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Deployable cover: Difference between revisions

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{{Ratings}}
{{Status|Canon}}
{{Era|H3}}
{{Weapon infobox
{{Weapon  
|name=Deployable cover
|image=[[Image:Deployable Cover.jpg|300px]]
|image=[[File:Deployable Cover.jpg|300px]]
|name=Deployable Cover
|manufacturer=
|manufacturer=[[Covenant]]
|series=
|type=[[Equipment]]
|type=[[Equipment]]
|size=Dimensions
|cost=
|Weight : 13.6 kilograms (30.0 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
|variant=
|affiliation=Covenant
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|length=
|width=
|height=
|weight={{Convert|30.8|lb|kg|disp=flip|Sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=341}}
|ammotype=
|capacity=
|feed-title=Duration
|feed=Single use (infinite duration in campaign; 30 seconds in Multiplayer)
|operation=
|rate=
|velocity=
|optics=
|range=
}}
}}
The '''Deployable Cover''' is a form of [[Covenant]] [[Equipment]] introduced in ''[[Halo 3]]''.<ref>September 2007 issue of [[Electronic Gaming Monthly]]</ref>
The '''deployable cover''' is a form of [[Covenant]] [[equipment]].{{Ref/Reuse|Enc09}}{{Ref/Game|Id=H3|H3|Deployable Cover in-game equipment}} Among [[United Nations Space Command]] personnel, the equipment has acquired a number of colloquial nicknames including "'''DC'''", "'''One-Way Wall'''", "'''One-Way Mirror'''", "'''One-Way Sign'''", and "'''Walking Shield'''".{{Ref/Reuse|Enc09}}


== Overview ==
==Overview==
This piece of equipment is similar to the [[Stationary Shield Generator]] seen in ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', except now it is mobile. Any solid projectiles fired will be deflected by the shield; however [[plasma]]-based weapons fire are absorbed by the shield from either side. However, the Spartan Laser is capable of penetrating more than five deployable covers, assuming they are lined up close together.  
===Design details===
The deployable cover is a small, portable [[equipment]] piece used by the [[Covenant]] in a role similar to the [[Covenant portable shield]]. The emitter module itself is a teardrop-shaped equipment piece that, when deployed, unfolds into an [[Energy shielding|energy shield]] generator capable of projecting a large shield into the area around it. Any solid projectiles fired will be deflected by the shield; however, [[plasma]]-based weapons fire are absorbed by the shield from either side. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed.{{Ref/Reuse|H3}}


The user is given an enormous tactical advantage in exchange for being exposed from behind and to the left and right, so it is wise to deploy it towards your main threat, whereas the similar [[Bubble Shield]] provides complete 360 degree cover, but cannot be fired into or out of.  
==In-game information==
===''Halo 3'' and ''Halo 3: ODST''===
The deployable cover is featured as an [[equipment]] piece in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. In ''Halo 3'', it is useable by both the player or by [[Jiralhanae|Brute]] enemies while in ''ODST'', it is only useable by enemy AI. The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long.  


The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in Campaign.  
In [[campaign]], the shield will stay active indefinitely if left alone while in [[multiplayer]], the deployable cover will self-destruct after 30 seconds. Like the [[portable gravity lift]], the deployable cover will be destroyed after a fall from a great height.


In [[Multiplayer]], the deployable cover will self destruct after 30 seconds.
In campaign mode, the deployable cover is completely immune to the solid projectiles fired by [[Flood]] [[Flood pure form|Ranged Forms]], making it very useful on the eighth level of ''Halo 3'', [[Cortana (level)|Cortana]], especially on higher difficulties. Enemy AI cannot detect the player through a deployable cover, even on Legendary, making it possible for a player to take cover right in front of the enemy. This can be especially helpful on part of [[Crow's Nest]], where eight [[Jiralhanae|Brutes]] plus a [[Jiralhanae Chieftain|Chieftain]] are present, as there are multiple deployable covers available.


