Gameplay

H3ODST:Control schemes

From Halopedia, the Halo wiki

A screenshot of "BUTTON LAYOUT" set to "DEFAULT" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available in Halo 3: ODST. The controls in Halo 3: ODST are largely the same as in Halo 3, except the "Back" button accesses the VISR database, the X button activates VISR mode, ↑/↓ D-Pad views waypoints, and dual-wielding is no longer possible.

Halo 3: ODST (Xbox 360)[edit]

Stick Layout[edit]

Button Layout[edit]

Default[edit]

A screenshot of "BUTTON LAYOUT" set to "DEFAULT" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Melee Attack
X - VISR Mode
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Throw Grenade
Right Bumper - Action/Reload Weapon
Left Bumper - Switch Grenades
↑/↓ D-Pad - Display Waypoint Markers

Southpaw[edit]

A screenshot of "BUTTON LAYOUT" set to "SOUTHPAW" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Melee Attack
X - VISR Mode
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Throw Grenade
Left Trigger - Use Weapon
Right Bumper - Action/Reload Weapon
Left Bumper - Switch Grenades
↑/↓ D-Pad - Display Waypoint Markers

Boxer[edit]

A screenshot of "BUTTON LAYOUT" set to "BOXER" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Throw Grenade
X - VISR Mode
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Melee Attack
Right Bumper - Action/Reload Weapon
Left Bumper - Switch Grenades
↑/↓ D-Pad - Display Waypoint Markers

Green Thumb[edit]

A screenshot of "BUTTON LAYOUT" set to "GREEN THUMB" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Zoom View
X - VISR Mode
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Melee Attack
Right Trigger - Use Weapon
Left Trigger - Throw Grenade
Right Bumper - Action/Reload Weapon
Left Bumper - Switch Grenades
↑/↓ D-Pad - Display Waypoint Markers

Bumper Jumper[edit]

A screenshot of "BUTTON LAYOUT" set to "BUMPER JUMPER" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Switch Grenades
B - Action/Reload Weapon
X - VISR Mode
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Throw Grenade
Right Bumper - Melee Attack
Left Bumper - Jump
↑/↓ D-Pad - Display Waypoint Markers

Walkie Talkie[edit]

A screenshot of "BUTTON LAYOUT" set to "WALKIE TALKIE" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

A - Jump
B - Action/Reload Weapon
X - Switch Grenades
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Throw Grenade
Right Bumper - Melee Attack
Left Bumper - VISR Mode
↑/↓ D-Pad - Display Waypoint Markers

Hidden Actions[edit]

Action Combination Note
Alert Carry Hold "Jump" + "Crouch" + "Switch Grenades" + "Action/Reload Weapon" + "↓ D-pad" for 3 Seconds Only works in "Local" or "System Link".
Enable/Disable Coordinates Hold "Jump" + "Crouch" + "Switch Grenades" + "Action/Reload Weapon" + "↑ D-pad" for 3 Seconds
Enable/Disable Panoramic Camera Mode Press "Crouch" + "Zoom" + "← D-pad" This is after the coordinates is enable.
Hide/Show Coordinates Press "Crouch" + "Zoom" + "→ D-pad"

Theater[edit]

Controls for use in Halo 3: ODST's Theater mode.
A - Play/Pause
B - Hide/Show HUD
X - Hide/Show Control Pad
Y - Flying Cam/Player Cam
Left Analog Click - Pan
Right Trigger - Slow Motion/Fast Forward
Left Trigger - Thrust
Directional Pad - Switch Player
Right Bumper - Move Up
Left Bumper - Move Down

Other Control Settings[edit]

Setting Options Official Info
Look Inversion Not Inverted (Default) If inverted, moving the look stick up causes the player to look down.
Inverted
Look Sensitivity 1 (Low) Select the speed at which you look around. Keep in mind that a higher look speed is not necessarily better.
2
3 (Default)
4
5 (Medium)
6
7 (High)
8
9
10 (Insane)
Auto Look Centering Disabled (Default) When enabled, this setting causes your view to automatically recenter as you move forward. This is a great setting for newer players not used to manually controlling their view.
Enabled
Crouch Behavior Hold to Crouch (Default) This setting determines how you stay crouched in the game by pressing the left stick. When set to Toggle, one press will cause your player to stay crouched until you press again.
Toggle Crouch
Flying Camera Panning Hold to Pan (Default) This setting determines how you lock the camera to a fixed height when moving the camera around.

HOLD TO PAN: Clicking and holding the left stick locks the camera's elevation.
TOGGLE: Clicking the left stick toggles locking the camera's elevation.
Customize how you control the flying camera when watching a film in flying camera mode.
Toggle
Speed Slow This controls how fast the flying camera moves normally.
Normal (Default)
Fast
Very Fast
Thrust Slow This controls how fast the flying camera moves when you press the left trigger to thrust.
Normal (Default)
Fast