Control schemes
From Halopedia, the Halo wiki
The various Halo games come with a large variety of control schemes for the various input methods available for the games (traditionally some form of Xbox controller).
Stick layouts[edit]
All Halo games save for the Halo Wars titles feature the same four stick layouts.
Default[edit]
Left Stick - Move Forward/Backward | Strafe Left/Right
Right Stick - Look Up/Down | Rotate Left/Right
Southpaw[edit]
"For Lefties"
Left Stick - Look Up/Down | Rotate Left/Right
Right Stick - Move Forward/Backward | Strafe Left/Right
Legacy[edit]
"An older way of doing things."
Left Stick - Move Forward/Backward | Rotate Left/Right
Right Stick - Look Up/Down | Strafe Left/Right
Legacy Southpaw[edit]
"An older way of doing things for lefties"
Left Stick - Look Up/Down | Strafe Left/Right
Right Stick - Move Forward/Backward | Rotate Left/Right
General[edit]
Alert carry[edit]
- Main article: Alert carry
Alert carry is a feature introduced in Halo 2 for machinima purposes. The feature can be accessed by pressing "down" on the D-pad (Halo 2 only) or using a combination of buttons (Halo 3 and subsequent games).
Control schemes by game[edit]
See the below pages for more specific information on per-game control schemes.
Control schemes by game |
Halo: The Master Chief Collection[edit]
| It has been suggested that this page be split into multiple pages. Please see the talk page for more details. |
- Main article: Halo: The Master Chief Collection
The Master Chief Collection features new input actions, new control settings and supported keyboard & mouse for all six games.
New input actions such as "Select Previous Grenades" for Halo 3 and Halo 3: ODST, "Zoom In" for keyboard & mouse, and more; MCC also features modded input actions (the texts that are highlighted are an exclusive modded map).
Controller[edit]
MCC had rebindable button maps for the controller. The following represents the default controls, which are viewed below:
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Switch Grenades | Left Bumper | Set button to SWITCH GRENADES. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Use Armor Ability | X | Set button to USE ARMOR ABILITY. | |
| Toggle Night Vision | ↑ D-Pad | Set button to TOGGLE NIGHT VISION. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | A | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | X | Set button to use vehicle functions like aerial maneuvers and descending. | |
| Ascend | A | Set button to ASCEND while piloting air vehicles. | |
| Descend | X | Set button to DESCEND while piloting air vehicles. | |
| UI Controls | Toggle Scoreboard | "Back" Button | Set button to TOGGLE MULTIPLAYER SCOREBOARD. |
| Open Loadouts Menu | X | Set button to open the LOADOUTS MENU. | |
| Forge | Ascend | Right Bumper | Set button to ASCEND while in Editor mode. |
| Descend | Left Bumper | Set button to DESCEND while in Editor mode. | |
| Grab/Release Object | A | Set button to GRAB and RELEASE objects while in Editor mode. | |
| Boost | Left Trigger | Set button to BOOST movement speed while in Editor mode. | |
| Precision Edit | Left Analog Click | Set button to enter PRECISION EDIT mode while in Editor mode. | |
| Delete Object | Y | Set button to DELETE OBJECTS while in Editor mode. | |
| Create Object/Object Properties | X | Set button to create objects and access their properties while in Editor mode. | |
| Tools | B | Set button to access TOOLS menu while in Editor mode. | |
| Duplicate | ↓ D-Pad | Set button to DUPLICATE objects while in Editor mode. | |
| Reset | → D-Pad | Set button to RESET object orientation while in Editor mode. | |
| Switch Player Mode | ↑ D-Pad | Set button to switch between Player and Editor mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the camera while in Editor mode. | |
| Rotation Mode | Right Trigger | Set button to enter Object ROTATION MODE while in Editor mode. | |
| Toggle Rotation Axes | ↓ D-Pad | Set button to switch between global/local rotation axes. | |
| Theater | Toggle Panel | X | Set button to toggle visibility of the Theater control panel. |
| Toggle Interface | B | Set button to toggle visibility of the player HUD and Theater interface. | |
| Toggle First/Third Person | Right Analog Click | Set button to toggle between first and third person view. | |
| Camera Reset | Left Analog Click | Set button to reset the camera position while in orbit cam. | |
| Jump Forward | → D-Pad | Set button to JUMP FORWARD to the next available rewind point. | |
| Jump Back | ← D-Pad | Set button to JUMP BACK to the previous rewind point. | |
| Pause/Resume Playback | A | Set button to pause and resume playback. | |
| Fast Forward | Right Trigger | Set button to increase playback speed. | |
| Toggle Freecam | Y | Set button to switch the camera between anchored and freecam modes. | |
| Boost | Left Trigger | Set button to BOOST the camera movement speed. | |
| Theater Panning | Left Analog Click | Set button to enable panning in Theater mode. | |
| Ascend | Right Bumper | Set button to ASCEND the fly cam while in Theater mode. | |
| Descend | Left Bumper | Set button to DESCEND the fly cam while in Theater mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the fly camera while in Theater mode. | |
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Switch Grenades | Left Bumper | Set button to SWITCH GRENADES. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Toggle Flashlight | ↑ D-Pad | Set button to TOGGLE FLASHLIGHT. | |
