Gameplay

H2:Plasma Rifle

From Halopedia, the Halo wiki

Help.png
This article is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page.
Plasma Rifle
PlasmaRifle-H2.png
A cropped screenshot of a weapon in Halo 2: Anniversary's campaign. Original image by User:JackVibe.
The Plasma Rifles in Halo 2 (top) and Anniversary (bottom).
Gameplay role

Faction:

Covenant

Weapon tier (?):

Dual wield Loadout weapon

Weapon class (?):

Rifle

Weapon type (?):

Plasma

Firing mode:

Automatic

Effective range:

Close to medium

Counterparts:

Human (UNSC)
SMG
Covenant
Needler
Brute Plasma Rifle
Weapon stats (as of Auto-Update 3)

Damage:

10, down to 6 (dual)[Note 1]
x0.35 vs spartan & elite health, x1.5 vs shields

SP: x0.75 dual wield damage[Note 2]

MP: x0.7 dual wield damage[Note 3]

Damage type (?):

plasma_slow

Projectile speed:

14 wu/s[Note 4]

Hitscan range (?):

~0.466 wu

Max range (?):

40 wu

Rate of fire:

6 to 9 rounds per second[Note 5] [Note 6]

Spread (?):

Single: 0.25 to 0.75 degrees
(0 degrees min error)

Dual: 1.5 to 3 degrees
(1 degree min error)[Note 7]

Battery:

-0.25% per shot (400 shots)

Heat:

Generation: +15% per shot
Cooldown: -85.25% per second
Overheated: -35% per second

Auto aim (?):

6 degrees out to 12 wu

Sticky aim (?):

9 degrees out to 18 wu

Melee damage (?):

Strike Melee

Tag name (?):

plasma_rifle.weapon [1]

 

The Plasma Rifle is a weapon featured in Halo 2 and its remaster, Halo 2: Anniversary. It is the standard weapon used by the Elites throughout the game.[2]

This page focuses on the Plasma Rifle found in the original Halo 2 game and the campaign of Anniversary. Information on the Plasma Rifle found in the multiplayer component of Halo 2: Anniversary can be found here.

Universe and lore

Main article: Okarda'phaa-pattern plasma rifle

The Okarda'phaa-pattern plasma rifle is the primary service arm of the Covenant, in particular used by the Elites. In the UNSC it is known by the designation Type-25 Directed Energy Rifle. In Anniversary, the weapon's model was replaced with that of the Plasma rifle from Halo: Reach.[3]

Gameplay

Counterparts

Campaign

Help.png This section is a stub. You can help Halopedia by expanding it.

Multiplayer

By default the Plasma Rifle replaces the SMG as the starting weapon on the maps Midship and Waterworks.

Help.png This section is a stub. You can help Halopedia by expanding it.

Production notes

Help.png This section is a stub. You can help Halopedia by expanding it.

Gallery

Halo 2

Halo 2: Anniversary campaign

Notes

  1. ^ Due to the way the engine is programmed, the damage lower bound is only reached when both dual weapons are fired during the same frame. Damage otherwise appears to be interpolated between upper and lower values.
  2. ^ 1.0 represents the damage upper bound of 10 and 0.0 represents the damage lower bound of 6. Dual wielding lowers damage to 75% of the distance from 6 to 10. Final damage should be 9 (see above note for bugs).
  3. ^ 1.0 represents the damage upper bound of 10 and 0.0 represents the damage lower bound of 6. Dual wielding lowers damage to 70% of the distance from 6 to 10. Final damage should be 8.8 (see above note for bugs).
  4. ^ Projectile is flagged "faster when owned by player", which scales the velocity by difficulty when held by an NPC, and by x1.5 when held by a player. Final player velocity is 21 wu/s.
  5. ^ Due to how tickrate is rounded down, the final rate of fire is actually 7.5 rounds per second rather than 9.
  6. ^ Due to Halo 2 Vista's increased tickrate, rate of fire is not rounded down and ~8.6 rounds per second can be achieved. This oversight was patched in Halo: The Master Chief Collection.
  7. ^ Dual wield spread penalty is only active while both weapons are firing.

Sources

  1. ^ Halo 2 Editing Kit, game file tags\objects\weapons\rifle\plasma_rifle\plasma_rifle.weapon
  2. ^ Halo 2 manual, page 13
  3. ^ Halo Encyclopedia (2022 edition), page 290