Gameplay

H2:Needler

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Needler
Needler-H2.png
A cropped screenshot of a weapon in Halo 2: Anniversary's campaign. Original image by User:JackVibe.
The Needlers in Halo 2 (top) and Anniversary (bottom).
Gameplay role

Faction:

Covenant

Weapon tier (?):

Dual wield weapon

Weapon class (?):

Pistol

Weapon type (?):

Needle

Firing mode:

Automatic

Effective range:

Close to medium

Counterparts:

Human (UNSC)
SMG
Covenant
(Brute) Plasma Rifle
Forerunner
Sentinel Beam
Eliminator Beam
Gameplay stats

Damage:

Impact: 1
x1.5 vs shields
x0.7 dual wield damage [Note 1]

Detonation: 2 (attached only)
x1.5 vs shields

Supercombine: 400 (attached only)
x0.5 vs shields

Splash damage:

Supercombine: 50 out to 0.2 wu, down to 30 at 0.5 wu (radius)
x0.5 vs shields

Damage type (?):

Impact: plasma_slow

Detonation: plasma_slow

Supercombine: explosion_small

Attached Supercombine:
explosion_attached

Projectile effects:

Tracking, Attaches to units, Detonates 0.5s to 0.7s (random) after coming to rest, Supercombines (8 projectiles), Stuns Ai

Projectile speed:

6 wu/s
15 to 30 degrees per second turning speed

Hitscan range (?):

0.2 wu

Max range (?):

24 wu

Rate of fire:

8 rounds per second [Note 2]

Spread (?):

Single: 0.5 to 1.5 degrees
(0.5 degrees min error)

Dual: 1 to 3 degrees
(1 degree min error) [Note 3]

Magazine size:

30 rounds

Reserve ammo capacity:

90 rounds (3 magazines)

Auto aim (?):

7 degrees out to 20 wu

Sticky aim (?):

9 degrees out to 20 wu

Melee damage (?):

Strike Melee

Tag name (?):

needler [1]

 

The Needler is a weapon featured in Halo 2. It is one of the most common weapons throughout the game. Information on the Needler found in the multiplayer component of Halo 2: Anniversary can be found here.

Universe and lore[edit]

Main articles: Type-33 needler, Nahle'hax-pattern needler

In the original Halo 2, the Needler featured is the Type-33 needler, a weapon used by the infantry of the Covenant.

In Anniversary, the weapon's model was replaced with that of the Nahle'hax-pattern needler, featured in Halo: Reach and Halo 4.

Gameplay[edit]

Counterparts[edit]

Campaign[edit]

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The Needler's return in Halo 2 is functionally the same as its original counterpart in Halo: Combat Evolved, though with some balance tweaks. It is now dual wieldable and has slower rate of fire, though its needles now track enemies more aggressively. Needles that have been deflected will lose their tracking, and a target must now be within sight in order for needles to track them; if they disappear, they will lose their lock, though regain it if the target reappears. The weapon's melee attacks and reload animations are also faster, overall making the weapon much more aggressive.

In the campaign the Needler is particularly effective at dealing with Brutes in the later levels of the game, thanks to abundant ammunition and the Brutes' lack of energy shielding.

Multiplayer[edit]

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Production notes[edit]

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Gallery[edit]

Halo 2[edit]

Halo 2: Anniversary campaign[edit]

Notes[edit]

  1. ^ Results in an impact damage lower bound of 0.7. Due to the way the engine is programmed, the damage lower bound is only reached when both dual weapons are fired during the same frame. Damage otherwise appears to be interpolated between upper and lower values. It is unknown if this multiplier also affects detonation or supercombine damage, further testing required.
  2. ^ Due to how tickrate is rounded down, the rate of fire is 7.5 rounds per second rather than 8.
  3. ^ Dual wield spread penalty is only active while both weapons are firing.

Sources[edit]

  1. ^ Halo 2 Editing Kit, game file tags\objects\weapons\pistol\needler\needler.weapon