H5G:Control schemes
From Halopedia, the Halo wiki
Controls in the Halo 5: Guardians Multiplayer Beta.
The following control schemes are available in Halo 5: Guardians for Xbox One and Halo 5: Forge for PC.
Halo 5: Guardians (Xbox One)
Thumbsticks
Buttons
Halo 5: Guardians introduced Spartan abilities, which will be colored in orange.
Default
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Thruster Pack | |
| Action & Reload | |
| Switch Weapon | |
| Sprint & Change Zoom Level | |
| Crouch & Slide | |
| Fire Weapon | |
| Hold Smart-Link | |
| Throw Grenade | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Southpaw
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Crouch & Slide | |
| Action & Reload | |
| Switch Weapon | |
| Sprint | |
| Toggle Smart-Link & Secondary Zoom | |
| Throw Grenade | |
| Fire Weapon | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Thruster Pack | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Boxer
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Sprint | |
| Action & Reload | |
| Switch Weapon | |
| Crouch & Slide | |
| Toggle Smart-Link & Secondary Zoom | |
| Fire Weapon | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Thruster Pack | |
| Throw Grenade | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Green Thumb
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Crouch & Slide | |
| Action & Reload | |
| Switch Weapon | |
| Sprint & Change Zoom Level | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Fire Weapon | |
| Hold Smart-Link | |
| Throw Grenade | |
| Thruster Pack | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Bumper Jumper
| Button | Input Action |
|---|---|
| Sprint | |
| Action & Reload | |
| Thruster Pack | |
| Switch Weapon | |
| Crouch & Slide | |
| Toggle Smart-Link & Secondary Zoom | |
| Fire Weapon | |
| Throw Grenade | |
| Jump & Clamber | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Recon
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Sprint | |
| Switch Weapon | |
| Crouch & Slide | |
| Toggle Smart-Link & Secondary Zoom | |
| Fire Weapon | |
| Throw Grenade | |
| Thruster Pack | |
| Action & Reload | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Fishstick
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Crouch & Slide | |
| Action & Reload | |
| Switch Weapon | |
| Sprint & Change Zoom Level | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Fire Weapon | |
| Hold Smart-Link | |
| Thruster Pack | |
| Throw Grenade | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Halo 4
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Crouch & Slide | |
| Action & Reload | |
| Switch Weapon | |
| Sprint | |
| Toggle Smart-Link & Secondary Zoom | |
| Fire Weapon | |
| Throw Grenade | |
| Thruster Pack | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Pashooter
| Button | Input Action |
|---|---|
| Jump & Clamber | |
| Sprint & Change Zoom Level | |
| Action & Reload | |
| Switch Weapon | |
| Crouch & Slide | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Fire Weapon | |
| Hold Smart-Link | |
| Throw Grenade | |
| Thruster Pack | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Helljumper
| Button | Input Action |
|---|---|
| Sprint & Change Zoom Level | |
| Action & Reload | |
| Thruster Pack | |
| Switch Weapon | |
| Crouch & Slide | |
| Melee Attack & Spartan Charge & Hold Ground Pound | |
| Fire Weapon | |
| Hold Smart-Link | |
| Jump & Clamber | |
| Throw Grenade | |
| Pause | |
| Scoreboard | |
| Next Grenade | |
| Previous Grenade | |
| Issue Orders (campaign, only when playing as Jameson Locke or John-117) | |
| Tracking (campaign) |
Hidden Input Actions
| Input Action | Combination | Note |
|---|---|---|
| Machinima: Lower Weapon | Hold "Action/Reload" + “↓ D-pad" for 3 Seconds | Only useable in Custom Game (with machinima controls ON[1]) and in Forge. |
| Machinima: Display Position | Press "Action/Reload" + “→ D-pad" | |
| Machinima: Detach Camera | Hold “Action/Reload” + “↑ D-pad" for 3 Seconds | |
| Machinima: Toggle Pan | Press "Action/Reload" + “← D-pad" | This is after the camera is detached. |
| Machinima: Toggle Control | Press "Back" Button | |
| Increase Observer Movement Speed | ↑ D-Pad | This is after Pan Cam (Machinima: Toggle Pan) is enabled. |
| Decrease Observer Movement Speed | ↓ D-Pad |
Halo 5: Forge (PC)
Keyboard and mouse controls for the PC version of Halo 5: Forge.
On-foot and Vehicle
Default keyboard and mouse controls.
