Gameplay

Reach:Control schemes

From Halopedia, the Halo wiki

A screenshot of "Button Layout" set to "Default" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.

The following control schemes are available for Halo: Reach.

Halo: Reach (Xbox 360)[edit]

Stick Layout[edit]

Button Layout[edit]

Default[edit]

A screenshot of "Button Layout" set to "Default" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Use Grenades
Right Bumper
Melee Attack
Left Bumper
Use Equipment
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Southpaw[edit]

A screenshot of "Button Layout" set to "Southpaw" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Grenades
Left Trigger
Use Weapon
Right Bumper
Use Equipment
Left Bumper
Melee Attack
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Boxer[edit]

A screenshot of "Button Layout" set to "Boxer" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Melee Attack
Right Bumper
Use Grenades
Left Bumper
Use Equipment
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Green Thumb[edit]

A screenshot of "Button Layout" set to "Green Thumb" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Jump
B
Switch Grenades
X
Action/Reload
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Melee Attack
Right Trigger
Use Weapon
Left Trigger
Use Grenades
Right Bumper
Zoom View
Left Bumper
Use Equipment
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Bumper Jumper[edit]

A screenshot of "Button Layout" set to "Bumper Jumper" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Switch Grenades
B
Action/Reload
X
Use Equipment
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Use Grenades
Right Bumper
Melee Attack
Left Bumper
Jump
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Recon[edit]

The Recon control scheme was designed to emulate the default controls of Halo 3 and Halo 3: ODST, primarily the use of Right Bumper for interacting with the game world. It is named after the Recon helmet, which was an iconic armor piece in both titles.

A screenshot of "Button Layout" set to "Recon" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Button Input Action
A
Jump
B
Melee Attack
X
Switch Grenades
Y
Swap Weapons
Left Analog Click
Crouch
Right Analog Click
Zoom View
Right Trigger
Use Weapon
Left Trigger
Use Grenades
Right Bumper
Action/Reload
Left Bumper
Use Equipment
"Start" Button
Game Menu
"Back" Button
Multiplayer Score
↑ D-Pad
Team Chat
↓ D-Pad
Open Mic/Regoup
← D-Pad
Night Vision

Hidden Input Actions[edit]

Input Action Combination Note
Alert Carry Hold "Action/Reload" + "Zoom" + "Switch Grenades" + "↓ D-Pad" for 3 Seconds Only works in "Local" or "System Link".
Enable/Disable Coordinates Hold "Action/Reload" + "Zoom" + "Switch Grenades" + "↑ D-Pad" for 3 Seconds
Enable/Disable Panoramic Camera Mode Press "Crouch" + "Zoom" + "← D-Pad" This is after the coordinates is enable.
Hide/Show Coordinates Press "Crouch" + "Zoom" + "→ D-Pad"

Forge[edit]

Note: The screenshot was taken from the emulator Xenia.

The following controls are for use in Halo: Reach's Forge mode.

Input Action Stick Layout
Movement Depends on the Stick Layout setting.
Pivot Depends on the Stick Layout and Look Inversion settings.
Button Layout
Default Southpaw Boxer Green Thumb Bumper Jumper Recon
Pick up/Drop Item A
Tools B
Object Options X
Delete Y
Fly Down Left Bumper
Fly Up Right Bumper
Zoom View Right Analog Click Right Bumper Right Analog Click
Thrust Left Trigger Right Trigger Left Trigger
Manipulate Object Right Trigger Left Trigger Right Trigger
Play/Edit Mode ↑ D-Pad
Combination
Push Monitor Forward Manipulate Object + Move Forward
Push Monitor Backward Manipulate Object + Move Backward
Rotate Item Manipulate Object + (Move Left or Right) (Look Left, Up, Right, or Down)

Theater[edit]

Note: The screenshot was taken from the emulator Xenia.
Help.png This section is a stub. You can help Halopedia by expanding it. Reason: Needed to be cleaned up.

The following controls can be used in Halo: Reach's Theater mode.

Button Input Action
A
Play/Pause
B
Toggle HUD
X
Invoke Controls
Y
Change Camera Type
Left Analog Click
Change Follow View
Right Analog Click
Camera View
Right Trigger
Adjust Playback Speed
Left Trigger
Camera Boost
Right Bumper
Fly Up
Left Bumper
Fly Down
↑ D-Pad
Change Player
↓ D-Pad
→ D-Pad
Skip Forward
← D-Pad
Skip Back

Other Control Options[edit]

Setting Options Official Info
Look Inversion Not Inversion (Default) If inverted, moving the look stick forward makes your in-game character look down.
Inversion
Look Sensitivity 1 (Low) Select the speed at which you look around. Keep in mind that higher look speed is not necessarily better.
2
3 (Default)
4
5 (Medium)
6
7 (High)
8
9
10 (Insane)
Autolook Centering Disabled (Default) When enabled, this setting makes your view automatically center as you move forward.
Enabled
Crouch Behavior Hold to Crouch (Default) Stay crouched in the game by clicking the left stick. When set to toggle, one click will make your in-game character stay crouched until you click again.
Toggle Crouch
Clench Protection Disabled (Default) If enabled, Clench Protection will help against accidental stick clicks.
Enabled

Flying Controls[edit]

A screenshot of "Flying Controls" in the Halo: Reach settings menu.Behind the game pause menu is pitch black.Note: The screenshot was taken from the emulator Xenia.
Customize flying vehicle camera inversion, and how you control the camera when watching a film in flying camera mode.
Flying Vehicles
Flight Inversion Not Inversion (Default) If inverted, moving the look stick forward makes you dive.
Inversion
Flying Camera
Turn Sensitivity Slow Select the speed at which you look around.
Normal (Default)
Fast
Very Fast
Panning Hold to Pan (Default) This setting determines how you lock the camera to a fixed height when moving the camera around. If set to toggle, one press of the left stick will lock the camera for panning until you press again.
Toggle
Speed Slow This controls how fast the flying camera moves normally.
Normal (Default)
Fast
Very Fast
Thrust Slow This controls how fast the flying camera moves when you press the left trigger to thrust.
Normal (Default)
Fast