Gameplay

H3:Magnum

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Magnum
A cropped screenshot of the M6G2 magnum in Halo 3.
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Dual wield weapon

Weapon class (?):

Pistol

Weapon type (?):

Bullet

Firing mode:

Semi-Automatic

Effective range:

Short

Counterparts:

Human (UNSC)
Automag (Halo: The Master Chief Collection-only)
Covenant
Plasma Pistol
Weapon stats

Damage:

15
x0.7 dual wield damage[Note 1]

Damage type (?):

bullet_slow

Projectile effects:

Headshots

Projectile speed:

180 wu/s

Hitscan range (?):

12 wu

Max range (?):

40 wu

Rate of fire:

0.4s fire recovery time
(2.5 rounds per second)

Spread (?):

Single: 0.5 degrees
(0.05 degrees min error)

Dual: 0.5 to 1 degrees
(0.05 degrees min error)[Note 2]

Magazine size:

8 rounds

Reserve ammo capacity:

40 rounds (5 magazines)

Auto aim (?):

2 degrees out to 15 wu

Sticky aim (?):

6 degrees out to 20 wu

Melee damage (?):

Strike Melee

Tag name (?):

magnum [1]

 

The Magnum is a weapon featured in Halo 3. It is one of the most common weapons throughout the game.

Universe and lore

Main article: M6G2 magnum

In Halo 3, the Magnum featured is the M6G2 magnum; a magazine-fed 12.7x40mm handgun in the M6 series utilized by the UNSC Marine Corps and UNSC Navy.

Gameplay

Counterparts

Campaign

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Multiplayer

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Gallery

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Notes

  1. ^ Results in a damage lower bound of 10.5. Dual wield damage penalty is always active while dual wielded.
  2. ^ Dual wield spread penalty is always active while dual wielded.

Sources

  1. ^ Halo 3 Editing Kit, game file tags\objects\weapons\pistol\magnum\magnum.weapon