On-foot
“ Customize your key mappings for when on foot or in the Mantis vehicle. ”
| Input Action | Key or Mouse Button | Description | Bindable | ||
|---|---|---|---|---|---|
| On-foot | Move Forward | W | Key used to move forward.[Note 1] | Yes | |
| Move Backwards | S | Key used to move backward. | |||
| Strafe Left | A | Key used to strafe left. | |||
| Strafe Right | D | Key used to strafe right. | |||
| Jump | Space | Key used to jump. | |||
| Crouch | Left Ctrl | Key used to crouch. | |||
| Thruster Pack | Caps Lock | Key used to use thruster pack. | |||
| Sprint/Stabilize | Shift | Key used to sprint. When Smart-Link is OFF, this key stabilizes you in mid-air. | |||
| Fire Weapon | Left Mouse Button | Key used to fire weapon or Mantis rockets. | |||
| Swap Weapon | Q | Wheel Down | Key used to swap weapon. | ||
| Action | E | Key used to interact with world objects. | |||
| Reload | R | Key used to reload. | |||
| Smart Link (Zoom) | Right Mouse Button | Key used to use smart-link (zoom) or the Mantis machine gun. | |||
| Melee | F | Middle Mouse Button | Key used to melee attack. Use while sprinting to Spartan Charge. Hold while in air to Ground Pound. | ||
| Change Zoom Level | Z | When in smart-link, this key toggles zoom levels. | |||
| Increase Zoom | Unbind | When in smart-link, this key zooms in. | |||
| Decrease Zoom | Unbind | When in smart-link, this key zooms out. | |||
| Throw Grenade | G | Key used to throw grenade. | |||
| Frag Grenade Select | 1 | Key used to select frag grenade. | |||
| Plasma Grenade Select | 2 | Key used to select plasma grenade. | |||
| Splinter Grenade Select | 3 | Key used to select splinter grenade. | |||
| Next Grenade | Unbind | Key used to select next grenade. | |||
| Previous Grenade | Unbind | Key used to select previous grenade. | |||
| Global Chat | T | Key used to start global chat. | |||
| Team Chat | Y | Key used to start team chat. | |||
| Scoreboard | Tab | Key used to open the scoreboard. Cannot be changed. | No | ||
| Interactive Scoreboard | Ctrl + Tab | Keys used to open the interactive scoreboard. Cannot be changed. | |||
| Pause Game | Escape | Key used to open pause menu. Cannot be changed. | |||
| Machinima: Lower Weapon | L | When in a Custom Game with machinima controls ON, hold this key to lower your weapon. | Yes | ||
| Machinima: Detach Camera | O | When in a Custom Game with machinima controls ON, hold this key to detach the camera. Detaching the camera means toggling Free Camera (Freecam). | |||
| Machinima: Display Position | I | When in a Custom Game with machinima controls ON, tap this key to display Spartan/camera coordinates. | |||
| Machinima: Toggle Pan | P | When in a Custom Game with machinima controls ON and the camera detached, tap this key to toggle between Normal and Pan camera control. | |||
| Machinima: Toggle Control | K | When in a Custom Game with machinima controls ON and the camera detached, tap this key to toggle between Spartan and camera control. | |||
| Decrease Observer Movement Speed | C | This is after Pan Cam (Machinima: Toggle Pan) is enabled. It's possible to unbind it by setting the C Key to any input action; to get it rebound, use the "RESTORE DEFAULTS" button, which is located in the "ON FOOT KEY MAPPINGS" menu. |
No | ||
| Vehicle | Move Forward | W | Key used to move forward. | Yes | |
| Move Backwards | S | Key used to move backward. | |||
| Move Left | A | Key used to move left. Movement depends on vehicle type. | |||
| Move Right | D | Key used to move right. Movement depends on vehicle type. | |||
| Brake | F | Key used to brake. | |||
| Boost | Shift | Key used to Boost, E-Brake, or to fire Wasp Rockets. Varies per vehicle. | |||
| Exit Vehicle | E | Key used to exit the vehicle. | |||
| Fire Weapon | Left Mouse Button | Key used to fire weapon or honk the horn. | |||
| Swap Weapon | Q | Wheel Down | Key used to swap weapon. Switch between vehicle cannons. | ||
| Switch Seats | Space | Key used to switch seats / go up in the Phaeton or Wasp. | |||
| Descend Vehicle | Left Ctrl | Key used to go down in the Phaeton or Wasp. | |||
