Gameplay

H2:Magnum

From Halopedia, the Halo wiki

Magnum
H2 M6C Magnum Pistol.png
A cropped screenshot of a weapon in Halo 2: Anniversary's campaign. Original image by User:JackVibe.
The Magnums in Halo 2 (top) and Anniversary (bottom).
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Dual wield weapon

Weapon class (?):

Pistol

Weapon type (?):

Bullet

Firing mode:

Semi-Automatic

Effective range:

Close to medium

Counterparts:

Covenant
Plasma Pistol
Gameplay stats (as of Auto-Update 3)

Damage:

SP: 8
MP: 5.5

Damage type (?):

bullet_slow

Projectile effects:

Headshots

Projectile speed:

400 wu/s

Hitscan range (?):

~26.66 wu

Max range (?):

40 wu

Rate of fire:

0.1s fire recovery time
(10 rounds per second)

Spread (?):

0.25 to 1.5 degrees

Magazine size:

12 rounds

Reserve ammo capacity:

48 rounds (4 magazines)

Auto aim (?):

3 degrees out to 12 wu

Sticky aim (?):

6 degrees out to 16 wu

Melee damage (?):

Strike Melee

Tag name (?):

magnum [1]

 
Pistol.png

This article is part of a series on Human Pistols in the Halo games

For more gameplay weapon articles, see here!

v • d • e

The Magnum is a weapon featured in Halo 2. It is one of the most common weapons throughout the game. Information on the Magnum in the multiplayer component of Halo 2: Anniversary can be found here.

Universe and lore[edit]

Main article: M6C magnum

In the original Halo 2, the Magnum featured is the M6C magnum; a magazine-fed 12.7x40mm handgun in the M6 series utilized by the UNSC Marine Corps and UNSC Navy.

Gameplay[edit]

Counterparts[edit]

Campaign[edit]

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Multiplayer[edit]

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Production notes[edit]

"In Halo, the pistol behaved more like a rifle than the assault rifle, and the assault rifle behaved like a submachine gun. Now we have a rifle that behaves like a rifle, an SMG that behaves like an SMG, and a pistol that behaves like a pistol. Basically I initiated a 'throw off the shackles of FPS conventions' party and just about everybody showed up."
— Robert McLees[2]

In Halo: Combat Evolved, the Pistol was infamous for being a powerful utility weapon, something which fans and developers considered illogical for a handgun. This caused the developers at Bungie to reconsider the sandbox for Halo 2, part of which involved taking the original Combat Evolved pistol tag and re-saving it as the newly-christened battle rifle.[3] The Pistol—now renamed the Magnum—was also given a redesign, losing its ability to scope in, a significant debuff to its outgoing damage, and an increase to both its magazine size and rate-of-fire to feel more like a conventional sidearm. The weapon's visual design was accordingly changed, losing the wireless scope to reflect the gameplay adjustments, and becoming more distinct thanks to a matte black finish as opposed to the original design's reflective chrome.[4]

Gallery[edit]

Halo 2[edit]