |
|---|---|
The Fuel Rod Cannon in Halo 2 (top) and Halo 2: Anniversary campaign (bottom). | |
| Gameplay role | |
|
Faction: |
|
|
Firing mode: |
Semi-auto |
|
Effective range: |
Medium |
|
Counterparts: |
|
| Gameplay stats | |
|
Damage: |
100 |
|
Splash damage: |
90 out to 0.5 wu, down to 40 at 1.5 wu (radius) |
|
Impact: Detonation: | |
|
Projectile effects: |
Tracking (wielded by NPCs only), Detonates on impact, Stuns Ai |
|
Projectile speed: |
15 wu/s out to 4.5 wu, down to 6.5 wu/s after 5 wu |
|
0.5 wu | |
|
80 wu | |
|
Rate of fire: |
0.4s fire recovery time |
|
0 to 0.05 degrees | |
|
Magazine size: |
5 rounds |
|
Reserve ammo capacity: |
25 rounds (5 magazines) |
|
4 degrees out to 25 wu | |
|
6 degrees out to 25 wu | |
|
Zoom: |
2x magnification |
|
| |
The Fuel Rod Cannon, also known as the Fuel Rod Gun or Flak Cannon, is a Covenant heavy weapon featured in Halo 2 and the campaign of its remaster, Halo 2: Anniversary. For information on the separate variant featured in Anniversary multiplayer, see here.
Universe and lore[edit]
- Main articles: Pez'tk-pattern fuel rod gun, Korva-pattern fuel rod gun
The Fuel Rod Cannon featured in the original release of Halo 2 is the Pez'tk-pattern fuel rod gun. It is a modified Fuel Rod design altered to better-suit the ergonomics of the Unggoy who frequently use the weapon.[2]
In Halo 2: Anniversary the weapon reuses the model of the Korva-pattern fuel rod gun originally from Halo: Reach, the most widespread iteration of the design used by the Covenant.[2]
Gameplay[edit]
Counterparts[edit]
Campaign[edit]
This section is a stub. You can help Halopedia by expanding it.
The Fuel Rod Cannon made its debut as a useable campaign weapon in Halo 2. The original weapon in Halo: Combat Evolved was exclusively used by Spec Ops Grunts and would detonate after its operator was killed, and the game's PC port featured a similar weapon with some very distinct gameplay properties. Halo 2's Fuel Rod Cannon takes more gameplay inspiration from the NPC-only campaign variant in the first game, boasting a magazine of five rounds (up from the first game's four) and none of the battery/charge mechanics of the multiplayer version.
In Halo 2 the weapon is typically seen being wielded by Heavy Grunts or high-ranking Elites.
Multiplayer[edit]
The Fuel Rod Cannon does not appear in Halo 2 multiplayer in the game's original Xbox release. According to Bungie employee Dave Gasca in an interview concerning the weapon's inclusion in Halo: Reach, the weapon was traditionally not featured in matchmaking as its slow-moving projectiles would play havoc with networking.[3] In custom gametypes which replace the map's set weapons with heavy weapons, the Covenant weapons are instead changed to Brute Shots.
In Halo: The Master Chief Collection, the Fuel Rod Cannon can be set as a spawn weapon in custom gametype options, but weapons-on-map will still use the Brute Shot as the Covenant's heavy weapon.
Production notes[edit]
- Main article: Cut Halo: Combat Evolved weapons
The Fuel Rod Gun's design in Halo 2 is broadly inspired by the Flak Cannon developed during the production of Halo: Combat Evolved. During the game's production there were two Covenant launcher concepts fielded in early builds of the game: the Flak Cannon and Fuel Rod Gun. While the F