HINF:Control schemes
From Halopedia, the Halo wiki
The following control schemes are available in Halo Infinite.
Controller[edit]
Default Button Layout & informations[edit]
Halo Infinite has rebindable button maps for the controller. The following represents the default controls in the game.
| Input Action | Button | Description | Bindable | |
|---|---|---|---|---|
| Game Menu (Text Chat) | No | |||
| On-foot | Jump | Set the input to jump.[Note 1] | Yes | |
| Crouch/Slide | Set the input to crouch. While sprinting, press this input to slide. | |||
| Sprint | Set the input to sprint. | |||
| Fire Weapon | Set the input to fire the equipped weapon. | |||
| Use Equipment | Set the input to use the equipped equipment. | |||
| Melee | Set the input to melee. | |||
| Throw Grenade | Set the input to throw the equipped grenade. | |||
| Reload/Vent/Interact | Set the input to reload or vent the equipped weapon or interact with a nearby object. | |||
| Switch Weapon/Drop Weapon | Set the input to switch weapons. Hold to drop the equipped weapon. | |||
| Drop Weapon | Set the input to drop the equipped weapon. | |||
| Zoom | Set the input to zoom in with the equipped weapon. Also cycles through zoom levels if the scope supports multiple zoom levels. | |||
| Zoom Level | Set the input to change the zoom level while zoomed in with a scoped weapon. | |||
| AI Scan | Set the input to highlight objectives and interactive objects. | |||
| Helmet Light/Mark | Set the input to toggle the Helmet Light during Campaign. This input will call out locations and objects during Multiplayer. | |||
| Campaign Menu/Scoreboard | Campaign Menu/Scoreboard | Set the input to access the TacMap, Upgrade, Database, and other menus during Campaign. This input will display the Scoreboard during Multiplayer. | ||
| Scoreboard Interact | Set the input to interact with the multiplayer scoreboard. | |||
| Vehicle | Boost/E-Brake | Set the input to use the vehicle's boost or e-brake while driving. | ||
| Ascend/Brake | Set the input to ascend with the vehicle or use the brake while driving. | |||
| Descend/Tricks | Set the input to descend with the vehicle or activate tricks while piloting. | |||
| Fire Weapon | Set the input to fire a vehicle's weapon. | |||
| Reload/Vent | Set the input to reload or vent an equipped weapon as a passenger. | |||
| Switch Seats | Set the input to switch seats. | |||
| Switch Weapon | Set the input to switch weapons as a passenger. | |||
| Melee | Set the input to melee as a passenger. | |||
| AI Scan | Set the input to highlight objectives and interactive objects. | |||
| Throw Grenade | Set the input to throw a grenade as a passenger. | |||
| Equipment | Switch Equipment | Set the input to open the Equipment Switcher during Campaign. | ||
| Equip Slot 1 | Set the input to switch to the Equipment in the first slot af the Equipment Switcher while it is open. | |||
| Equip Slot 2 | Set the input to switch to the Equipment in the second slot of the Equipment Switcher while it is open. | |||
| Equip Slot 3 | Set the input to switch to the Equipment in the third slot of the Equipment Switcher while it is open. | |||
| Equip Slot 4 | Set the input to switch to the Equipment in the fourth slot of the Equipment Switcher while it is open. | |||
| Grenades | Switch Grenade | Set the input to open the Grenade Switcher during Campaign. This input will switch grenade types during Multiplayer. | ||
| Equip Frag Grenade | Set the input to switch to Frag Grenades while the Grenade Switcher is open. | |||
| Equip Plasma Grenade | Set the input to switch to Plasma Grenades while the Grenade Switcher is open. | |||
| Equip Dynamo Grenade | Set the input to switch to Dynamo Grenades while the Grenade Switcher is open. | |||
| Equip Spike Grenade | Set the input to switch to Spike Grenades while the Grenade Switcher is open. | |||
| Theater/Observer | Cycle Camera | Set the input to change the camera. | ||
| Toggle UI | Set the input to toggle through the Theater UI and HUD visibility options. | |||
| Toggle Outlines | Set the input to show or hide all outlines. | |||
| Toggle Outline Occlusion | Set the input to switch whether outlines show through walls and objects. | |||
| Skip Forward | Set the input to skip forward on the timeline. | |||
| Skip Backward | Set the input to skip backward on the timeline. | |||
| Fast Forward | Set the input to fast forward on the timeline. | |||
| Toggle Legend | Set the input to show or hide the legend. | |||
| Camera Up | Set the input to move the camera up. | |||
| Camera Down | Set the input to move the camera down. | |||
| Camera Zoom | Set the input to zoom the camera. | |||
| Camera Boost | Set the input to toggle camera zoom boost. | |||
| View Previous Player | Set the input to view the previous player. | |||
| View Next Player | Set the input to view the next player. | |||
| Toggle Team Stat Boards | Set the input to show or hide the team stat boards in Observer mode. | |||
| Toggle Player Switcher | Set the input to show or hide the player switcher in Observer mode. | |||
| Toggle Timeline Zoom | Set the input to toggle timeline zoom in Theater. | |||
| Forge Gamplay | Custom Input | Set the input to interact with node graph scripts that have been created in Forge maps and modes. | ||
| Alert carry | Press and hold them until the weapon is lower; it should take 5 seconds.[Note 2] | No | ||
| Hide/show coordinates | [Note 2] | |||
| Toggle freecam | Press and hold them until freecam is enabled; it should take 5 seconds.[Note 2] | |||
| Enable/disable Pan Cam | These are after freecam is enabled. | |||
| Toggle Control | ||||
| Increase camera movement speed | ||||
| Decrease camera movement speed | ||||
Button Layout settings[edit]
Well, Halo Infinite features rebindable button maps; the game comes with the "BUTTON LAYOUT" setting.
View 1
Legacy
| Input Action | Button | |
|---|---|---|
| On-foot | Jump | |
| Crouch/Slide | ||
| Sprint | ||
| Fire Weapon | ||
| Use Equipment | ||
| Melee | ||
| Throw Grenade | ||
| Reload/Vent/Interact | ||
| Switch Weapon/Drop Weapon | ||
| Drop Weapon | ||
| Zoom | ||
| Zoom Level | ||
| AI Scan | ||
| Helmet Light/Mark | ||
| Campaign Menu/Scoreboard | Campaign Menu/Scoreboard | |
| Scoreboard Interact | ||
| Vehicle | Boost/E-Brake | |
| Ascend/Brake | ||
| Descend/Tricks | ||
| Fire Weapon | ||