| Toggle Flashlight Alt | X | Set button to TOGGLE FLASHLIGHT. | |
| Move Forward | ↑ D-Pad | Set button to Move Forward. | |
| Move Backward | ↓ D-Pad | Set button to Move Backward. | |
| Move Left | ← D-Pad | Set button to Move Left. | |
| Move Right | → D-Pad | Set button to Move Right. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | Left Analog Click | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | A | Set button to use vehicle functions like aerial maneuvers and descending. | |
| UI Controls | Toggle Visuals/Scoreboard | "Back" Button | Set button to TOGGLE VISUALS / MULTIPLAYER SCOREBOARD. |
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Fire Secondary | Left Trigger | Set button to FIRE your secondary weapon while dual-wielding. | |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Switch Grenades | → D-Pad | Set button to SWITCH GRENADES. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Toggle Flashlight | ↑ D-Pad | Set button to TOGGLE FLASHLIGHT. | |
| Toggle Flashlight Alt | X | Set button to TOGGLE FLASHLIGHT. | |
| Dual-Wield | Y | Set button to pick up a secondary weapon to DUAL-WIELD. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | A | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | A | Set button to use vehicle functions like aerial maneuvers and descending. | |
| Banshee Bomb | B | Set button to use BANSHEE BOMB. | |
| Ascend | A | Set button to ASCEND while piloting air vehicles. | |
| Descend | Left Bumper | Set button to DESCEND while piloting air vehicles. | |
| UI Controls | Toggle Visuals/Scoreboard | "Back" Button | Set button to TOGGLE VISUALS / MULTIPLAYER SCOREBOARD. |
| Open Loadouts Menu | Y | Set button to open the LOADOUTS MENU. | |
| Forge | Ascend | Right Bumper | Set button to ASCEND while in Editor mode. |
| Descend | Left Bumper | Set button to DESCEND while in Editor mode. | |
| Grab/Release Object | A | Set button to GRAB and RELEASE objects while in Editor mode. | |
| Boost | Left Trigger | Set button to BOOST movement speed while in Editor mode. | |
| Precision Edit | Left Analog Click | Set button to enter PRECISION EDIT mode while in Editor mode. | |
| Delete Object | Y | Set button to DELETE OBJECTS while in Editor mode. | |
| Create Object/Object Properties | X | Set button to create objects and access their properties while in Editor mode. | |
| Tools | B | Set button to access TOOLS menu while in Editor mode. | |
| Duplicate | ↓ D-Pad | Set button to DUPLICATE objects while in Editor mode. | |
| Lock | ← D-Pad | Set button to LOCK objects while in Editor mode. | |
| Reset | → D-Pad | Set button to RESET object orientation while in Editor mode. | |
| Switch Player Mode | ↑ D-Pad | Set button to switch between Player and Editor mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the camera while in Editor mode. | |
| Rotation Mode | Right Trigger | Set button to enter Object ROTATION MODE while in Editor mode. | |
| Toggle Rotation Axes | ↓ D-Pad | Set button to switch between global/local rotation axes. | |
| Theater | Toggle Panel | X | Set button to toggle visibility of the Theater control panel. |
| Toggle Interface | B | Set button to toggle visibility of the player HUD and Theater interface. | |
| Toggle First/Third Person | Right Analog Click | Set button to toggle between first and third person view. | |
| Camera Reset | Left Analog Click | Set button to reset the camera position while in orbit cam. | |
| Jump Forward | → D-Pad | Set button to JUMP FORWARD to the next available rewind point. | |
| Jump Back | ← D-Pad | Set button to JUMP BACK to the previous rewind point. | |
| Pause/Resume Playback | A | Set button to pause and resume playback. | |
| Fast Forward | Right Trigger | Set button to increase playback speed. | |
| Toggle Freecam | Y | Set button to switch the camera between anchored and freecam modes. | |
| Boost | Left Trigger | Set button to BOOST the camera movement speed. | |
| Theater Panning | Left Analog Click | Set button to enable panning in Theater mode. | |
| Ascend | Right Bumper | Set button to ASCEND the fly cam while in Theater mode. | |
| Descend | Left Bumper | Set button to DESCEND the fly cam while in Theater mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the fly camera while in Theater mode. | |
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Fire Secondary | Left Trigger | Set button to FIRE your secondary weapon while dual-wielding. | |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Reload Secondary Weapon | Left Bumper | Set button to RELOAD SECONDARY WEAPON while dual-wielding. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Switch Grenades | Left Bumper | Set button to SWITCH GRENADES. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Use Equipment | X | Set button to USE EQUIPMENT. | |
| Toggle Flashlight | ↑ D-Pad | Set button to TOGGLE FLASHLIGHT. | |
| Dual-Wield | Left Bumper | Set button to pick up a secondary weapon to DUAL-WIELD. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | A | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | A | Set button to use vehicle functions like aerial maneuvers and descending. | |
| Banshee Bomb | B | Set button to use BANSHEE BOMB. | |
| Ascend | A | Set button to ASCEND while piloting air vehicles. | |
| Descend | Left Bumper | Set button to DESCEND while piloting air vehicles. | |
