Gameplay

CEA:Control schemes

From Halopedia, the Halo wiki

A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available for use in Halo: Combat Evolved Anniversary. For the control schemes of the original Halo: Combat Evolved and the remaster included in Halo: The Master Chief Collection, see here and here.

Halo: Combat Evolved Anniversary (Xbox 360)

Controller

Sticks Layout

The D-pad can be used for directional move/look depending on the "STICKS LAYOUT" and "LOOK INVERSION" settings.

Not inverted
Inverted

Buttons Layout

Default
A screenshot of "BUTTONS LAYOUT" set to "Default" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Melee
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Southpaw
A screenshot of "BUTTONS LAYOUT" set to "Southpaw" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Use Grenades
Left Trigger
Fire
Right Bumper
Switch Grenades
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Jumpy
A screenshot of "BUTTONS LAYOUT" set to "Jumpy" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Use Grenades
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Jump
Right Bumper
Flashlight
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Bumper Jumper
A screenshot of "BUTTONS LAYOUT" set to "Bumper Jumper" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Switch Grenades
B
Action/Reload
X
Flashlight
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Melee
Left Bumper
Jump
"Back" Button
Toggle Visuals
"Start" Button
Menu
Boxer
A screenshot of "BUTTONS LAYOUT" set to "Boxer" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Melee
Right Bumper
Use Grenades
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
Green Thumb
A screenshot of "BUTTONS LAYOUT" set to "Green Thumb" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Melee
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Zoom
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu
The Duke
A screenshot of "BUTTONS LAYOUT" set to "The Duke" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

This control scheme is designed to more closely emulate the original controls of Halo: Combat Evolved. It is named after the "Duke" controller for the original Xbox.

Button Input action
A
Jump
B
Melee
X
Action/Reload
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Flashlight
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Hero
A screenshot of "BUTTONS LAYOUT" set to "Hero" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input action
A
Jump
B
Melee
X
Flashlight
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Action/Reload
Left Bumper
Switch Grenades
"Back" Button
Toggle Visuals
"Start" Button
Menu
Recon
A screenshot of "BUTTONS LAYOUT" set to "Recon" in the settings menu of Halo: Combat Evolved Anniversary (Xbox 360).Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The Recon control scheme was designed to emulate the default controls of Halo 3 and Halo 3: ODST, primarily the use of the RB button for interacting with the game world. It is named after the Recon helmet, which was an iconic armor piece in both titles.

Button Input action
A
Jump
B
Melee
X
Switch Grenades
Y
Change Weapon
Left Analog Click
Crouch
Right Analog Click
Zoom
Right Trigger
Fire
Left Trigger
Use Grenades
Right Bumper
Action/Reload
Left Bumper
Flashlight
"Back" Button
Toggle Visuals
"Start" Button
Menu

Kinect

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Other control options

With the "STICK LAYOUT", "LOOK INVERSION", and "BUTTONS LAYOUT" settings mentioned above, here are the rest of the settings.

Setting Options
Look Sensitivity 1
2
3 Default
4
5
6
7
8
9
10
Vibration Enabled Default
Disabled
Auto Look Centering Disabled Default
Enabled
Crouch Behavior Hold Default
Toggle
Invert Flying Control Disabled Default
Enabled

Trivia

  • "toggle visuals" that switch between Classic and Anniversary graphics. During the development, it was originally a developer tool, not a game feature.[1]

Gallery

Sources