Gameplay

H3ODST:Control schemes

From Halopedia, the Halo wiki

A screenshot of "BUTTON LAYOUT" set to "DEFAULT" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available in Halo 3: ODST. The controls in Halo 3: ODST are largely the same as in Halo 3, except the ↑/↓ D-Pad views waypoints, VISR Mode instead of a flashlight, VISR database instead of Halo 3's scoreboard menu, equipments aren't usable, and dual-wielding is not possible.

Halo 3: ODST (Xbox 360)[edit]

Stick Layout[edit]

Button Layout[edit]

Default[edit]

A screenshot of "BUTTON LAYOUT" set to "DEFAULT" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
This is the default button configuration recommended by Bungie.
Button Input Action
A
Jump
B
Melee Attack
X
VISR Mode
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Throw Grenade
Right Bumper
Action/Reload Weapon
Left Bumper
Switch Grenades
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Southpaw[edit]

A screenshot of "BUTTON LAYOUT" set to "SOUTHPAW" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
This setting is similar to the default except the left and right controls are flipped.
Button Input Action
A
Jump
B
Melee Attack
X
VISR Mode
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Throw Grenade
Left Trigger
Use Weapon
Right Bumper
Action/Reload Weapon
Left Bumper
Switch Grenades
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Boxer[edit]

A screenshot of "BUTTON LAYOUT" set to "BOXER" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
If you're tired of hitting the wrong button in the heat of a melee fight, this setting is for you. Instead, you will pull the left trigger to melee attack.
Button Input Action
A
Jump
B
Throw Grenade
X
VISR Mode
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Melee Attack
Right Bumper
Action/Reload Weapon
Left Bumper
Switch Grenades
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Green Thumb[edit]

A screenshot of "BUTTON LAYOUT" set to "GREEN THUMB" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
This setting allows you to melee attack by pressing the right stick.
Button Input Action
A
Jump
B
Zoom View
X
VISR Mode
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Melee Attack
Right Trigger
Use Weapon
Left Trigger
Throw Grenade
Right Bumper
Action/Reload Weapon
Left Bumper
Switch Grenades
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Bumper Jumper[edit]

A screenshot of "BUTTON LAYOUT" set to "BUMPER JUMPER" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
This setting allows you to melee attack by pressing the right bumper, and to jump by pressing the left bumper.
Button Input Action
A
Switch Grenades
B
Action/Reload Weapon
X
VISR Mode
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Throw Grenade
Right Bumper
Melee Attack
Left Bumper
Jump
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Walkie Talkie[edit]

A screenshot of "BUTTON LAYOUT" set to "WALKIE TALKIE" in the Halo 3: ODST (Xbox 360) settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
This setting puts VISR Mode on the left bumper.
Button Input Action
A
Jump
B
Action/Reload Weapon
X
Switch Grenades
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Throw Grenade
Right Bumper
Melee Attack
Left Bumper
VISR Mode
"Start" Button
Game Menu
"Back" Button
VISR database
↑ D-Pad
Display Waypoint Markers
↓ D-Pad

Hidden Input Actions[edit]

Input Action Combination Note
Alert Carry Hold "Jump" + "Crouch" + "Switch Grenades" + "Action/Reload Weapon" + "↓ D-pad" for 3 Seconds Only works in "Local" or "System Link".
Enable/Disable Coordinates Hold "Jump" + "Crouch" + "Switch Grenades" + "Action/Reload Weapon" + "↑ D-pad" for 3 Seconds
Enable/Disable Panoramic Camera Mode Press "Crouch" + "Zoom" + "← D-pad" This is after the coordinates is enable.
Hide/Show Coordinates Press "Crouch" + "Zoom" + "→ D-pad"

Theater[edit]

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Controls for use in Halo 3: ODST's Theater mode.

Button Input Action
A
Play/Pause
B
Hide/Show HUD
X
Hide/Show Control Pad
Y
Flying Cam/Player Cam
Left Analog Click
Pan
Right Trigger
Slow Motion/Fast Forward
Left Trigger
Thrust
Directional Pad
Switch Player
Right Bumper
Move Up
Left Bumper
Move Down

Other Control Settings[edit]

Setting Options Official Info
Look Inversion Not Inverted (Default) If inverted, moving the look stick up causes the player to look down.
Inverted
Look Sensitivity 1 (Low) Select the speed at which you look around. Keep in mind that a higher look speed is not necessarily better.
2
3 (Default)
4
5 (Medium)
6
7 (High)
8
9
10 (Insane)
Auto Look Centering Disabled (Default) When enabled, this setting causes your view to automatically recenter as you move forward. This is a great setting for newer players not used to manually controlling their view.
Enabled
Crouch Behavior Hold to Crouch (Default) This setting determines how you stay crouched in the game by pressing the left stick. When set to Toggle, one press will cause your player to stay crouched until you press again.
Toggle Crouch
Flying Camera Panning Hold to Pan (Default) This setting determines how you lock the camera to a fixed height when moving the camera around.

HOLD TO PAN: Clicking and holding the left stick locks the camera's elevation.
TOGGLE: Clicking the left stick toggles locking the camera's elevation.
Customize how you control the flying camera when watching a film in flying camera mode.
Toggle
Speed Slow This controls how fast the flying camera moves normally.
Normal (Default)
Fast
Very Fast
Thrust Slow This controls how fast the flying camera moves when you press the left trigger to thrust.
Normal (Default)
Fast