| UI Controls | Toggle Scoreboard | "Back" Button | Set button to TOGGLE MULTIPLAYER SCOREBOARD. |
| Forge | Ascend | Right Bumper | Set button to ASCEND while in Editor mode. |
| Descend | Left Bumper | Set button to DESCEND while in Editor mode. | |
| Grab/Release Object | A | Set button to GRAB and RELEASE objects while in Editor mode. | |
| Boost | Left Trigger | Set button to BOOST movement speed while in Editor mode. | |
| Precision Edit | Left Analog Click | Set button to enter PRECISION EDIT mode while in Editor mode. | |
| Delete Object | Y | Set button to DELETE OBJECTS while in Editor mode. | |
| Create Object/Object Properties | X | Set button to create objects and access their properties while in Editor mode. | |
| Tools | B | Set button to access TOOLS menu while in Editor mode. | |
| Switch Player Mode | ↑ D-Pad | Set button to switch between Player and Editor mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the camera while in Editor mode. | |
| Rotation Mode | Right Trigger | Set button to enter Object ROTATION MODE while in Editor mode. | |
| Toggle Rotation Axes | ↓ D-Pad | Set button to switch between global/local rotation axes. | |
| Theater | Toggle Panel | X | Set button to toggle visibility of the Theater control panel. |
| Toggle Interface | B | Set button to toggle visibility of the player HUD and Theater interface. | |
| Toggle First/Third Person | Right Analog Click | Set button to toggle between first and third person view. | |
| Camera Reset | Left Analog Click | Set button to reset the camera position while in orbit cam. | |
| Jump Forward | → D-Pad | Set button to JUMP FORWARD to the next available rewind point. | |
| Jump Back | ← D-Pad | Set button to JUMP BACK to the previous rewind point. | |
| Pause/Resume Playback | A | Set button to pause and resume playback. | |
| Fast Forward | Right Trigger | Set button to increase playback speed. | |
| Toggle Freecam | Y | Set button to switch the camera between anchored and freecam modes. | |
| Boost | Left Trigger | Set button to BOOST the camera movement speed. | |
| Theater Panning | Left Analog Click | Set button to enable panning in Theater mode. | |
| Ascend | Right Bumper | Set button to ASCEND the fly cam while in Theater mode. | |
| Descend | Left Bumper | Set button to DESCEND the fly cam while in Theater mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the fly camera while in Theater mode. | |
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Fire Secondary | Left Trigger | Set button to FIRE your secondary weapon while dual-wielding. | |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Reload Secondary Weapon | Left Bumper | Set button to RELOAD SECONDARY WEAPON while dual-wielding. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Switch Grenades | Left Bumper | Set button to SWITCH GRENADES. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Use Equipment | Left Bumper | Set button to USE EQUIPMENT. | |
| Toggle Night Vision | X | Set button to TOGGLE NIGHT VISION. | |
| Dual-Wield | Left Bumper | Set button to pick up a secondary weapon to DUAL-WIELD. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | A | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | A | Set button to use vehicle functions like aerial maneuvers and descending. | |
| Banshee Bomb | B | Set button to use BANSHEE BOMB. | |
| Ascend | A | Set button to ASCEND while piloting air vehicles. | |
| Descend | Left Bumper | Set button to DESCEND while piloting air vehicles. | |
| UI Controls | Toggle VISR Database | "Back" Button | Set button to TOGGLE VISR DATABASE. |
| Toggle Display Waypoint Markers | ↑ D-Pad | Set button to TOGGLE WAYPOINT MARKERS. | |
| Toggle Display Waypoint Markers Alt | ↓ D-Pad | Alternative button to TOGGLE WAYPOINT MARKERS. | |
| Theater | Toggle Panel | X | Set button to toggle visibility of the Theater control panel. |
| Toggle Interface | B | Set button to toggle visibility of the player HUD and Theater interface. | |
| Toggle First/Third Person | Right Analog Click | Set button to toggle between first and third person view. | |
| Camera Reset | Left Analog Click | Set button to reset the camera position while in orbit cam. | |
| Pause/Resume Playback | A | Set button to pause and resume playback. | |
| Fast Forward | Right Trigger | Set button to increase playback speed. | |
| Toggle Freecam | Y | Set button to switch the camera between anchored and freecam modes. | |
| Boost | Left Trigger | Set button to BOOST the camera movement speed. | |
| Theater Panning | Left Analog Click | Set button to enable panning in Theater mode. | |
| Ascend | Right Bumper | Set button to ASCEND the fly cam while in Theater mode. | |
| Descend | Left Bumper | Set button to DESCEND the fly cam while in Theater mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the fly camera while in Theater mode. | |
| Input Action | Controller Button | Official Info | |
|---|---|---|---|
| Movement | Jump | A | Set button to JUMP. |
| Crouch | Left Analog Click | Set button to CROUCH. | |
| Sprint | Left Bumper | Set button to SPRINT. | |
| Actions | Fire | Right Trigger | Set button to FIRE your primary weapon. |
| Zoom | Right Analog Click | Set button to cycle between magnification levels for weapon scopes. Can be held or toggled. | |
| Melee | B | Set button to MELEE. | |
| Reload | Right Bumper | Set button to RELOAD. | |
| Throw Grenade | Left Trigger | Set button to THROW GRENADE. | |
