Gameplay

CE:Fuel Rod Gun (MP)

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Fuel Rod Gun
HCE-FuelRodGun-Profile.png
The Fuel Rod Gun in Halo: Combat Evolved multiplayer.
Gameplay role

Faction:

Covenant

Weapon tier (?):

Heavy weapon

Weapon class (?):

Launcher

Weapon type (?):

Explosive

Firing mode:

Semi-automatic

Effective range:

Medium

Counterparts:

Human (UNSC)
Rocket Launcher
Covenant
Fuel Rod Gun (SP)
Weapon stats

Damage:

28 to 30 (random) out to 0 wu, down to 20 after 120 wu (range)

Splash damage:

85 to 90 (random) out to 0.5 wu, down to 60 at 2 wu (radius)

Projectile effects:

Detonates on impact

Projectile speed:

16 wu/s out to 0 wu, down to 10 wu/s after 120 wu
110% gravity

Hitscan range (?):

~0.533 wu

Max range (?):

0 wu[Note 1]

Rate of fire:

2.2 rounds per second[Note 2]

Spread (?):

0 to 7.5 degrees

Battery:

-3.6% per shot (28 shots)

Heat:

Generation: +30% per shot
Cooldown: -18% per second

Auto aim (?):

1.5 degrees out to 25 wu

Sticky aim (?):

12 degrees out to 25 wu

Melee damage (?):

Melee

Tag name (?):

plasma_cannon [1]

 

The Fuel Rod Gun (also known in the tags as Plasma Cannon)[1] is a Covenant heavy weapon featured in the PC port of Halo: Combat Evolved exclusively available in multiplayer, alongside the Combat Evolved component of Halo: The Master Chief Collection. It is one of two fuel rod guns that appears throughout the Combat Evolved experience, with the other an unusable campaign-exclusive weapon fielded by enemies. Despite the two weapons' superficial similarities, they have wholly different properties.

[2][3][4]

Information on the Fuel Rod Gun found in the Halo: Combat Evolved campaign can be found here. For the Halo: Campaign Evolved iteration, it can be found here.

Universe and lore

Main article: Zasqi-pattern fuel rod gun

The Zasqi-pattern fuel rod gun is one of multiple fuel rod gun models developed and used by the Covenant.[5]

Gameplay

Counterparts

Multiplayer

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The Fuel Rod Gun ins Halo multiplayer is exclusive to the game's PC and Master Chief Collection ports. Despite the similar visual design it is radically different to its campaign counterpart, boasting a battery rather than a reloadable magazine, bringing it more in line with other Covenant energy weapons. The battery has capacity to fire five rounds in rapid succession before overheating, and 28 rounds in total.

The weapon notably fires its projectiles on a ballistic arc, allowing the user to use it similarly to a grenade launcher, arcing shots over surfaces to hit enemies behind cover.

Damage Modifiers

impact damage

dirt sand stone snow wood metal (hollow) metal (thin) metal (thick) rubber glass force field grunt hunter armor hunter skin elite jackal jackal energy shield engineer engineer force field flood combat form flood carrier form cyborg cyborg energy shield armored human human sentinel monitor plastic water leaves elite energy shield ice hunter shield
0 0 0 5 2 0.3 0.3 0.3 2 1 0.5 1 0.5 1 1 1 0.5 1 0.5 1 1 1 1 1 1 0.5 0 0 3 0 0.5 5 0.5

plasma_cannon_explosion

dirt sand stone snow wood metal (hollow) metal (thin) metal (thick) rubber glass force field grunt hunter armor hunter skin elite jackal jackal energy shield engineer engineer force field flood combat form flood carrier form cyborg cyborg energy shield armored human human sentinel monitor plastic water leaves elite energy shield ice hunter shield
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 2 4 1 1 1 1 1 1 1 1 1 1 1 0

Skins

In the Combat Evolved component of Halo: The Master Chief Collection, there are a number of weapon skins for the Fuel Rod Gun.

Fuel Rod Gun
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
HCE FuelRod Brutal Skin.png
Brutal A Jiralhanae's best friend. Series 2, Tier 9 (Spartan Point 1)
HCE FuelRod Schism Skin.png
Schism For those seeking redemption. Series 2, Tier 26 (Spartan Point 1)
HCE FuelRod Zealot Skin.png
Zealot Glory in an honorable death. Series 2, Tier 31 (Spartan Point 1)
HCE FuelRod Ultra Skin.png
Ultra The Evocati don't mess around. Series 2, Tier 49 (Spartan Point 1)

Production notes

Main article: Cut Halo: Combat Evolved weapons

The Fuel Rod Gun's design is based on a mix of two pre-Xbox weapons; the Flak Cannon and Fuel Rod Gun. In the 1999 builds of the game the Flak Cannon was to fire explosive projectiles in an arc, a behaviour that was replicated with the final PC port multiplayer fuel rod.

The weapon's visual design, however, comes from the 1999 Fuel Rod Gun, which was realised in Combat Evolved as a campaign NPC-exclusive weapon. In the base game the weapon is textured with a gold colouration (something which would be later followed up in Halo 2 onward), though the game shaders give it a black tint. When developing the PC port, Gearbox Software remodelled and textured the weapon in higher-fidelity and changed the colour to purple for consistency with other Covenant equipment.

Gallery

Halo: Combat Evolved PC port

Notes

  1. ^ Max range is set to 0, but the projectile persists until reaching the air damage range upper value of 120 wu.
  2. ^ Due to how tickrate is rounded down, the rate of fire is ~2.1 rounds per second rather than 2.2.

Sources

  1. ^ a b Halo: Combat Evolved Editing Kit, game file tags\weapons\plasma_cannon\plasma_cannon.weapon
  2. ^ Halo: Combat Evolved manual, page 16: PC port edition
  3. ^ Halo: Combat Evolved: Sybex Official Strategies & Secrets, page 30-31
  4. ^ Bungie.net, Guides: Covenant Weapons (Retrieved on Oct 28, 2004) [archive]
  5. ^ Halo Encyclopedia (2022 edition), page 299