Gameplay

CE:Pistol

From Halopedia, the Halo wiki

Pistol
HCE-M6DMagnumPistol.png
A cropped screenshot of the M6G2 magnum in Halo: Combat Evolved Anniversary.
The Pistols in Halo: Combat Evolved (top) and Anniversary (bottom).
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Loadout Utility weapon

Weapon class (?):

Pistol

Weapon type (?):

Bullet

Firing mode:

Automatic

Effective range:

Medium

Counterparts:

As a pistol:

Covenant
Plasma Pistol

As a utility weapon:

none
Gameplay stats (as of June 2021 MCC patch)

Damage:

25 [Note 1]
x1.5 vs spartan health

Projectile effects:

Headshots

Projectile speed:

300 wu/s
100% gravity

Hitscan range (?):

10 wu

Max range (?):

40 wu

Rate of fire:

3.5 rounds per second [Note 2]

Spread (?):

SP: 0.2 to 0.4 degrees
(0.2 degrees min error)
(scales with zoom)

MP: 0.2 to 2 degrees [Note 3]
(0 degrees min error)
(scales with zoom)

Magazine size:

12 rounds

Reserve ammo capacity:

120 rounds (10 magazines)

Auto aim (?):

3 degrees out to 30 wu
(scales with zoom)

Sticky aim (?):

6 degrees out to 30 wu
(scales with zoom)

Zoom:

2x magnification

Melee damage (?):

Melee

Tag name (?):

pistol [1]

 
Pistol.png

This article is part of a series on Human Pistols in the Halo games

For more gameplay weapon articles, see here!

v • d • e

The Pistol is a weapon featured in Halo: Combat Evolved and its remaster, Combat Evolved Anniversary. It is one of the most famous weapons in both the original game and the Halo franchise as a whole, with variants having been featured in all subsequent games.

Information on the Pistol found in Halo: Campaign Evolved can be found here.

Universe and lore[edit]

Main article: M6D magnum

In the original Combat Evolved, the Pistol featured is the M6D magnum; a magazine-fed 12.7x40mm handgun in the M6 series utilised by the UNSC Marine Corps and UNSC Navy.[2] It is upscaled compared to other variants in the M6 series. The M6Ds used in-game are officer's models, which feature a smart-linked KFA-2 sight.[3]

In Anniversary, the weapon's model was replaced with that of the M6G2 magnum from Halo 3, though in-game materials still refer to it using all of the original CE designations. Despite this, the original CE design is considered the canonical M6D in reference texts released since.[4] The cover art for Anniversary instead depicts Master Chief holding the M6G magnum from Halo: Reach.

Gameplay[edit]

Counterparts[edit]

Campaign[edit]

The Pistol is the first weapon given to the player on The Pillar of Autumn, and by extension the first weapon to be usable in a Halo game. It is an effective weapon maintaining usefulness in most situations, given its ability to one shot kill any character with an un-shielded head (or back in the case of Hunters). The Pistol is noticeably ineffective against Sentinels, especially those with energy shields. Unlike later games headshots have no effect on the Flood, if a combat form appears to die from a single hit it is actually feigning death and will stand back up again.

The Pistol is the secondary starting weapon on the levels Halo, The Silent Cartographer, Assault on the Control Room, 343 Guilty Spark, and The Library. The Pillar of Autumn is the only level where co-op players can respawn with the Pistol, and the The Truth and Reconciliation is the only level to lack the weapon entirely.