The following control schemes are available for use in Halo 4.
Halo 4 (Xbox 360)[edit]
Stick Layout[edit]
Not Inverted[edit]
Inverted[edit]
Button Layout[edit]
Default[edit]
| Button |
Input Action
|
| A |
Jump
|
| B |
Crouch
|
| X |
Action/Reload
|
| Y |
Switch Weapons
|
| Left Analog Click |
Sprint
|
| Right Analog Click |
Zoom
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Throw Grenade
|
| Right Bumper |
Melee
|
| Left Bumper |
Use Armor Ability
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
Southpaw[edit]
| Button |
Input Action
|
| A |
Jump
|
| B |
Crouch
|
| X |
Action/Reload
|
| Y |
Switch Weapons
|
| Left Analog Click |
Sprint
|
| Right Analog Click |
Zoom
|
| Right Trigger |
Throw Grenade
|
| Left Trigger |
Fire Weapon
|
| Right Bumper |
Use Armor Ability
|
| Left Bumper |
Melee
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
| Button |
Input Action
|
| A |
Jump
|
| B |
Sprint
|
| X |
Action/Reload
|
| Y |
Switch Weapons
|
| Left Analog Click |
Crouch
|
| Right Analog Click |
Zoom
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Melee Attacks
|
| Right Bumper |
Throw Grenade
|
| Left Bumper |
Use Armor Ability
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
Green Thumb[edit]
| Button |
Input Action
|
| A |
Jump
|
| B |
Crouch
|
| X |
Action/Reload
|
| Y |
Switch Weapons
|
| Left Analog Click |
Sprint
|
| Right Analog Click |
Melee
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Throw Grenade
|
| Right Bumper |
Zoom
|
| Left Bumper |
Use Armor Ability
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
Bumper Jumper[edit]
| Button |
Input Action
|
| A |
Sprint
|
| B |
Action/Reload
|
| X |
Use Armor Ability
|
| Y |
Switch Weapons
|
| Left Analog Click |
Crouch
|
| Right Analog Click |
Zoom
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Throw Grenade
|
| Right Bumper |
Melee Attack
|
| Left Bumper |
Jump
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
| Button |
Input Action
|
| A |
Jump
|
| B |
Melee
|
| X |
Sprint
|
| Y |
Switch Weapons
|
| Left Analog Click |
Crouch
|
| Right Analog Click |
Zoom
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Throw Grenade
|
| Right Bumper |
Action/Reload
|
| Left Bumper |
Use Armor Ability
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
Fishstick[edit]
The "Fishstick" control scheme is designed to emulate that of modern military shooters such as Call of Duty. The name "Fishstick" is a reference to the abbreviation of COD.
| Button |
Input Action
|
| A |
Jump
|
| B |
Crouch
|
| X |
Action/Reload
|
| Y |
Switch Weapons
|
| Left Analog Click |
Sprint
|
| Right Analog Click |
Melee
|
| Right Trigger |
Fire Weapon
|
| Left Trigger |
Zoom
|
| Right Bumper |
Throw Grenade
|
| Left Bumper |
Use Armor Ability
|
| "Start" Button |
Loadouts and Settings
|
| "Back" Button |
Scoreboard
|
| → D-Pad |
Select Next Available Grenade Type
|
| ← D-Pad |
Select Previous Available Grenade Type
|
Hidden Input Actions[edit]
| Input Action |
Combination |
Note
|
| Alert Carry |
Hold "B Button" + "Action/Reload" + "Jump" + “↓ D-Pad" for 3 Seconds[Note 1] |
Only works in "Local" or "System Link".
|
| Enable/Disable Coordinates |
Hold "B Button" + "Action/Reload" + "Jump" + “↑ D-Pad" for 3 Seconds
|
| Enable/Disable Panoramic Camera Mode |
Press "Crouch" + "Zoom" + "← D-pad" |
This is after the coordinates is enable.
|
| Hide/Show Coordinates |
Press "Crouch" + "Zoom" + "→ D-pad"
|
Theater[edit]
- ^ Recon players cannot perform the alert carry.