Like the [[Portable Gravity Lift]], the Deployable Cover, when activated, will be destroyed after a fall from a great height.
==Gallery==
<gallery>
File:Deployablecoverhud.svg|The Deployable Cover HUD icon.
File:Deployable Cover Inactive.jpg|An inactive deployable cover.
File:Deployable Cover Demonstration.jpg|Demonstration of firing from behind a deployable cover.
File:DCbase.jpg|The base of a Deployable Cover after the shields have been depleted.
</gallery>


==Trivia==
==List of appearances==
*There is a flaw in the Deployable Cover's shielding design; there is a small gap in between the shields where players can fire through. This "flaw" appears to work on any part of the shield and allows most human weaponry. However, the [[Shotgun]] does not seem to work, probably due to its wide spread.
*''[[Halo 3]]'' {{1st}}
*The Deployable Cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]] for some players. One of this tactic's best uses is to get both of the skulls from the level [[The Ark (level)]], Famine and Cowbell, in ''Halo 3''.
*''[[Halo 3: ODST]]''
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]], making it very useful on the eighth level of ''Halo 3'', ''[[Cortana (level)|Cortana]]'', especially on higher difficulties.
*Enemies cannot detect you through a Deployable Cover even on the highest difficulties, so you can just watch your enemies stand there while you pick them off with a [[Battle Rifle]]. This can be especially helpful on the part of [[Crow's Nest (Level)|Crow's Nest]], where you have to battle eight [[Brutes]] and a [[Chieftain]], since there are plenty of Deployable Covers around.
* It is possible to gather enough Deployable Covers (like in Forge) and create a makeshift but stronger imitation of a bubble shield that does not cover the top, allowing people to possibly jump over.
* The Deployable Cover is available only in the Multiplayer playlist "Action Sack". The custom Foundry map "Front Line" has four available Deployable Covers on it.
*Because it only deflects projectile fired weapons, the Deployable Cover was originally designed as a means of rendering Human weapons useless and is very similar to the version found in [[Halo: Combat Evolved]] and [[Halo 2]].
*The Deployable Cover is vulnerable to the [[Power Drain]].
*It is also possible to make a "bubble" from two of these shields.
*There is a glitch were if you place a Deployable Cover in a Pelican cockpit, the Pelican will spin around, eject its pilots and fall through the map. It is not known why this happens.


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
== Gallery ==
<gallery>
Image:Deployable Cover Inactive.jpg|An inactive deployable cover.
Image:Deployable Cover Demonstration.jpg|Demonstration of firing from behind a deployable cover.
Image:DCbase.jpg|The base of a Deployable Cover after the shields have been depleted.
Image:Deployablecoverhud.svg|The Deployable Cover HUD icon.
</gallery>


{{Equipment List}}
{{Navbox/Pickups/Gameplay}}
[[Category:The Covenant]]
[[Category:Shield technology]]
[[Category:Covenant technology]]
[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 20:20, October 15, 2023

Deployable cover
Image of deployable cover in action. Courtesy of Justin Time.
Production overview

Type:

Equipment

Specifications

Weight:

14.0 kilograms (30.8 lb)[1]

Duration:

Single use (infinite duration in campaign; 30 seconds in Multiplayer)

Service history

In service:

Human-Covenant War
Great Schism

 

The deployable cover is a form of Covenant equipment.[1][2] Among United Nations Space Command personnel, the equipment has acquired a number of colloquial nicknames including "DC", "One-Way Wall", "One-Way Mirror", "One-Way Sign", and "Walking Shield".[1]

Overview[edit]

Design details[edit]

The deployable cover is a small, portable equipment piece used by the Covenant in a role similar to the Covenant portable shield. The emitter module itself is a teardrop-shaped equipment piece that, when deployed, unfolds into an energy shield generator capable of projecting a large shield into the area around it. Any solid projectiles fired will be deflected by the shield; however, plasma-based weapons fire are absorbed by the shield from either side. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed.[2]

In-game information[edit]

Halo 3 and Halo 3: ODST[edit]

The deployable cover is featured as an equipment piece in Halo 3 and Halo 3: ODST. In Halo 3, it is useable by both the player or by Brute enemies while in ODST, it is only useable by enemy AI. The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long.

In campaign, the shield will stay active indefinitely if left alone while in multiplayer, the deployable cover will self-destruct after 30 seconds. Like the portable gravity lift, the deployable cover will be destroyed after a fall from a great height.

In campaign mode, the deployable cover is completely immune to the solid projectiles fired by Flood Ranged Forms, making it very useful on the eighth level of Halo 3, Cortana, especially on higher difficulties. Enemy AI cannot detect the player through a deployable cover, even on Legendary, making it possible for a player to take cover right in front of the enemy. This can be especially helpful on part of Crow's Nest, where eight Brutes plus a Chieftain are present, as there are multiple deployable covers available.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo Encyclopedia (2009 edition), page 341
  2. ^ a b Halo 3, Deployable Cover in-game equipment