Gameplay

H3:Control schemes

From Halopedia, the Halo wiki

The source artwork for the controller tutorial side of the poster included in the Halo 3 game box.
A poster included in the Halo 3 manual, showcasing the game's default controls.

The following control schemes were available for use in Halo 3 for Xbox 360.

Halo 3 (Xbox 360)[edit]

Stick Layout[edit]

Button Layout[edit]

Default[edit]

This is the default button configuration recommended by Bungie.[5]

This is the most common control scheme despite many flaws (see below) that often become apparent to more experienced players. This is the control scheme that Bungie starts you with, but it is suggested that one quickly learns to either use the claw grip, Bumper Jumper, Walkie Talkie, or possibly even Green Thumb, all of which are more often used by experienced players.

Note that it is not possible to aim while meleeing, jumping, and deploying equipment without use of the "claw grip."

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Melee Attack
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Right Weapon
Left Trigger - Use Left Weapon/Throw Grenade
Right Bumper - Action/Reload Right Weapon
Left Bumper - Reload/Swap Left Weapon/Select Next Grenades
↑ D-Pad - Flashlight/Team Chat

Southpaw[edit]

This setting is similar to the default except the left and right controls are flipped.[6]

This is the same as default except that the triggers are switched. Note that if you compare new players using all button layouts this is the most accurate. Because unlike all of the other layouts offered in the game this is the only one that you are not required to use the same hand to shoot and aim with. Therefore, having more reaction time and accuracy.

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Melee Attack
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Left Weapon
Left Trigger - Use Right Weapon
Right Bumper - Action/Reload Right Weapon
Left Bumper - Reload/Swap Left Weapon/Select Next Grenades
↑ D-Pad - Flashlight/Team Chat

Boxer[edit]

If you're tired of hitting the wrong button in the heat of a melee fight, this setting is for you. Instead, you will pull the left trigger to melee attack.[7]

This has the advantage of giving the user aim while meleeing, but has the disadvantage of not allowing you to aim while throwing grenades.

Please note that it is not possible to aim while throwing grenades, jumping, and deploying equipment without use of the "claw grip."

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Throw Grenade
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Right Weapon
Left Trigger - Melee/Use Left Weapon
Right Bumper - Action/Reload Right Weapon
Left Bumper - Reload/Swap Left Weapon/Select Next Grenades
↑ D-Pad - Flashlight/Team Chat

Green Thumb[edit]

This setting allows you to melee attack by pressing the right stick.[8]

This has the advantage of giving you some control over your aim while meleeing without compromising the aim of your grenades. However it is considered hard to learn and can be somewhat unreliable if not mastered.

Please note that it is not possible to aim while zooming, jumping, and deploying equipment without use of the "claw grip."

Also this is very similar to the default Call of Duty controls.

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Zoom View
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Melee Attack
Right Trigger - Use Right Weapon
Left Trigger - Use Left Weapon
Right Bumper - Action/Reload Right Weapon
Left Bumper - Reload/Swap Left Weapon/Select Next Grenades
↑ D-Pad - Flashlight/Team Chat

Bumper Jumper[edit]

This setting allows you to melee attack by pressing the right bumper, and to jump by pressing the left bumper.[9]

This has been called by many to be the best possible controller configuration as you can aim while meleeing, jumping, zooming, and throwing grenades without having to use the uncomfortable claw grip usually only taking a few days to learn. Note that it is not possible to aim while deploying equipment without use of the "claw grip".

Bungie originally considered this as the default control scheme of Halo 3, but thought it would be too radically different to players used to Halo: Combat Evolved and Halo 2 and so altered it into the actual default configuration.[citation needed] However, with its relative popularity among Bungie workers, it was kept as an alternate configuration.

Using the Banshee becomes much easier with this control scheme, seeing as how you can use your cannon and aim, as well as perform tricks and determine your trajectory at the same time.