| Banshee Maneuver | Right Mouse Button | Key used to do Banshee Maneuver. | |||
| Global Chat | T | Key used to start global chat. | |||
| Team Chat | Y | Key used to start team chat. | |||
| Machinima: Detach Camera | O | When in a Custom Game with machinima controls ON, hold this key to detach the camera. Detaching the camera means toggling Free Camera (Freecam). | |||
| Machinima: Display Position | I | When in a Custom Game with machinima controls ON, tap this key to display Spartan/camera coordinates. | |||
| Machinima: Toggle Pan | P | When in a Custom Game with machinima controls ON and the camera detached, tap this key to toggle between Normal and Pan camera control. | |||
| Machinima: Toggle Control | K | When in a Custom Game with machinima controls ON and the camera detached, tap this key to toggle between Spartan and camera control. | |||
| Decrease Observer Movement Speed | C | This is after Pan Cam (Machinima: Toggle Pan) is enabled, and it's required to have your Spartan on a vehicle. It's possible to unbind it by setting the C Key to any input action; to get it rebound, use the "RESTORE DEFAULTS" button, which is located in the "VEHICLE KEY MAPPINGS" menu. |
No | ||
M&K Control Options
| Setting | Options | Official Info | |
|---|---|---|---|
| Look Sensitivity | 0.1 | Minimum | The higher the setting, the faster the look speed. |
| 2.1 | Default | ||
| 10.0 | Maximum | ||
| Custom | If HLS or VLS is used. | ||
|
0.1 | Minimum | |
| 2.1 | Default | ||
| 10.0 | Maximum | ||
|
0.1 | Minimum | |
| 2.1 | Default | ||
| 10.0 | Maximum | ||
| Toggle Crouch | On | Default | Enter or exit crouch by pressing crouch key when set to On. Hold down crouch key when set to Off. |
| Off | |||
| Toggle Sprint | On | Default | When set to Off, the key must be held to keep sprinting. |
| Off | |||
| Auto-Stabilize | On | Default | Automatically maintain position during Smart-Link in mid-air when set to On. Press Sprint to stabilize during Smart-Link when set to Off. |
| Off | |||
| Toggle Smart Link | Off | Default | When set to Off, the key must be held to maintain Zoom. |
| On | |||
| Mouse Smoothing | Off | Default | Turn mouse smoothing on/off. |
| On | |||
| Use Raw Inputs | On | Default | Turn on/off raw inputs for mouse. Turning this on will disable mouse smoothing. |
| Off | |||
| Mouse Acceleration | Off | Default | Turn on/off mouse acceleration. Not recommended if you aren't using Raw Inputs. |
| On | |||
| Acceleration Amount | 0.1 | Minimum | Amount of mouse acceleration to apply. |
| 2.1 | Default | ||
| 10.0 | Maximum | ||
| Left Handed Mouse Mode | Off | Default | Swaps mouse buttons for Forge and Menus. Does not affect On Foot or Vehicle key mappings. |
| On | |||
Forge controls
Unlike "On-foot" and "Vehicle", these are not bindable.
| Input Action | Key or Mouse Button | Official Info | ||
|---|---|---|---|---|
| Interaction mode | Switch to Monitor Move Mode | Hold Right Mouse Button | Switches controls to Monitor Move Mode while held. | |
| Select | Left Mouse Button | Click to select an object. | ||
| Add to Selection | Hold Shift + Left Mouse Button | Adds object to selection. | ||
| Add / Remove to Selection | Hold Ctrl + Left Mouse Button | Adds or removes an object from selection. | ||
| Multi-select | Left Mouse Button Mouse Drag | Selects any object within the selection pane. | ||
| Clear Selected Objects | C | Deselect all objects. | ||
| Delete Selected Objects | Hold Delete | Deletes the object from the level. | ||
| Lock Objects | L | Locks/Unlocks the object from editing. | ||
| Camera Up | R | Numeric 9 | Move the camera up. | |
| Camera Down | F | Numeric 7 | Move the camera down. | |
| Move Forward | W | Numeric 8 | Key used to move forward. | |
| Move Backwards | S | Numeric 5 | Key used to move backward. | |
| Strafe Left | A | Numeric 4 | Key used to strafe left. | |
| Strafe Right | D | Numeric 6 | Key used to strafe right. | |
| Group Objects | G | Groups multiple selected objects. | ||
| Ungroup Objects | Hold Ctrl + G | Ungroups all the objects in a selected group. | ||