| Action | Right Bumper | Set button for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | |
| Change Weapon | Y | Set button to CHANGE WEAPON. | |
| Select Next Grenades | → D-Pad | Set button to SELECT NEXT GRENADES. | |
| Select Previous Grenades | ← D-Pad | Set button to SELECT PREVIOUS GRENADES. | |
| Use Armor Ability | X | Set button to USE ARMOR ABILITY. | |
| Special Action | ↑ D-Pad | Set button to use the Target Designator in Campaign. | |
| Vehicle Controls | Vehicle Function 1 | Left Trigger | Set button to use vehicle functions like secondary fire, drifting, boosting, and ascending. |
| Vehicle Function 2 | A | Set button to use vehicle functions like braking and hovering. | |
| Vehicle Function 3 | Left Bumper | Set button to use vehicle functions like aerial maneuvers and descending. | |
| Ascend | A | Set button to ASCEND while piloting air vehicles. | |
| Descend | Left Bumper | Set button to DESCEND while piloting air vehicles. | |
| UI Controls | Toggle Scoreboard | "Back" Button | Set button to TOGGLE MULTIPLAYER SCOREBOARD. |
| Open Loadouts Menu | Y | Set button to open the LOADOUTS MENU. | |
| Forge | Ascend | Right Bumper | Set button to ASCEND while in Editor mode. |
| Descend | Left Bumper | Set button to DESCEND while in Editor mode. | |
| Grab/Release Object | A | Set button to GRAB and RELEASE objects while in Editor mode. | |
| Boost | Left Trigger | Set button to BOOST movement speed while in Editor mode. | |
| Precision Edit | Left Analog Click | Set button to enter PRECISION EDIT mode while in Editor mode. | |
| Delete Object | Y | Set button to DELETE OBJECTS while in Editor mode. | |
| Create Object/Object Properties | X | Set button to create objects and access their properties while in Editor mode. | |
| Tools | B | Set button to access TOOLS menu while in Editor mode. | |
| Duplicate | ↓ D-Pad | Set button to DUPLICATE objects while in Editor mode. | |
| Lock | ← D-Pad | Set button to LOCK objects while in Editor mode. | |
| Reset | → D-Pad | Set button to RESET object orientation while in Editor mode. | |
| Switch Player Mode | ↑ D-Pad | Set button to switch between Player and Editor mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the camera while in Editor mode. | |
| Rotation Mode | Right Trigger | Set button to enter Object ROTATION MODE while in Editor mode. | |
| Toggle Rotation Axes | ↓ D-Pad | Set button to switch between global/local rotation axes. | |
| Theater | Toggle Panel | X | Set button to toggle visibility of the Theater control panel. |
| Toggle Interface | B | Set button to toggle visibility of the player HUD and Theater interface. | |
| Toggle First/Third Person | Right Analog Click | Set button to toggle between first and third person view. | |
| Camera Reset | Left Analog Click | Set button to reset the camera position while in orbit cam. | |
| Jump Forward | → D-Pad | Set button to JUMP FORWARD to the next available rewind point. | |
| Jump Back | ← D-Pad | Set button to JUMP BACK to the previous rewind point. | |
| Pause/Resume Playback | A | Set button to pause and resume playback. | |
| Fast Forward | Right Trigger | Set button to increase playback speed. | |
| Toggle Freecam | Y | Set button to switch the camera between anchored and freecam modes. | |
| Boost | Left Trigger | Set button to BOOST the camera movement speed. | |
| Theater Panning | Left Analog Click | Set button to enable panning in Theater mode. | |
| Ascend | Right Bumper | Set button to ASCEND the fly cam while in Theater mode. | |
| Descend | Left Bumper | Set button to DESCEND the fly cam while in Theater mode. | |
| Zoom | Right Analog Click | Set button to ZOOM the fly camera while in Theater mode. | |
Keyboard and Mouse[edit]
Default keyboard and mouse controls for all six games; this also included the key binding information of the configuration file.
The configuration file information.
The file name is "GameUserSettings.ini" and the file is located:
| Microsoft Store | C:\Users\%USERPROFILE%\AppData\LocalLow\MCC\ |
| Steam | C:\Users\%USERPROFILE%\AppData\LocalLow\MCC\Saved\Config\WindowsNoEditor\ |
In the file, the main keyboard and mouse bindings for six games are…
| Game | Line |
|---|---|
| Halo: Reach | CustomKeyboardMouseMappingV2[5]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
| Halo: Combat Evolved | CustomKeyboardMouseMappingV2[0]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
| Halo 2 (Classic) | CustomKeyboardMouseMappingV2[1]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
| Halo 2: Anniversary Multiplayer | |
| Halo 3 | CustomKeyboardMouseMappingV2[3]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
| Halo 3: ODST | CustomKeyboardMouseMappingV2[4]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
| Halo 4 | CustomKeyboardMouseMappingV2[6]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=… |
Understanding the Texts
| …]=(GameKeyboardMouseMappings[0]=(AbstractButton=0,VirtualKeyCodes[0]=32,VirtualKeyCodes[1]=0,VirtualKeyCodes[2]=0,VirtualKeyCodes[3]=0,VirtualKeyCodes[4]=0),GameKeyboardMouseMappings[1]=(A… |
The Xs mean they aren't in-game settings, but they're in the configuration file; almost all of the Xs don't do anything in any built-in map.
| Category | Input Action | Configuration File | |||||
|---|---|---|---|---|---|---|---|
| Halo: Reach | Halo: Combat Evolved | Halo 2 | Halo 3 | Halo 3: ODST | Halo 4 | ||
| Movement | Jump | 0 | |||||
| Actions | Switch Grenades | Select Next Grenades | 1 | ||||