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Reload/Swap Left Weapon/Select Next Grenades
B - Action/Reload Right Weapon
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Right Weapon
Left Trigger - Use Left Weapon
Right Bumper - Melee Attack
Left Bumper - Jump
↑ D-Pad - Flashlight/Team Chat

Walkie Talkie[edit]

This setting puts multiplayer team voice broadcasting on the left bumper.[10]

This has very similar advantages to Bumper Jumper except you can aim while deploying equipment but not while jumping, and it is much more convenient to communicate with your team as you can continue walking and aiming while you switch into your team chat.

Note that it is not possible to aim while jumping without use of the "claw grip."

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Action/Reload Right Weapon
X - Reload/Swap Left Weapon/Select Next Grenades
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Right Weapon
Left Trigger - Use Left Weapon
Right Bumper - Melee Attack
Left Bumper - Flashlight/Team Chat
↑ D-Pad - Use Equipment

Hidden Actions[edit]

Action Combination Note
Alert Carry Hold "Jump" + "Crouch" + "Reload/Swap Left Weapon" + "Action/Reload Right Weapon" + "↓ D-pad" for 3 Seconds Only works in "Local" or "System Link".
Enable/Disable Coordinates Hold "Jump" + "Crouch" + "Reload/Swap Left Weapon" + "Action/Reload Right Weapon" + "↑ D-pad" for 3 Seconds
Enable/Disable Panoramic Camera Mode Press "Crouch" + "Zoom" + "← D-pad" This is after the coordinates is enable.
Hide/Show Coordinates Press "Crouch" + "Zoom" + "→ D-pad"

Theater[edit]

Controls for use in Halo 3's Theater mode.
A - Play/Pause
B - Hide/Show HUD
X - Hide/Show Control Pad
Y - Flying Cam/Player Cam
Left Analog - Movement
Left Analog Click - Pan
Right Analog - Camera
Right Trigger - Slow Motion/Fast Forward
Left Trigger - Thrust
Directional Pad - Switch Player
Right Bumper - Move Up
Left Bumper - Move Down

Forge[edit]

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

Controls for use in Halo 3's Forge editor.

Button Layout
Action Default Southpaw Boxer Green Thumb Bumper Jumper Walkie Talkie
Pick up/Drop Item A
Zoom View Right Analog Click B Right Analog Click
Inventory/Item Options X
Hold to Drop Item B
Delete Item Y
Hold to Rotate Selected Item Right Trigger Left Trigger Right Trigger
Thrust Left Trigger Right Trigger Left Trigger
Play/Edit Mode ↑ D-Pad
Move Up Right Bumper
Move Down Left Bumper
Stick Layout
Action Input
Movement Depends on the Stick Layout setting.
Look Depends on the Stick Layout and Look Inversion settings.
Move Item Forward Hold to Rotate Selected Item + Move Forward
Move Item Backward Hold to Rotate Selected Item + Move Backward
Rotate Item Hold to Rotate Selected Item + (Move Left or Right) (Look Left, Up, Right, or Down)

Other Control Settings[edit]

Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Setting Options Official Info
Look Inversion Not Inverted (Default) If inverted, moving the look stick up causes the player to look down.
Inverted
Look Sensitivity 1 (Low) Select the speed at which you look around. Keep in mind that a higher look speed is not necessarily better.
2
3 (Default)
4
5 (Medium)
6
7 (High)
8
9
10 (Insane)
Auto Look Centering Disabled (Default) When enabled, this setting causes your view to automatically recenter as you move forward. This is a great setting for newer players not used to manually controlling their view.
Enabled
Crouch Behavior Hold to Crouch (Default) This setting determines how you stay crouched in the game by pressing the left stick. When set to Toggle, one press will cause your player to stay crouched until you press again.
Toggle Crouch
Flying Camera Panning Hold to Pan (Default) This setting determines how you lock the camera to a fixed height when moving the camera around. If set to toggle, one press of the left stick will lock the camera for panning until you press again. Customize how you control the flying camera when watching a film in flying camera mode.
Toggle
Speed Slow This controls how fast the flying camera moves normally.
Normal (Default)
Fast
Very Fast
Thrust Slow This controls how fast the flying camera moves when you press the left trigger to thrust.
Normal (Default)
Fast

Sources[edit]