| Duplicate Selected Object | Ctrl + D | Duplicate the current selection. | ||
| Object Library | O | 1 | Bring up the Objects Library. | |
| Object Properties | P | 2 | Bring up the Properties panel for the selected object / group. | |
| Map Options | U | 3 | Bring up the Map Options panel. | |
| Tool Settings | I | 4 | Bring up the Tool Settings menu. | |
| Quick-save | Ctrl + S | Quick-save your level. | ||
| Save As | Ctrl + Shift + S | Save your level as a new file. | ||
| Toggle Camera Lock on Object | X | Numeric 1 | Focus the camera on the selected object's pivot point. | |
| Drag and Drop Selection | Alt + Hold Left Mouse Button + Mouse Drag | Move the selected object. Less precise than move mode. | ||
| Show Highlighted Object Info | Hold V | Show position and name info for the current highlighted object. | ||
| Zoom In | Scroll Up | Zoom the camera in. | ||
| Zoom Out | Scroll Down | Zoom the camera out. | ||
| Move Camera in a Flat Plane | Arrow Keys | Move the camera without changing the height. | ||
| Spartan / Monitor Mode Toggle | ~ | Toggle between Spartan mode and Monitor mode. | ||
| Spartan Mode (Bake Lights) | Ctrl + ~ | Drop into the game as a Spartan and bake the light map. | ||
| Pan | Hold Middle Mouse Button | Hold to Pan the camera in a plane. | ||
| Cycle Manipulation Mode | Q | Cycles between object Movement and Rotation modes, as well as Scale when applicable. | ||
| Reset Object Rotation | Ctrl + E | Resets the object's rotation. | ||
| Change Pivot Location | Z | Swaps between object root and center of mass. | ||
| Change Axis of Orientation | E | Swaps between World and Object orientation. | ||
| Toggle Magnet | M | Key used to toggle magnet functionality on or off. | ||
| Increment Magnet Up | Shift + 4 | Keys used to increase range of magnet functionality. | ||
| Increment Magnet Down | Shift + 3 | Keys used to decrease range of magnet functionality. | ||
| Increment Snap Up | Shift + 2 | Cycle snap increments up. | ||
| Increment Snap Down | Shift + 1 | Cycle snap increments down. | ||
| Global Chat | T | Key used to start global chat. | ||
| Team Chat | Y | Key used to start team chat. | ||
| Pause Game | Escape | Key used to open pause menu. | ||
| Move mode | Switch to Interaction Mode | Release Right Mouse Button | Switches controls to Interaction Mode when released. | |
| Select Object | Left Mouse Button | Adds or removes an object from selection. | ||
| Camera Up | R | Numeric 9 | Move the camera up. | |
| Camera Down | F | Numeric 7 | Move the camera down. | |
| Move Forward | W | Numeric 8 | Key used to move forward. | |
| Move Backwards | S | Numeric 5 | Key used to move backward. | |
| Strafe Left | A | Numeric 4 | Key used to strafe left. | |
| Strafe Right | D | Numeric 6 | Key used to strafe right. | |
| Grab Move | Hold Left Mouse Button | Grab object and move it with the camera. | ||
| Toggle Camera Lock on Object | X | Numeric 1 | Focus the camera on the selected object's pivot point. | |
| Speed Boost | Hold Shift | Hold Numeric Enter | Hold in combination with another button to move faster. | |
| Precision Movement | Hold Ctrl | Hold Numeric 0 | Hold in combination with another button to move slowly. | |
| Rotate State | Hold Alt | Hold to enter Rotation State. | ||
| Rotate State: Rotate Object | Hold Alt + Mouse Drag | Drag mouse in Rotation State to rotate on selected axis. | ||
| Rotate State: Change Axis | Hold Alt + Q | Switch the currently selected rotation axis. | ||
| Rotate State: Change Orientation | Hold Alt + E | Swaps between World and Object orientation. | ||
| Zoom In | Scroll Up | Zoom the camera in. | ||
| Zoom Out | Scroll Down | Zoom the camera out. | ||
| Pause Game | Escape | Key used to open pause menu. | ||
Notes
- ^ The "Key used to .", "When in .", and "Keys used to open the interactive scoreboard. Cannot be changed." descriptions are from the "ON FOOT KEY MAPPINGS" and "VEHICLE KEY MAPPINGS" settings menus of Halo 5: Forge. For example.
Sources
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