| Actions | Action | 2 | |||||
| Actions | Reload | 3 | |||||
| Actions | Change Weapon | 4 | |||||
| Actions | Melee | 5 | |||||
| Actions | Toggle Night Vision | Toggle Flashlight | Toggle Night Vision | ✗ | 6 | ||
| Actions | Throw Grenade | 7 | |||||
| Actions | Fire | 8 | |||||
| Movement | Crouch | 9 | |||||
| Actions | Zoom | 10 | |||||
| Actions | Zoom In | 11 | |||||
| Actions | Zoom Out | 12 | |||||
| Actions | ✗ | Dual-Wield | ✗ | 13 | |||
| Movement | ✗ | Sprint | 14 | ||||
| Vehicle Controls | ✗ | Banshee Bomb | ✗ | 15 | |||
| Movement | Move Forward | 16 | |||||
| Movement | Move Backward | 17 | |||||
| Movement | Move Left | 18 | |||||
| Movement | Move Right | 19 | |||||
| UI Controls | Toggle Scoreboard | Toggle Visuals/Scoreboard | Toggle Scoreboard | Toggle VISR Database | Toggle Scoreboard | 20 | |
| Vehicle Controls | Vehicle Function 2 | 21 | |||||
| Vehicle Controls | Vehicle Function 3 | 22 | |||||
| Actions | Use Armor Ability | ✗ | Use Equipment | Use Armor Ability | 23 | ||
| Vehicle Controls | Vehicle Function 1 | 24 | |||||
| Forge | Ascend | ✗ | Ascend | ✗ | Ascend | 25 | |
| Forge | Descend | ✗ | Descend | ✗ | Descend | 26 | |
| Forge | Grab/Release Object | ✗ | Grab/Release Object | ✗ | Grab/Release Object | 27 | |
| Forge | Boost | ✗ | Boost | ✗ | Boost | 28 | |
| Forge | Precision Edit | ✗ | Precision Edit | ✗ | Precision Edit | 29 | |
| Forge | Delete Object | ✗ | Delete Object | ✗ | Delete Object | 30 | |
| Forge | Create Object/Object Properties | ✗ | Create Object/Object Properties | ✗ | Create Object/Object Properties | 31 | |
| Forge | Tools | ✗ | Tools | ✗ | Tools | 32 | |
| Forge | Switch Player Mode | ✗ | Switch Player Mode | ✗ | Switch Player Mode | 33 | |
| Forge | Zoom | ✗ | Zoom | ✗ | Zoom | 34 | |
| Forge | Rotation Mode | ✗ | Rotation Mode | ✗ | Rotation Mode | 35 | |
| Theater | Toggle Panel | ✗ | Toggle Panel | 36 | |||
| Theater | Toggle Interface | ✗ | Toggle Interface | 37 | |||
| Theater | Toggle First/Third Person | ✗ | Toggle First/Third Person | 38 | |||
| Theater | Camera Reset | ✗ | Camera Reset | 39 | |||
| Theater | Jump Forward | ✗ | Jump Forward | ✗ | Jump Forward | 40 | |
| Theater | Jump Back | ✗ | Jump Back | ✗ | Jump Forward | 41 | |
| Theater | Pause/Resume Playback | ✗ | Pause/Resume Playback | 42 | |||
| Theater | Fast Forward | ✗ | Fast Forward | 43 | |||
| Theater | Toggle Freecam | ✗ | Toggle Freecam | 44 | |||
| Theater | Boost | ✗ | Boost | 45 | |||
| Theater | Theater Panning | ✗ | Theater Panning | 46 | |||
| Theater | Ascend | ✗ | Ascend | 47 | |||
| Theater | Descend | ✗ | Descend | 48 | |||
| Actions | ✗ | Fire Secondary | ✗ | 49 | |||
| Theater | Zoom | ✗ | Zoom | 50 | |||
| Forge | Toggle Rotation Axes | ✗ | Toggle Rotation Axes | ✗ | Toggle Rotation Axes | 51 | |
| Forge | Duplicate | ✗ | Duplicate | ✗ | Duplicate | 52 | |
| Forge | ✗ | Lock | ✗ | Lock | 53 | ||
| Forge | Reset | ✗ | Reset | 54 | |||
| Actions | ✗ | Reload Secondary Weapon | ✗ | 55 | |||
| Actions | ✗ | Select Previous Grenades | 56 | ||||
| Actions | ✗ | Special Action | 57 | ||||
| UI Controls | Open Loadouts Menu | ✗ | Open Loadouts Menu | ✗ | Open Loadouts Menu | 58 | |
| UI Controls | ✗ | Toggle Display Waypoint Markers | ✗ | 59 | |||
| UI Controls | ✗ | Toggle Display Waypoint Markers Alt | ✗ | 60 | |||
| ✗ | 61 | ||||||
| ✗ | 62 | ||||||
| ✗ | 63 | ||||||
| ✗ | 64 | ||||||
| ✗ | 65 | ||||||
These green numbers are the only things that can be edited in the file; they are "decimal values", which are key and mouse button codes instead of their names; here is the list of key and mouse button number code details.
Editing the configuration file is an alternate way to change bindings in-game settings, but the configuration file isn't user-friendly; it can still be edited with a text editor application.
Just make sure you don't save while MCC is running.
In the settings menu, MCC only supports secondary key binding; apparently, in the configuration file, there are more than two key bindings (Five Key Bindings). However, these extra key bindings are lacking for the reason shown below:
| Game | Primary Key Binding VirtualKeyCodes[0]= |
Secondary Key Binding VirtualKeyCodes[1]= |
Tertiary Key Binding VirtualKeyCodes[2]= |
Quaternary Key Binding VirtualKeyCodes[3]= |
Quinary Key Binding VirtualKeyCodes[4]= |
|---|---|---|---|---|---|
| Halo: Reach | Yes | No | |||
| Halo: Combat Evolved | Yes | Secondary, tertiary, quaternary, or quinary key bindings—therefore, it's like the game supports secondary key binding. | |||
| Halo 2 (Classic) | Yes | ||||
| Halo 2: Anniversary Multiplayer | Yes | No | |||
| Halo 3 | Yes | No | |||
| Halo 3: ODST | Yes | No | |||
| Halo 4 | Yes | No | |||
| Input Action | Key or Mouse Button | Official Info | |
|---|---|---|---|
| Communication | Open Text Chat | J | Set key for TEXT CHAT. |
| Push to Talk | V | Set key for PUSH TO TALK. | |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Switch Grenades | 2 | Set key to SWITCH GRENADES. | 1 | |
| Use Armor Ability | Left Shift | Set key to USE ARMOR ABILITY. | 23 | |
| Toggle Night Vision | 4 | Set key to TOGGLE NIGHT VISION. | 6 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| UI Controls | Toggle Scoreboard | Tab | Set key to TOGGLE MULTIPLAYER SCOREBOARD. | 20 |
| Open Loadouts Menu | L | Set key to open the LOADOUTS MENU. | 58 | |
| Forge | Ascend | R | Set key to ASCEND while in Editor mode. | 25 |
