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Domination: Difference between revisions

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{{disambig header|the gametype|the achievement|Domination (achievement)}}
[[File:HW2B Ricochet Loading Screen.png|300px|right|thumb|Loading screen of a Domination match in the ''Halo Wars 2 Open Beta''.]]
[[File:HW2B Ricochet Loading Screen.png|300px|right|thumb|Loading screen of a Domination match in the ''Halo Wars 2 Open Beta''.]]
'''Domination''' is a [[multiplayer]] gametype introduced in ''[[Halo Wars 2]]''. Players must capture [[Control Tower|Domination Point]]s and maintain control over them in order to reduce their enemies' ticket count. The first team to have their ticket count reduced to zero lose the game.  
'''Domination''' is a [[multiplayer]] gametype introduced in ''[[Halo Wars 2]]''. Players must capture [[Control Tower|Domination Point]]s and maintain control over them in order to reduce their enemies' ticket count. The first team to have their ticket count reduced to zero lose the game.  

Revision as of 03:30, October 16, 2020

This article is about the gametype. For the achievement, see Domination (achievement).
The loading screen for a round of Domination on the map Sentry (then-known as Ricochet) during the Halo Wars 2 Open Beta.
Loading screen of a Domination match in the Halo Wars 2 Open Beta.

Domination is a multiplayer gametype introduced in Halo Wars 2. Players must capture Domination Points and maintain control over them in order to reduce their enemies' ticket count. The first team to have their ticket count reduced to zero lose the game.

Production notes

This was the first mode made available in the Halo Wars 2 Open Beta.[1]

Sources