Gameplay

CEA:Control schemes

From Halopedia, the Halo wiki

This article is about the Anniversary remaster version for Xbox 360. For the control schemes of the original Halo: Combat Evolved and the remaster included in Halo: The Master Chief Collection, see CE:Control schemes and MCC:Control schemes.
A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available for use in Halo: Combat Evolved Anniversary.

Halo: Combat Evolved Anniversary (Xbox 360)[edit]

Controller[edit]

Sticks Layout[edit]

The D-pad can be used for directional move/look depending on the "STICKS LAYOUT" and "LOOK INVERSION" settings.

Not inverted[edit]
Inverted[edit]

Buttons Layout[edit]

Default[edit]
A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Melee
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Southpaw[edit]
A screenshot of "BUTTONS LAYOUT" set to "Southpaw" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Use Grenades
Left Trigger
Fire
Right Bumper
Switch Grenades
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Jumpy[edit]
A screenshot of "BUTTONS LAYOUT" set to "Jumpy" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Use Grenades
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Jump
Right Bumper
Flashlight
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Bumper Jumper[edit]
A screenshot of "BUTTONS LAYOUT" set to "Bumper Jumper" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Switch Grenades
B
Action/Reload
X
Flashlight
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Melee
Left Bumper
Jump
"Back" Button
Toggle Visuals
"Start" Button
Menu
Boxer[edit]
A screenshot of "BUTTONS LAYOUT" set to "Boxer" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Melee
Right Bumper
Use Grenades
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Green Thumb[edit]
A screenshot of "BUTTONS LAYOUT" set to "Green Thumb" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Melee
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Zoom
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
The Duke[edit]
A screenshot of "BUTTONS LAYOUT" set to "The Duke" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

This control scheme is designed to more closely emulate the original controls of Halo: Combat Evolved. It is named after the "Duke" controller for the original Xbox.

Button Input action
A
Jump
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Flashlight
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Hero[edit]
A screenshot of "BUTTONS LAYOUT" set to "Hero" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Melee
X
Flashlight
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Action/Reload
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Recon[edit]
A screenshot of "BUTTONS LAYOUT" set to "Recon" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The Recon control scheme was designed to emulate the default controls of Halo 3 and Halo 3: ODST, primarily the use of the RB button for interacting with the game world. It is named after the Recon helmet, which was an iconic armor piece in both titles.

Button Input action
A
Jump
B
Melee
X
Switch Grenades
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Action/Reload
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu

Kinect[edit]

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Other control options[edit]

With the "STICK LAYOUT", "LOOK INVERSION", and "BUTTONS LAYOUT" settings mentioned above, here are the rest of the settings.

Setting Options
Look Sensitivity 1
2
3 Default
4
5
6
7
8
9
10
Vibration Enabled Default
Disabled
Auto Look Centering Disabled Default
Enabled
Crouch Behavior Hold Default
Toggle
Invert Flying Control Disabled Default
Enabled

Trivia[edit]

  • Builds of Halo: Combat Evolved Anniversary included button combinations for cheats such as God Mode and No Clip, as well as the "toggle visuals" feature. Originally a developer tool, "toggle visuals" was later implemented as a single-button feature.[1]

Gallery[edit]

Sources[edit]