| Descend | F | Set key to DESCEND while in Editor mode. | 26 | |
| Grab/Release Object | Mouse 1 | Set key to GRAB and RELEASE objects while in Editor mode. | 27 | |
| Boost | Left Shift | Set key to BOOST movement speed while in Editor mode. | 28 | |
| Precision Edit | Left Ctrl | Set key to enter PRECISION EDIT mode while in Editor mode. | 29 | |
| Delete Object | Delete | Set key to DELETE OBJECTS while in Editor mode. | 30 | |
| Create Object/Object Properties | 1 | Set key to create objects and access their properties while in Editor mode. | 31 | |
| Tools | 2 | Set key to access TOOLS menu while in Editor mode. | 32 | |
| Duplicate | G | Set key to DUPLICATE objects while in Editor mode. | 52 | |
| Reset | X | Set key to RESET object orientation while in Editor mode. | 54 | |
| Switch Player Mode | ` | Set key to switch between Player and Editor mode. | 33 | |
| Zoom | Mouse 2 | Set key to ZOOM the camera while in Editor mode. | 34 | |
| Rotation Mode | Left Alt | Set key to enter Object ROTATION MODE while in Editor mode. | 35 | |
| Toggle Rotation Axes | E | Set key to switch between global/local rotation axes. | 51 | |
| Theater | Toggle Panel | X | Set key to toggle visibility of the Theater control panel. | 36 |
| Toggle Interface | Z | Set key to toggle visibility of the player HUD and Theater interface. | 37 | |
| Toggle First/Third Person | C | Set key to toggle between first and third person view. | 38 | |
| Camera Reset | Mouse 2 | Set key to reset the camera position while in orbit cam. | 39 | |
| Jump Forward | Right Arrow | Set key to JUMP FORWARD to the next available rewind point. | 40 | |
| Jump Back | Left Arrow | Set key to JUMP BACK to the previous rewind point. | 41 | |
| Pause/Resume Playback | Enter | Set key to pause and resume playback. | 42 | |
| Fast Forward | E | Set key to increase playback speed. | 43 | |
| Toggle Freecam | Space | Set key to switch the camera between anchored and freecam modes. | 44 | |
| Boost | Left Shift | Set key to BOOST the camera movement speed. | 45 | |
| Theater Panning | Left Alt | Set key to enable panning in Theater mode. | 46 | |
| Ascend | R | Set key to ASCEND the fly cam while in Theater mode. | 47 | |
| Descend | F | Set key to DESCEND the fly cam while in Theater mode. | 48 | |
| Zoom | Mouse 2 | Set key to ZOOM the fly camera while in Theater mode. | 50 | |
| Input Action | Key or Mouse Button | Configuration File |
|---|---|---|
| Select Previous Grenades | 3 | 56 |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Switch Grenades | 2 | Set key to SWITCH GRENADES. | 1 | |
| Toggle Flashlight | 4 | Set key to TOGGLE FLASHLIGHT. | 6 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| UI Controls | Toggle Visuals/Scoreboard | Tab | Set key to TOGGLE VISUALS / MULTIPLAYER SCOREBOARD. | 20 |
| Input Action | Key or Mouse Button | Configuration File |
|---|---|---|
| Select Previous Grenades | 3 | 56 |
| Toggle Flashlight Alt | Unbind | 64 |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Fire Secondary | Mouse 2 | Set key to FIRE your secondary weapon while dual-wielding. | 49 | |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Switch Grenades | 2 | Set key to SWITCH GRENADES. | 1 | |
| Toggle Flashlight | 4 | Set key to TOGGLE FLASHLIGHT. | 6 | |
| Dual-Wield | C | Set key to pick up a secondary weapon to DUAL-WIELD. | 13 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| Banshee Bomb | Q | Set key to use BANSHEE BOMB. | 15 | |
| UI Controls | Toggle Visuals/Scoreboard | Tab | Set key to TOGGLE VISUALS / MULTIPLAYER SCOREBOARD. | 20 |
| Open Loadouts Menu | L | Set key to open the LOADOUTS MENU. | 58 | |
| Forge | Ascend | R | Set key to ASCEND while in Editor mode. | 25 |
| Descend | F | Set key to DESCEND while in Editor mode. | 26 | |
| Grab/Release Object | Mouse 1 | Set key to GRAB and RELEASE objects while in Editor mode. | 27 | |
| Boost | Left Shift | Set key to BOOST movement speed while in Editor mode. | 28 | |
| Precision Edit | Left Ctrl | Set key to enter PRECISION EDIT mode while in Editor mode. | 29 | |
| Delete Object | Delete | Set key to DELETE OBJECTS while in Editor mode. | 30 | |
| Create Object/Object Properties | 1 | Set key to create objects and access their properties while in Editor mode. | 31 | |
| Tools | 2 | Set key to access TOOLS menu while in Editor mode. | 32 | |
| Duplicate | G | Set key to DUPLICATE objects while in Editor mode. | 52 | |
| Lock | C | Set key to LOCK objects while in Editor mode. | 53 | |
| Reset | X | Set key to RESET object orientation while in Editor mode. | 54 | |
| Switch Player Mode | ` | Set key to switch between Player and Editor mode. | 33 | |
| Zoom | Mouse 2 | Set key to ZOOM the camera while in Editor mode. | 34 | |
| Rotation Mode | Left Alt | Set key to enter Object ROTATION MODE while in Editor mode. | 35 | |
| Toggle Rotation Axes | E | Set key to switch between global/local rotation axes. | 51 | |
| Theater | Toggle Panel | X | Set key to toggle visibility of the Theater control panel. | 36 |
| Toggle Interface | Z | Set key to toggle visibility of the player HUD and Theater interface. | 37 | |
| Toggle First/Third Person | C | Set key to toggle between first and third person view. | 38 | |
| Camera Reset | Mouse 2 | Set key to reset the camera position while in orbit cam. | 39 | |
| Jump Forward | Right Arrow | Set key to JUMP FORWARD to the next available rewind point. | 40 | |
| Jump Back | Left Arrow | Set key to JUMP BACK to the previous rewind point. | 41 | |
