Reach:Control schemes
From Halopedia, the Halo wiki
The following control schemes are available for Halo: Reach.
Halo: Reach (Xbox 360)[edit]
Stick Layout[edit]
Button Layout[edit]
Default[edit]
A - Jump
B - Switch Grenades
X - Action/Reload
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Use Grenades
Right Bumper - Melee Attack
Left Bumper - Use Equipment
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Southpaw[edit]
A - Jump
B - Switch Grenades
X - Action/Reload
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Grenades
Left Trigger - Use Weapon
Right Bumper - Use Equipment
Left Bumper - Melee Attack
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Boxer[edit]
A - Jump
B - Switch Grenades
X - Action/Reload
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Melee Attack
Right Bumper - Use Grenades
Left Bumper - Use Equipment
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Green Thumb[edit]
A - Jump
B - Switch Grenades
X - Action/Reload
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Melee Attack
Right Trigger - Use Weapon
Left Trigger - Use Grenades
Right Bumper - Zoom View
Left Bumper - Use Equipment
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Bumper Jumper[edit]
A - Switch Grenades
B - Action/Reload
X - Use Equipment
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Use Grenades
Right Bumper - Melee Attack
Left Bumper - Jump
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Recon[edit]
The Recon control scheme was designed to emulate the default controls of Halo 3 and Halo 3: ODST, primarily the use of the RB button for interacting with the game world. It is named after the Recon helmet, which was an iconic armor piece in both titles.
A - Jump
B - Melee Attack
X - Switch Grenades
Y - Swap Weapons
Left Analog Click - Crouch
Right Analog Click - Zoom View
Right Trigger - Use Weapon
Left Trigger - Use Grenades
Right Bumper - Action/Reload
Left Bumper - Use Equipment
↑ D-Pad - Team Chat
↓ D-Pad - Open Mic/Regoup
← D-Pad - Night Vision
Theater[edit]
The following controls can be used in Halo: Reach's Theater mode.
A - Play/Pause
B - Toggle HUD
X - Invoke Controls
Y - Change Camera Type
Left Analog Click - Change Follow View
Right Analog Click - Camera View
Right Trigger - Adjust Playback Speed
Left Trigger - Camera Boost
Right Bumper - Fly Up
Left Bumper - Fly Down
↑/↓ D-Pad - Change Player
→ D-Pad - Skip Forward
← D-Pad - Skip Back
Forge[edit]
The following controls are for use in Halo: Reach's Forge mode.
A - Drop/Pick Up
B - Tools
X - Object Options
Y - Delete
Left Analog - Move
Right Analog Click - Zoom View
Right Analog - Pivot
Right Trigger + Right Analog - Rotate
Right Trigger + Left Analog - Push/Rotate
Left Trigger + Left Analog - Thrust
Right Bumper - Fly Up
Left Bumper - Fly Down
↑ D-Pad - Play/Edit
Other Control Options[edit]
| Setting | Options | Official Info |
|---|---|---|
| Look Inversion | Not Inversion (Default) | If inverted, moving the look stick forward makes your in-game character look down. |
| Inversion | ||
| Look Sensitivity | 1 (Low) | Select the speed at which you look around. Keep in mind that higher look speed is not necessarily better. |
| 2 | ||
| 3 (Default) | ||
| 4 | ||
| 5 (Medium) | ||
| 6 | ||
| 7 (High) | ||
| 8 | ||
| 9 | ||
| 10 (Insane) | ||
| Autolook Centering | Disabled (Default) | When enabled, this setting makes your view automatically center as you move forward. |
| Enabled | ||
| Crouch Behavior | Hold to Crouch (Default) | Stay crouched in the game by clicking the left stick. When set to toggle, one click will make your in-game character stay crouched until you click again. |
| Toggle Crouch | ||
| Clench Protection | Disabled (Default) | If enabled, Clench Protection will help against accidental stick clicks. |
| Enabled |
Flying Controls[edit]
| “ | Customize flying vehicle camera inversion, and how you control the camera when watching a film in flying camera mode. | ” |
| Flight Inversion | Not Inversion (Default) | If inverted, moving the look stick forward makes you dive. |
| Inversion |
| Turn Sensitivity | Slow | Select the speed at which you look around. |
| Normal (Default) | ||
| Fast | ||
| Very Fast | ||
| Panning | Hold to Pan (Default) | This setting determines how you lock the camera to a fixed height when moving the camera around. If set to toggle, one press of the left stick will lock the camera for panning until you press again. |
| Toggle | ||
| Speed | Slow | This controls how fast the flying camera moves normally. |
| Normal (Default) | ||
| Fast | ||
| Very Fast | ||
| Thrust | Slow | This controls how fast the flying camera moves when you press the left trigger to thrust. |
| Normal (Default) | ||
| Fast |
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