Gameplay

HINF:Control schemes

From Halopedia, the Halo wiki

A screenshot of "Button Layout" set to "Default" in the Halo Infinite  (Windows) settings menu.Behind the game pause menu is pitch black.

The following control schemes are available in Halo Infinite.

Controller[edit]

Default Button Layout & informations[edit]

Halo Infinite has rebindable button maps for the controller. The following represents the default controls in the game.

Multiple screenshots merge into an image of the entire "CONTROLLER" setting menu from Halo Infinite (Windows).Every setting and every binding is set by default.Behind the game pause menu is pitch black.
Input Action Button Description Bindable
Game Menu (Text Chat)
"Menu" Button
No
On-foot Jump
A
Set the input to jump.[Note 1] Yes
Crouch/Slide
B
Set the input to crouch. While sprinting, press this input to slide.
Sprint
Left Analog Click
Set the input to sprint.
Fire Weapon
Right Trigger
Set the input to fire the equipped weapon.
Use Equipment
Right Bumper
Set the input to use the equipped equipment.
Melee
Right Analog Click
Set the input to melee.
Throw Grenade
Left Bumper
Set the input to throw the equipped grenade.
Reload/Vent/Interact
X
Set the input to reload or vent the equipped weapon or interact with a nearby object.
Switch Weapon/Drop Weapon
Y
Set the input to switch weapons. Hold to drop the equipped weapon.
Drop Weapon
Unbind
Set the input to drop the equipped weapon.
Zoom
Left Trigger
Set the input to zoom in with the equipped weapon. Also cycles through zoom levels if the scope supports multiple zoom levels.
Zoom Level
Left Analog Click
Set the input to change the zoom level while zoomed in with a scoped weapon.
AI Scan
↓ D-Pad
Set the input to highlight objectives and interactive objects.
Helmet Light/Mark
↑ D-Pad
Set the input to toggle the Helmet Light during Campaign. This input will call out locations and objects during Multiplayer.
Campaign Menu/Scoreboard Campaign Menu/Scoreboard
"View" Button
Set the input to access the TacMap, Upgrade, Database, and other menus during Campaign. This input will display the Scoreboard during Multiplayer.
Scoreboard Interact
A
Set the input to interact with the multiplayer scoreboard.
Vehicle Boost/E-Brake
Left Trigger
Set the input to use the vehicle's boost or e-brake while driving.
Ascend/Brake
Right Bumper
Set the input to ascend with the vehicle or use the brake while driving.
Descend/Tricks
Left Bumper
Set the input to descend with the vehicle or activate tricks while piloting.
Fire Weapon
Right Trigger
Set the input to fire a vehicle's weapon.
Reload/Vent
X
Set the input to reload or vent an equipped weapon as a passenger.
Switch Seats
A
Set the input to switch seats.
Switch Weapon
Y
Set the input to switch weapons as a passenger.
Melee
Right Analog Click
Set the input to melee as a passenger.
AI Scan
↓ D-Pad
Set the input to highlight objectives and interactive objects.
Throw Grenade
Left Bumper
Set the input to throw a grenade as a passenger.
Equipment Switch Equipment
→ D-Pad
Set the input to open the Equipment Switcher during Campaign.
Equip Slot 1
→ D-Pad
Set the input to switch to the Equipment in the first slot af the Equipment Switcher while it is open.
Equip Slot 2
↓ D-Pad
Set the input to switch to the Equipment in the second slot of the Equipment Switcher while it is open.
Equip Slot 3
← D-Pad
Set the input to switch to the Equipment in the third slot of the Equipment Switcher while it is open.
Equip Slot 4
↑ D-Pad
Set the input to switch to the Equipment in the fourth slot of the Equipment Switcher while it is open.
Grenades Switch Grenade
← D-Pad
Set the input to open the Grenade Switcher during Campaign. This input will switch grenade types during Multiplayer.
Equip Frag Grenade
← D-Pad
Set the input to switch to Frag Grenades while the Grenade Switcher is open.
Equip Plasma Grenade
↑ D-Pad
Set the input to switch to Plasma Grenades while the Grenade Switcher is open.
Equip Dynamo Grenade
→ D-Pad
Set the input to switch to Dynamo Grenades while the Grenade Switcher is open.
Equip Spike Grenade
↓ D-Pad
Set the input to switch to Spike Grenades while the Grenade Switcher is open.
Theater/Observer Cycle Camera
Y
Set the input to change the camera.
Toggle UI
B
Set the input to toggle through the Theater UI and HUD visibility options.
Toggle Outlines
X
Set the input to show or hide all outlines.
Toggle Outline Occlusion
Unbind
Set the input to switch whether outlines show through walls and objects.
Skip Forward
Unbind
Set the input to skip forward on the timeline.
Skip Backward
Left Trigger
Set the input to skip backward on the timeline.
Fast Forward
Right Trigger
Set the input to fast forward on the timeline.
Toggle Legend
"View" Button
Set the input to show or hide the legend.
Camera Up
Unbind
Set the input to move the camera up.
Camera Down
Unbind
Set the input to move the camera down.
Camera Zoom
Right Analog Click
Set the input to zoom the camera.
Camera Boost
Left Analog Click
Set the input to toggle camera zoom boost.
View Previous Player
Left Bumper
Set the input to view the previous player.
View Next Player
Right Bumper
Set the input to view the next player.
Toggle Team Stat Boards
Right Trigger
Set the input to show or hide the team stat boards in Observer mode.
Toggle Player Switcher
Unbind
Set the input to show or hide the player switcher in Observer mode.
Toggle Timeline Zoom
Right Analog Click
Set the input to toggle timeline zoom in Theater.
Forge Gamplay Custom Input
→ D-Pad
Set the input to interact with node graph scripts that have been created in Forge maps and modes.
Alert carry
X + ↓ D-Pad
Press and hold them until the weapon is lower; it should take 5 seconds.[Note 2] No
Hide/show coordinates
X + → D-Pad
[Note 2]
Toggle freecam
X + ↑ D-Pad
Press and hold them until freecam is enabled; it should take 5 seconds.[Note 2]
Enable/disable Pan Cam
X + ← D-Pad
These are after freecam is enabled.
Toggle Control
"View" Button
Increase camera movement speed
↑ D-Pad
Decrease camera movement speed
↓ D-Pad

Button Layout settings[edit]

Well, Halo Infinite features rebindable button maps; the game comes with the "BUTTON LAYOUT" setting.

View 1
Legacy
A screenshot of "Button Layout" set to "Legacy" in the Halo Infinite  (Windows) settings menu.Behind the game pause menu is pitch black.
Input Action Button
On-foot Jump
A
Crouch/Slide
B
Sprint
Left Analog Click
Fire Weapon
Right Trigger
Use Equipment
Left Bumper
Melee
Right Bumper
Throw Grenade
Left Trigger
Reload/Vent/Interact
X
Switch Weapon/Drop Weapon
Y
Drop Weapon
Unbind
Zoom
Right Analog Click
Zoom Level
Left Analog Click
AI Scan
↓ D-Pad
Helmet Light/Mark
↑ D-Pad
Campaign Menu/Scoreboard Campaign Menu/Scoreboard
"View" Button
Scoreboard Interact
A
Vehicle Boost/E-Brake
Left Trigger
Ascend/Brake
Right Bumper
Descend/Tricks
Left Bumper
Fire Weapon