| Pause/Resume Playback | Enter | Set key to pause and resume playback. | 42 | |
| Fast Forward | E | Set key to increase playback speed. | 43 | |
| Toggle Freecam | Space | Set key to switch the camera between anchored and freecam modes. | 44 | |
| Boost | Left Shift | Set key to BOOST the camera movement speed. | 45 | |
| Theater Panning | Left Alt | Set key to enable panning in Theater mode. | 46 | |
| Ascend | R | Set key to ASCEND the fly cam while in Theater mode. | 47 | |
| Descend | F | Set key to DESCEND the fly cam while in Theater mode. | 48 | |
| Zoom | Mouse 2 | Set key to ZOOM the fly camera while in Theater mode. | 50 | |
| Input Action | Key or Mouse Button | Configuration File |
|---|---|---|
| Toggle Flashlight Alt | Unbind | 64 |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Fire Secondary | Mouse 2 | Set key to FIRE your secondary weapon while dual-wielding. | 49 | |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Reload Secondary Weapon | F | Set key to RELOAD SECONDARY WEAPON while dual-wielding. | 55 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Select Next Grenades | 2 | Set key to SELECT NEXT GRENADES. | 1 | |
| Select Previous Grenades | 3 | Set key to SELECT PREVIOUS GRENADES. | 56 | |
| Use Equipment | Left Shift | Set key to USE EQUIPMENT. | 23 | |
| Toggle Flashlight | 4 | Set key to TOGGLE FLASHLIGHT. | 6 | |
| Dual-Wield | C | Set key to pick up a secondary weapon to DUAL-WIELD. | 13 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| Banshee Bomb | Q | Set key to use BANSHEE BOMB. | 15 | |
| UI Controls | Toggle Scoreboard | Tab | Set key to TOGGLE MULTIPLAYER SCOREBOARD. | 20 |
| Forge | Ascend | R | Set key to ASCEND while in Editor mode. | 25 |
| Descend | F | Set key to DESCEND while in Editor mode. | 26 | |
| Grab/Release Object | Mouse 1 | Set key to GRAB and RELEASE objects while in Editor mode. | 27 | |
| Boost | Left Shift | Set key to BOOST movement speed while in Editor mode. | 28 | |
| Precision Edit | Left Ctrl | Set key to enter PRECISION EDIT mode while in Editor mode. | 29 | |
| Delete Object | Delete | Set key to DELETE OBJECTS while in Editor mode. | 30 | |
| Create Object/Object Properties | 1 | Set key to create objects and access their properties while in Editor mode. | 31 | |
| Tools | 2 | Set key to access TOOLS menu while in Editor mode. | 32 | |
| Switch Player Mode | ` | Set key to switch between Player and Editor mode. | 33 | |
| Zoom | Mouse 2 | Set key to ZOOM the camera while in Editor mode. | 34 | |
| Rotation Mode | Left Alt | Set key to enter Object ROTATION MODE while in Editor mode. | 35 | |
| Toggle Rotation Axes | E | Set key to switch between global/local rotation axes. | 51 | |
| Theater | Toggle Panel | X | Set key to toggle visibility of the Theater control panel. | 36 |
| Toggle Interface | Z | Set key to toggle visibility of the player HUD and Theater interface. | 37 | |
| Toggle First/Third Person | C | Set key to toggle between first and third person view. | 38 | |
| Camera Reset | Mouse 2 | Set key to reset the camera position while in orbit cam. | 39 | |
| Jump Forward | Right Arrow | Set key to JUMP FORWARD to the next available rewind point. | 40 | |
| Jump Back | Left Arrow | Set key to JUMP BACK to the previous rewind point. | 41 | |
| Pause/Resume Playback | Enter | Set key to pause and resume playback. | 42 | |
| Fast Forward | E | Set key to increase playback speed. | 43 | |
| Toggle Freecam | Space | Set key to switch the camera between anchored and freecam modes. | 44 | |
| Boost | Left Shift | Set key to BOOST the camera movement speed. | 45 | |
| Theater Panning | Left Alt | Set key to enable panning in Theater mode. | 46 | |
| Ascend | R | Set key to ASCEND the fly cam while in Theater mode. | 47 | |
| Descend | F | Set key to DESCEND the fly cam while in Theater mode. | 48 | |
| Zoom | Mouse 2 | Set key to ZOOM the fly camera while in Theater mode. | 50 | |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Fire Secondary | Mouse 2 | Set key to FIRE your secondary weapon while dual-wielding. | 49 | |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Reload Secondary Weapon | F | Set key to RELOAD SECONDARY WEAPON while dual-wielding. | 55 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Select Next Grenades | 2 | Set key to SELECT NEXT GRENADES. | 1 | |
| Select Previous Grenades | 3 | Set key to SELECT PREVIOUS GRENADES. | 56 | |
| Use Equipment | Left Shift | Set key to USE EQUIPMENT. | 23 | |
| Toggle Night Vision | 4 | Set key to TOGGLE NIGHT VISION. | 6 | |
| Dual-Wield | C | Set key to pick up a secondary weapon to DUAL-WIELD. | 13 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| Banshee Bomb | Q | Set key to use BANSHEE BOMB. | 15 | |
| UI Controls | Toggle VISR Database | Tab | Set key to TOGGLE VISR DATABASE. | 20 |
| Toggle Display Waypoint Markers | Up Arrow | Set key to TOGGLE WAYPOINT MARKERS. | 59 | |
| Toggle Display Waypoint Markers Alt | Down Arrow | Alternative key to TOGGLE WAYPOINT MARKERS. | 60 | |
| Theater | Toggle Panel | X | Set key to toggle visibility of the Theater control panel. | 36 |
| Toggle Interface | Z | Set key to toggle visibility of the player HUD and Theater interface. | 37 | |
| Toggle First/Third Person | C | Set key to toggle between first and third person view. | 38 | |
| Camera Reset | Mouse 2 | Set key to reset the camera position while in orbit cam. | 39 | |
