Gameplay

CEA:Control schemes

From Halopedia, the Halo wiki

A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available for use in Halo: Combat Evolved Anniversary. For the control schemes of the original Halo: Combat Evolved and the remaster included in Halo: The Master Chief Collection, see here and here.

Halo: Combat Evolved Anniversary (Xbox 360)[edit]

Controller[edit]

Sticks Layout[edit]

The D-pad can be used for directional move/look depending on the "STICKS LAYOUT" and "LOOK INVERSION" settings.

Not inverted[edit]
Inverted[edit]

Buttons Layout[edit]

Default[edit]
A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Melee
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Southpaw[edit]
A screenshot of "BUTTONS LAYOUT" set to "Southpaw" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Use Grenades
Left Trigger
Fire
Right Bumper
Switch Grenades
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Jumpy[edit]