Gameplay

CE:Rocket Launcher

From Halopedia, the Halo wiki

Rocket Launcher
A cutout of an M41B SPNKr.
A cropped screenshot of the M41 SPNKr. Original image by User:JackVibe.
The Rocket Launchers in Halo: Combat Evolved (top) and Anniversary (bottom).
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Heavy weapon

Weapon class (?):

Launcher

Firing mode:

Semi-automatic

Effective range:

Medium

Counterparts:

Covenant
Fuel Rod Gun (SP and MP)
Weapon stats

Splash damage:

300 to 330 (random) out to 0.5 wu, down to 80 at 2 wu (radius)

Projectile effects:

Detonates on impact

Projectile speed:

12 wu/s out to 0 wu, down to 10 wu/s after 100 wu

Hitscan range (?):

0.4 wu

Max range (?):

128 wu

Rate of fire:

0.5 rounds per second

Spread (?):

0 degrees

Magazine size:

2 rounds

Reserve ammo capacity:

8 rounds (4 magazines)

Auto aim (?):

0 degrees out to 35 wu[Note 1]

Sticky aim (?):

12 degrees out to 35 wu

Zoom:

2x magnification

Melee damage (?):

Melee

Tag name (?):

rocket launcher [1]

 

The Rocket Launcher is a weapon featured in Halo: Combat Evolved and its remaster, Combat Evolved Anniversary. It is one of the most common weapons throughout the game, and has since gone on to appear in nearly all subsequent games in the series.[2][3][4]

Information on the Rocket Launcher found in Halo: Campaign Evolved can be found here.

Universe and lore[edit]

Main article: M41B SPNKr

The M41 "SPNKr" Surface-to-Surface Rocket launcher, also informally known as the M19 Surface-to-Surface Missile launcher, is the model of rocket launcher featured in the original Halo: Combat Evolved. It is a 2 round, shoulder-fired rocket launcher, with a magnified optic, used by the United Nations Space Command.[5] Original 2001-era sources such as the game manual refer to the weapon as the M19 SSM, which is in fact the ammunition it fires.[2][3][4] In game the ammunition boxes, and the weapon itself, are correctly labeled M19 and M41 respectively. In modern canon, this variant of Rocket Launcher has specifically been designated the M41B SPNKr.

In Anniversary graphics, the weapon's model was replaced with that of the standard M41 SPNKr from Halo: Reach.

Gameplay[edit]

Counterparts[edit]

Campaign[edit]

The Rocket Launcher first appears in the Halo campaign on the level The Silent Cartographer as part of a weapon cache at the site of the wreckage of the downed Pelican Bravo 022. After that it appears sporadically throughout the rest of the campaign, typically as a pickup found on the map - with Assault on the Control Room particularly notable for containing the most Rocket Launchers in the entire game. They are never used by Marines, but may be wielded by enemy Flood Combat Forms.

Multiplayer[edit]

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Damage Modifiers[edit]

dirt sand stone snow wood metal (hollow) metal (thin) metal (thick) rubber glass force field grunt hunter armor hunter skin elite jackal jackal energy shield engineer engineer force field flood combat form flood carrier form cyborg cyborg energy shield armored human human sentinel monitor plastic water leaves elite energy shield ice hunter shield
1 1 1 1 1 1 1 1 1 4 0.2 1 1 1 1 1 1 1 0 2 4 1 1 1 1 0.4 0 1 1 1 1 1 0

Skins[edit]

In the Combat Evolved component of Halo: The Master Chief Collection, there are a number of weapon skins for the Rocket Launcher.

Rocket Launcher
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
HCE RocketLauncher Desert Skin.png
Desert Looks very stylish with a poncho. Series 2, Tier 13 (Spartan Point 1)
HCE RocketLauncher HuntersBlood Skin.png
Hunter's Blood Well armed. Well armored. Series 2, Tier 32 (Spartan Point 1)
HCE RocketLauncher Corrosion Skin.png
Corrosion The Oxidation Sensation. Series 2, Tier 77 (Spartan Point 1)

Production notes[edit]

  • The weapon's name and dual tube design is a direct homage to the SPNKR SSM Launcher from Marathon.
Help.png This section is a stub. You can help Halopedia by expanding it.

Gallery[edit]

Halo: Combat Evolved[edit]

Halo: Combat Evolved Anniversary[edit]

Notes[edit]

  1. ^ Auto-aim angle is described as 'the maximum angle that autoaim works at full strength' in degrees. There is still a gradual drop off in aim assist strength beyond 0 degrees.

Sources[edit]

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\weapons\rocket launcher\rocket launcher.weapon
  2. ^ a b Halo: Combat Evolved manual, page 19
  3. ^ a b Halo: Combat Evolved: Sybex Official Strategies & Secrets, page 20-21
  4. ^ a b Bungie.net, Guides: Weapons (Retrieved on Oct 28, 2004) [archive]
  5. ^ Halo Encyclopedia (2022 edition), page 176