| Pause/Resume Playback | Enter | Set key to pause and resume playback. | 42 | |
| Fast Forward | E | Set key to increase playback speed. | 43 | |
| Toggle Freecam | Space | Set key to switch the camera between anchored and freecam modes. | 44 | |
| Boost | Left Shift | Set key to BOOST the camera movement speed. | 45 | |
| Theater Panning | Left Alt | Set key to enable panning in Theater mode. | 46 | |
| Ascend | R | Set key to ASCEND the fly cam while in Theater mode. | 47 | |
| Descend | F | Set key to DESCEND the fly cam while in Theater mode. | 48 | |
| Zoom | Mouse 2 | Set key to ZOOM the fly camera while in Theater mode. | 50 | |
| In-game | Configuration File | |||
|---|---|---|---|---|
| Input Action | Key or Mouse Button | Official Info | Input Action | |
| Movement | Move Forward | W | Set key to Move Forward. | 16 |
| Move Backward | S | Set key to Move Backward. | 17 | |
| Move Left | A | Set key to Move Left. | 18 | |
| Move Right | D | Set key to Move Right. | 19 | |
| Jump | Space | Set key to JUMP. | 0 | |
| Crouch | Left Ctrl | Set key to CROUCH. | 9 | |
| Sprint | Left Shift | Set key to SPRINT. | 14 | |
| Actions | Fire | Mouse 1 | Set key to FIRE your primary weapon. | 8 |
| Zoom | Mouse 2 | Set key to cycle between magnification levels for weapon scopes. Can be held or toggled. | 10 | |
| Zoom In | Z | Set key to cycle up to the next magnification level. | 11 | |
| Zoom Out | X | Set key to cycle down to the previous magnification level. | 12 | |
| Melee | Q | Set key to MELEE. | 5 | |
| Reload | R | Set key to RELOAD. | 3 | |
| Throw Grenade | F | Set key to THROW GRENADE. | 7 | |
| Action | E | Set key for primary ACTIONS like interacting, picking up weapons, and entering vehicles. | 2 | |
| Change Weapon | 1 | Set key to CHANGE WEAPON. | 4 | |
| Select Next Grenades | 2 | Set key to SELECT NEXT GRENADES. | 1 | |
| Select Previous Grenades | 3 | Set key to SELECT PREVIOUS GRENADES. | 56 | |
| Use Armor Ability | C | Set key to USE ARMOR ABILITY. | 23 | |
| Special Action | G | Set key to use the Target Designator in Campaign. | 57 | |
| Vehicle Controls | Vehicle Function 1 | Mouse 2 | Set key to use vehicle functions like secondary fire, drifting, boosting, and ascending. | 24 |
| Vehicle Function 2 | Left Ctrl | Set key to use vehicle functions like braking and hovering. | 21 | |
| Vehicle Function 3 | Space | Set key to use vehicle functions like aerial maneuvers and descending. | 22 | |
| UI Controls | Toggle Scoreboard | Tab | Set key to TOGGLE MULTIPLAYER SCOREBOARD. | 20 |
| Open Loadouts Menu | L | Set key to open the LOADOUTS MENU. | 58 | |
| Forge | Ascend | R | Set key to ASCEND while in Editor mode. | 25 |
| Descend | F | Set key to DESCEND while in Editor mode. | 26 | |
| Grab/Release Object | Mouse 1 | Set key to GRAB and RELEASE objects while in Editor mode. | 27 | |
| Boost | Left Shift | Set key to BOOST movement speed while in Editor mode. | 28 | |
| Precision Edit | Left Ctrl | Set key to enter PRECISION EDIT mode while in Editor mode. | 29 | |
| Delete Object | Delete | Set key to DELETE OBJECTS while in Editor mode. | 30 | |
| Create Object/Object Properties | 1 | Set key to create objects and access their properties while in Editor mode. | 31 | |
| Tools | 2 | Set key to access TOOLS menu while in Editor mode. | 32 | |
| Duplicate | G | Set key to DUPLICATE objects while in Editor mode. | 52 | |
| Lock | C | Set key to LOCK objects while in Editor mode. | 53 | |
| Reset | X | Set key to RESET object orientation while in Editor mode. | 54 | |
| Switch Player Mode | ` | Set key to switch between Player and Editor mode. | 33 | |
| Zoom | Mouse 2 | Set key to ZOOM the camera while in Editor mode. | 34 | |
| Rotation Mode | Left Alt | Set key to enter Object ROTATION MODE while in Editor mode. | 35 | |
| Toggle Rotation Axes | E | Set key to switch between global/local rotation axes. | 51 | |
| Theater | Toggle Panel | X | Set key to toggle visibility of the Theater control panel. | 36 |
| Toggle Interface | Z | Set key to toggle visibility of the player HUD and Theater interface. | 37 | |
| Toggle First/Third Person | C | Set key to toggle between first and third person view. | 38 | |
| Camera Reset | Mouse 2 | Set key to reset the camera position while in orbit cam. | 39 | |
| Jump Forward | Right Arrow | Set key to JUMP FORWARD to the next available rewind point. | 40 | |
| Jump Back | Left Arrow | Set key to JUMP BACK to the previous rewind point. | 41 | |
| Pause/Resume Playback | Enter | Set key to pause and resume playback. | 42 | |
| Fast Forward | E | Set key to increase playback speed. | 43 | |
| Toggle Freecam | Space | Set key to switch the camera between anchored and freecam modes. | 44 | |
| Boost | Left Shift | Set key to BOOST the camera movement speed. | 45 | |
| Theater Panning | Left Alt | Set key to enable panning in Theater mode. | 46 | |
| Ascend | R | Set key to ASCEND the fly cam while in Theater mode. | 47 | |
| Descend | F | Set key to DESCEND the fly cam while in Theater mode. | 48 | |
| Zoom | Mouse 2 | Set key to ZOOM the fly camera while in Theater mode. | 50 | |
Other Control Settings[edit]
This section is a stub. You can help Halopedia by expanding it.
| Setting | Options | Official Info |
|---|---|---|
| Zoom Mode[1] | Hold | Zooming for a period of time will require a button hold. |
| Toggle | Zooming for a period of time will require a button press to toggle the effect. |
| |||||||||||


