CE:Plasma Grenade
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| Plasma Grenade | |
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The Plasma Grenades in Halo: Combat Evolved (left) and Combat Evolved Anniversary (right). | |
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4 grenades |
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The Plasma Grenade is a grenade weapon featured in Halo: Combat Evolved and its remaster, Combat Evolved Anniversary. It is the standard grenade used by Covenant troops and has since gone on to appear in all subsequent games in the series.
Information on the Plasma Grenade found in Halo: Campaign Evolved can be found here.
Universe and lore[edit]
- Main article: Anskum-pattern plasma grenade
In the original Combat Evolved, the grenade featured is the Anskum-pattern plasma grenade,[2] otherwise known to the UNSC as the Type-1 Antipersonnel Grenade.
In Anniversary, the weapon's model was replaced with that of the plasma grenade featured in Halo: Reach.
Gameplay[edit]
Counterparts[edit]
Campaign[edit]
The Plasma Grenade is commonly encountered throughout the campaign of Combat Evolved. On Heroic and Legendary difficulties they can be encountered on the first level, The Pillar of Autumn, when dropped by dead enemies. On Easy and Normal difficulties the ability to use grenades is disabled until late in the level when the player encounters a cache of Frag Grenades, whereas on the higher difficulties they can be used from first encounter. After this they are commonly found in all subsequent levels featuring the Covenant as enemies, with Elites often throwing them at the player.
Unlike the Frag Grenade, the Plasma Grenade is able to stick to enemies when thrown. This is especially useful against Grunts, as sticking one Grunt with the plasma grenade will cause it to run to its friends for help, resulting in the grenade's explosion killing more troops. The grenades do not stick to surfaces however, and will instead bounce off environmental geometry. After either sticking or bouncing, the grenade has a fuse of three seconds before detonation, giving ample time to jump out of the way.[3][4][5]
While the player never starts a level equipped with plasma grenades, they are able to pick up a maximum inventory of four.
In Anniversary, a number of skulls affect the Plasma Grenade.
- The Bandanna skull grants the player infinite grenades and ammunition.
- The Boom skull doubles the grenades' explosion radius.
- The Catch skull makes enemies throw more Plasma Grenades.
- The Grunt Funeral skull makes all Grunt enemies die in a Plasma Grenade explosion when killed.
- The Piñata skull makes all enemies drop Plasma Grenades when melee'd.
Multiplayer[edit]
Plasma Grenades can be found as map pickups in most multiplayer maps and modes in Combat Evolved. They can be added as loadout weapons in custom games, though otherwise perform the same as their campaign counterparts.
Damage Modifiers[edit]
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Gallery[edit]
Halo: Combat Evolved[edit]
Halo: Combat Evolved Anniversary[edit]
The Plasma Grenade in Anniversary's Library codex.
Sources[edit]
- ^ Halo: Combat Evolved Editing Kit, game file
tags\weapons\plasma grenade\plasma grenade.equipment - ^ Halo Encyclopedia (2022 edition), page 306
- ^ Halo: Combat Evolved manual, page 21
- ^ Halo: Combat Evolved: Sybex Official Strategies & Secrets, page 31
- ^ Bungie.net, Guides: Weapons (Retrieved on Oct 28, 2004) [archive]
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